Hi!
Firstly i dont know is it actual now, but yesterday came up an idea about your map...
I very like this map, because its big, looks good, and i like pushing the buttons in the control room and testing what happens... I really would like to have a good, long and exciting fight on your map, but sadly it has never happened with me... It is because the bad mental capabilities or just foolishness of human players, and there is another reason, the main gate...
I explain what i mean... At the start most of the humans grab construction kits, and rush the main entrance to get inside the base, especially inside the control room... The problem is that the aliens always just camp near the entrance and bite thoose fools, who rush inside without any defense or tactics... Of course the aliens get 'goons and get other nice, but without base and good weapons, undestroyable forms...
Yesterday i've played a match, the situation was the same... Frenzied humans rushing the gate, and just running like headless chickens when the dretches started to chase 'em... That match lasted maybe 4-5 minutes... After the 4th minute all humans left except me, because the aliens had adv. maras and 'goons... I closed the main door and started to establish a base outside... I have just built the reactor, when the gate suddenly opened and all of the aliens charged outside... I think they have opened the main gate from the control room... I didnt stand a chance... And if i play there this situation goes all the time... I think should be solved, because its too hard to get inside and to build outside because the aliens can open the gate from the control room...
I have some ideas that may solve this problem:
-build another entrance, a vent for example or anything, because this one gate is too defendable for the aliens... and stu*id people always rushing it...
-a starting security lockdown for the control room for the first five minutes of the match would be good... I mean the doors and yes even the vent of the control room would be locked for 5 minutes... I think, because of this humans would probably think a bit about building a base outside or just not rushing to the control room because its locked, the vents are locked too, so the aliens cant move their base immediately in or open the main gate...
-i like control room very much because of its door, the cameras in it, and of course the usable switches, and i think this base is excellent for both sides but my opinion is that if one side (especially the aliens at the beginning) captures this room gets too big advantage (via ability to close/ open the doors, and of course those cameras are also good... I think an another room like this is needed... For example: called: Security room... With a few buttons to control the doors close to it, a few cameras and (because it is the security control room) swithces to switch between cameras... I think the best place would be in the watch tower for this base, with 2 modifications: 1. Its too close to the control room so the corridor which leads to the control room should be collapsed... 2. A lift should be added that goes up to the security room, to get a second route to get there... Oh another thing... The security room should have a switch which can cause a security lockdown, which causes all doors and lifts to shut for 2 minutes and of couse with cool, loud alarm sounds everywhere on the base... Of couse this switch would have a long cooldown
-the control room should be expanded with a few swithces shutting the lifts and/or remote controlling them... because its the control room...
Huhh... I havent got any further ideas in the moment or i've just forgot them...
Well i hope my ideas could help, and I also hope that you can solve the problem of the humans getting inside...
And sorry for my bad english...