Author Topic: Eccentrix Maze <Beta One> Release  (Read 5958 times)

DarkEnix

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Eccentrix Maze <Beta One> Release
« on: February 16, 2008, 04:42:43 am »
a maze map made by me , 1st release map

[Download] http://www.mediafire.com/?912gerofxgd

this map = god damn big maze , dun get lost ^^
no map given , incase u all cheated ^^
« Last Edit: February 16, 2008, 05:01:08 am by DarkEnix »

thirdstreettito

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Re: Eccentrix Maze <Beta One> Release
« Reply #1 on: February 16, 2008, 05:02:49 am »
I like all those screenshots you posted.......

DarkEnix

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Re: Eccentrix Maze <Beta One> Release
« Reply #2 on: February 16, 2008, 05:10:29 am »
screenshots? , i did not post any  ???

Rocinante

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Re: Eccentrix Maze <Beta One> Release
« Reply #3 on: February 16, 2008, 05:26:08 am »
I think you'll find that was meant as sarcasm.. in other words, he'd like to see some screenshots instead of having to download the map and /devmap it himself.

I wouldn't mind screenshots either, but I'm too lazy to ask for them.
}MG{Mercenaries Guild
"On my ship, the Rocinante, wheeling through the galaxies, headed for the heart of Cygnus, headlong into mystery." -- Rush, "Cygnus X-1"

DarkEnix

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Re: Eccentrix Maze <Beta One> Release
« Reply #4 on: February 16, 2008, 05:35:49 am »
lol
there will be spoiler if i post screens

TRaK

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Re: Eccentrix Maze <Beta One> Release
« Reply #5 on: February 16, 2008, 05:36:59 am »
- No levelshot or map name in loading screen. (to add a map name add a message key to any worldspawn)
- Put your textures in your pk3. I can't see your wall textures.
- You need to compile your map with a -light stage. Right now it is fullbright, which looks ugly.

For those too lazy to take a look, this is the usual first map. Three textures, fullbright, simple rectangular rooms, no ornamentation to speak of, and pretty much unplayable. That being said, I encourage you to take this as a learning experience, and I hope you apply what you learnt with this map in order to make something really nice :)

DarkEnix

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Re: Eccentrix Maze <Beta One> Release
« Reply #6 on: February 16, 2008, 06:53:43 am »
well thx , but i dun really understand what u mean by putting texture in ur pk3 , i put it in , well u can open it up n see , its inside

whitebear

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Re: Eccentrix Maze <Beta One> Release
« Reply #7 on: February 16, 2008, 08:04:06 am »
Why would you release map with full bright?
I would not dare to let my shadow be in it.