Author Topic: The Renegade HUD  (Read 50009 times)

thirdstreettito

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The Renegade HUD
« on: March 18, 2008, 07:24:50 pm »
Hi, tito here. Well, I have been working on a HUD for about 2 months now. I have finally finished it! I went through so many color schemes. I finally found one that will work.

The HUD was originally Comps HUD, but with many adjustments it has come out not really looking anything like his.

-->Download Here<--

Screenshots:

Human Builder:


Human:


Alien:


Alien Builder:


Adv Dragoon:


After Download, please read the README.txt to see credits and such.

Please add this to the HUD catalog.
« Last Edit: March 25, 2008, 03:44:32 pm by thirdstreettito »

your face

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Re: The Renegade HUD 2.0
« Reply #1 on: March 18, 2008, 08:22:23 pm »
Looks pretty cool!  Good job!

Maybe instead of just the white, have blue and red?  I dunno... ;)
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CreatureofHell

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Re: The Renegade HUD 2.0
« Reply #2 on: March 18, 2008, 08:46:46 pm »
That's a colour scheme?!?!?  ;D
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thirdstreettito

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Re: The Renegade HUD 2.0
« Reply #3 on: March 18, 2008, 09:11:47 pm »
Thanks face. I had blue and green for alien and red and yellow for human.

Black and white is a color scheme.

mooseberry

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Re: The Renegade HUD 2.0
« Reply #4 on: March 19, 2008, 12:34:52 am »
Looks like you made comp's hud all white.

Cool.
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Prince_Andrei

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Re: The Renegade HUD 2.0
« Reply #5 on: March 19, 2008, 12:42:00 am »
It's very minimalistic and clean. I like it. Nice job!

thirdstreettito

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Re: The Renegade HUD 2.0
« Reply #6 on: March 19, 2008, 01:16:03 am »
Thanks Guys.

elmo*USA

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Re: The Renegade HUD 2.0
« Reply #7 on: March 19, 2008, 02:43:37 am »
It looks to me like you turned Comp's HUD into your own, shittier HUD. Good job.

« Last Edit: July 12, 2008, 03:07:23 am by elmo*USA »

Despairation

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Re: The Renegade HUD 2.0
« Reply #8 on: March 19, 2008, 03:16:25 am »
THAT'S WHAT I SAID!
go play in a food processor

You can poke it with a stick, but that doesn't change the facts.

Superpie

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Re: The Renegade HUD 2.0
« Reply #9 on: March 19, 2008, 04:24:56 am »

Hi, tito here.
OMG I never would have guessed!
Quote from: readme.txt
thirdstreettito's Renegade HUD v 2.3
[...]
tito_alien_hud.menu
tito_granger_hud.menu
tito_human_hud.menu
tito_loading.menu
tito_spectator_hud.menutito_teamscore.menu
tito_install.cfg
tito_uninstall.cfg
tito.cfg
[...]
HUD was created by thirdstreettito.
[...]

............
The HUD was originally Comps HUD, but with many adjustments it has come out not really looking anything like his.
Yes, you made it black and white and swapped the ammo and health positions. Woo!


<edit> ...Wait, it took you two months to do that?!

Please... Please tell me you're going to make more changes than this in the future and that this is a beta. This is depressing.
« Last Edit: March 19, 2008, 04:27:13 am by Superpie »
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Despairation

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Re: The Renegade HUD 2.0
« Reply #10 on: March 19, 2008, 04:36:18 am »
Another question I have is, what does the number in that red box represent?

On another forum, I asked what he had changed besides the colors?
This was his reply:
"OMFG USE YOUR FUCKING EYES! The ammo and health are switched. I changed the weapon selector. I used 2 wallwalk spike sets instead of 1. I moved where the buildpoints are. I changed the loading screen a lot. OMFG YOU ARE RETARDED."

1) You don't give a screen shot of the loading screen.
2) Two wallwalk spikes instead of one isn't a very noticeable difference.
3) You, in fact, didn't change the weapon selector. Oh wait, you put spikes around it in a   circle instead of a filled in circle, I guess that's change
 
« Last Edit: March 19, 2008, 12:23:54 pm by Despairation »
go play in a food processor

You can poke it with a stick, but that doesn't change the facts.

mooseberry

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Re: The Renegade HUD 2.0
« Reply #11 on: March 19, 2008, 05:17:00 am »
Just curious, did anyone notice my sarcasm?

(I know, jumping on the bandwagon but it's true)
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मैं हिन्दी का समर्थन

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Despairation

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Re: The Renegade HUD 2.0
« Reply #12 on: March 19, 2008, 12:24:34 pm »
go play in a food processor

You can poke it with a stick, but that doesn't change the facts.

+ OPTIMUS +

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Re: The Renegade HUD 2.0
« Reply #13 on: March 19, 2008, 12:51:15 pm »

altough credits goes to Comp, i prefer the white version. I can't edit HUDs and i'm not in the mood learning it, so varietas delectat, it's nice that i can choose from the 2.
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Lava Croft

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Re: The Renegade HUD 2.0
« Reply #14 on: March 19, 2008, 01:23:35 pm »
Fugly.

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Re: The Renegade HUD 2.0
« Reply #15 on: March 19, 2008, 01:45:31 pm »
no colors are way better than tasteless colors.
success is the ability to go from failure to failure without losing your enthusiasm

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techhead

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Re: The Renegade HUD 2.0
« Reply #16 on: March 19, 2008, 01:58:07 pm »
Make the alien crosshair larger so that it is perfectly hidden by the Adv. Goon/Mara crosshair.
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Plague Bringer

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Re: The Renegade HUD 2.0
« Reply #17 on: March 19, 2008, 09:07:35 pm »
I'm not sure this deserved a spot in the catologue..

Quote
The HUD was originally Comps HUD, but with many adjustments it has come out not really looking anything like his.

ORLY?
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Despairation

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Re: The Renegade HUD 2.0
« Reply #18 on: March 19, 2008, 09:17:14 pm »


Quote
The HUD was originally Comps HUD, but with many adjustments it has come out not really looking anything like his.
Lol'd @ that, too.
go play in a food processor

You can poke it with a stick, but that doesn't change the facts.

elmo*USA

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Re: The Renegade HUD 2.0
« Reply #19 on: March 19, 2008, 11:34:13 pm »
Epic fail here bud, try again latter

Computer[SU]

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Re: The Renegade HUD 2.0
« Reply #20 on: March 19, 2008, 11:47:18 pm »
no colors are way better than tasteless colors.

That cuts deep :P.

I tried to go for visibility above all else...I can always see my ammo and that's all I care about.

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Re: The Renegade HUD 2.0
« Reply #21 on: March 20, 2008, 12:03:29 am »
oh sry, i only judged by the look, at effectiveness probably you are right. as i'm a graphic designer, I'm often crawling my own face when i see some color/font/design stuffs.
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thirdstreettito

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Re: The Renegade HUD 2.0
« Reply #22 on: March 20, 2008, 12:32:12 am »
@Superpie - You obviously didnt look at the alien parts.

@Optimus - Thanks?

@elmo - Gtfo or compliment please.

@Desp - Number in the red box? omg.........LAGOMETER

@Plague - Try looking at the screenshots.

I couldn't get a good clear screenshot of the loading screen unfortunately.

mooseberry

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Re: The Renegade HUD 2.0
« Reply #23 on: March 20, 2008, 12:36:42 am »
I couldn't get a good clear screenshot of the loading screen unfortunately.

Try again?
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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thirdstreettito

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Re: The Renegade HUD 2.0
« Reply #24 on: March 20, 2008, 01:06:05 am »
I tried 3 times. It is way too dark. :(

thirdstreettito

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Re: The Renegade HUD 2.0
« Reply #25 on: March 20, 2008, 01:09:51 am »
LOL I just realized I forgot to turn drawgun back on! I haven't actually sen my gun in about 6 months. :P

Plague Bringer

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Re: The Renegade HUD 2.0
« Reply #26 on: March 20, 2008, 12:21:40 pm »
LOL I just realized I forgot to turn drawgun back on! I haven't actually sen my gun in about 6 months. :P
Smooth.

It's a modded hud, it's sure as hell not a TC as you seem to think it is.

(TC? omg..........TOTALCONVERSION)
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Re: The Renegade HUD 2.0
« Reply #27 on: March 20, 2008, 02:54:34 pm »
and oh well, one thing eeeerrr... your... signature.... it's... eeeerrr.... can't find words :-S
success is the ability to go from failure to failure without losing your enthusiasm

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Lava Croft

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Re: The Renegade HUD 2.0
« Reply #28 on: March 20, 2008, 02:57:30 pm »
@elmo - Gtfo or compliment please.

@thirdstreettito: Do not post your 'work' online if you are not capable of dealing with criticism and/or flaming.

elmo*USA

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Re: The Renegade HUD 2.0
« Reply #29 on: March 20, 2008, 11:47:34 pm »
ohhh lava beat me to it. :(  but ya maybe if Comp never made a HUD and you made this all on your own then I would say a lot of good things but you didn't change is HUD very much at all so you get my constructive criticism.