no, the remoteable rocket isn't this hard to implement
... it would be the same technic like the turretcontrol,
---> draw a line between the player and the point you are looking at... than get the position of the point where the line hits something solid
than let the rocket tourn slowly (while moving) into the direction of the solid point,
=)
i could do this, the only problem is, that the bots get invincible because the bots are all aimbotters
i just use the
make command
but i think it uses the gcc compiler
(i use Ubuntu and i have just installed the gcc the cpp header files etc. whatever this is xD)