Author Topic: [SOLVED] Backport client problems  (Read 2079 times)

Epiphenomenon

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[SOLVED] Backport client problems
« on: March 23, 2008, 07:27:37 pm »
I've been having a problem with getting my backport client to work. I had the backport working too, until I installed the oticz HUD mod. It worked in-game. When I exited Trem and tried to run it again, I got the good old "could not load OpenGL subsystem" error. I can't see how it would be a problem with my video drivers; I was running it just fine yesterday. I uninstalled trem, deleted the HUD mod, and did a default installation. This default client works. Next I tried the backport client. The backport client will not run now, even though it did before, and even though I can use the default client. Here is the error log:

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tremulous 1.1.0 win_mingw-x86 Feb 17 2007
----- FS_Startup -----
Current search path:
C:\Users\Garrett\AppData\Local\Tremulous\base\map-subterranean_0-1.pk3 (17 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-rotcannon-b5.pk3 (15 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-pushcannon_b3.pk3 (17 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-DSArena.pk3 (49 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-Cerberus_rc2.pk3 (73 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-atcszalpha-b2.pk3 (50 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-atcszalpha-b1.pk3 (52 files)
C:\Users\Garrett\AppData\Local\Tremulous\base\map-1984b2.pk3 (79 files)
C:\Users\Garrett\AppData\Local\Tremulous/base
C:\Program Files\Tremulous\base\vms-1.1.0.pk3 (4 files)
C:\Program Files\Tremulous\base\map-uncreation-1.1.0.pk3 (110 files)
C:\Program Files\Tremulous\base\map-tremor-1.1.0.pk3 (45 files)
C:\Program Files\Tremulous\base\map-transit-1.1.0.pk3 (135 files)
C:\Program Files\Tremulous\base\map-niveus-1.1.0.pk3 (134 files)
C:\Program Files\Tremulous\base\map-nexus6-1.1.0.pk3 (151 files)
C:\Program Files\Tremulous\base\map-karith-1.1.0.pk3 (118 files)
C:\Program Files\Tremulous\base\map-atcs-1.1.0.pk3 (87 files)
C:\Program Files\Tremulous\base\map-arachnid2-1.1.0.pk3 (67 files)
C:\Program Files\Tremulous\base\data-1.1.0.pk3 (1229 files)
C:\Program Files\Tremulous/base

----------------------
2432 files in pk3 files
execing default.cfg
execing autogen.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found generic

------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\Windows\system32\opengl32.dll' ): succeeded
...setting mode 9: 1600 1200 FS
...using desktop display depth of 32
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...registered window class
Alt-Tab support disabled (win_allowAltTab = 0)
...created window@3,22 (1606x1226)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...113 PFDs found
...hardware acceleration found
...PIXELFORMAT 9 selected
...creating GL context: succeeded
...making context current: succeeded
...WARNING: fullscreen unavailable in this mode
...setting mode 9: 1600 1200 FS
...using colorsbits of 16
...calling CDS: failed, bad mode
...trying next higher resolution: failed, bad mode
...restoring display settings
...window already present, CreateWindowEx skipped
Initializing OpenGL driver
...WARNING: fullscreen unavailable in this mode
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem

« Last Edit: March 23, 2008, 08:19:21 pm by Lava Croft »

kevlarman

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Re: Backport client problems
« Reply #1 on: March 23, 2008, 07:32:13 pm »
you also changed the client's resolution to 1600x1200 even though your monitor doesn't support that, open C:\Users\Garrett\AppData\Local\Tremulous\base\autogen.cfg and find the line that says
Code: [Select]
seta r_mode "9"and change it to
Code: [Select]
seta r_mode "4"
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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Epiphenomenon

  • Posts: 3
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Re: Backport client problems
« Reply #2 on: March 23, 2008, 07:45:32 pm »
Ok. Thank you. It's solved now. :)