Author Topic: game.qvm overwrite  (Read 5524 times)

tojimaru

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game.qvm overwrite
« on: March 20, 2008, 03:24:46 am »
How can you make it so that you can get 2 game.qvm and put them together instead of overwriting the other?

Death On Ice

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Re: game.qvm overwrite
« Reply #1 on: March 20, 2008, 04:02:15 am »
You patch in features.

Divmax

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Re: game.qvm overwrite
« Reply #2 on: March 20, 2008, 02:57:17 pm »
Later he is going to be wondering how the hell do I patch the features into 1 game.qvm.
I'm a developer for the following projects(now I'm inactive) :
TremWars's QVMNot updated anymore
TremWars's Client and Server Executable
TremWars's QVM 2

tojimaru

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Re: game.qvm overwrite
« Reply #3 on: March 21, 2008, 02:14:53 am »
Lol. How do I patch in features? Or, do you guys know any website that has a tutorial or a manual?
« Last Edit: March 21, 2008, 02:18:51 am by tojimaru »

kevlarman

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Re: game.qvm overwrite
« Reply #4 on: March 21, 2008, 04:40:06 am »
Lol. How do I patch in features? Or, do you guys know any website that has a tutorial or a manual?

in general: if you have to ask, then you won't be able to do it.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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Unimatrix_001

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Re: game.qvm overwrite
« Reply #5 on: March 21, 2008, 06:55:49 pm »
lol its stupid suggdection but maybe try to open one of your game.qvm s and then other and copy one of them to other LOL try but dont blame me if something goes wrong....LOL

David

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Re: game.qvm overwrite
« Reply #6 on: March 21, 2008, 09:37:44 pm »
lol its stupid suggdection but maybe try to open one of your game.qvm s and then other and copy one of them to other LOL try but dont blame me if something goes wrong....LOL
The only way someone could get more moronic than you is by doing that.
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tojimaru

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Re: game.qvm overwrite
« Reply #7 on: March 22, 2008, 10:53:24 pm »
Even I know that's not going to work.

Lol. How do I patch in features? Or, do you guys know any website that has a tutorial or a manual?

in general: if you have to ask, then you won't be able to do it.
Well, then i have to learn how to do it. Nobody would know how to do anything if they didn't ask SOMEONE.
« Last Edit: March 22, 2008, 10:56:58 pm by tojimaru »

benmachine

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Re: game.qvm overwrite
« Reply #8 on: March 23, 2008, 06:09:18 pm »
http://tremulous.net/forum/index.php?topic=3408.0
http://tremulous.net/forum/index.php?topic=5007.0

First two ports of call. If you're on Linux it's rather easier.
Any way you do it it's gonna be damn hard, I suspect.
benmachine

tojimaru

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Re: game.qvm overwrite
« Reply #9 on: March 23, 2008, 11:45:05 pm »
............

I just a read a few lines of the guides and that seem really hard. Maybe I'll do that some day...

engordiaz

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Re: game.qvm overwrite
« Reply #10 on: March 30, 2008, 07:43:12 am »
Lol. How do I patch in features? Or, do you guys know any website that has a tutorial or a manual?

in general: if you have to ask, then you won't be able to do it.

ummm not true how do you think ppl learn programming uduh...

player1

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Re: game.qvm do what now?
« Reply #11 on: March 30, 2008, 08:10:22 am »
No, he means welcome to Tremulous, the open source game where you are free to take a look at the source and play around with it if you are capable of such things but if you gotta ask such general questions try doing a little googling first just to shield yourself a little bit in this generally DIY atmosphere. We're going to have it made into a T-shirt.