Anyone here ever played on a server and seen some admin using dialup being everywhere at once yet nowhere getting insta kills on people? If they priorities the packets from their ip or adjust unlagged settings only for themself its quite easy to have that setup.
Examples:
It gets kinda annoying when your guarding base next you know goon appears in front of you, it could have chomped you long before being that close but you go to fire shotgun yet your killed then the shotgun blast hits the goon after your dead. Or like a basi that grabs you in front while still dodging your shots whole time you can't jump or move away they speed glitch so much.
I could see why some might think this is some sort of "quick fix" for if someone spams channel or lags game in various ways or someone decons while server is lagging and admins have to put up with that doing their thing especially when like 50 some people on matches getting pissed game was paused or something. However there are far more specific and not bugged fixes for these things like for example setting an auto kick for when someone spams the channel or having binds to more quickly care out your duties as an admin.
Most know this but still occasionally see some white named no clan admin in matches glitching around at speed of light muting anyone who says something about it and kicking them when they do their duty as a muted player and end the match with a decon.