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a questions on server.cfg (main server config file)

Started by engordiaz, March 30, 2008, 12:59:02 PM

engordiaz

i have been trying to set up my server lately and i have a few problems dont worry not huge problems just need tiny bit of help here are some screenshots of the editting i have done and the problems i need fixing

ok first screenshot all the code its running fine except i need to take it out of LAN but what about i use the quake 3 server guide on portforwarding.com will that change the holes in the router



now the second lot of screenshots is of my server config file i have also editted maprotation config for the build points but still nothing can you help me

see it should be all fine but look at this

error 1

error 2

can you help me any l33t admin's :)

Divmax

1) On your computer it should only show in LAN, but on other computers it should be in Internet, unless you have a router/firewall, then you need to port forward. And yes, follow the Quake 3 guide on portforward.com.
2) Add the line set g_mapConfigs "folder". Then make a folder in Tremulous\base called folder. In the \folder, make a file called default.cfg. Inside there, in your case, add
set g_alienbuildpoints 1000
set g_humanbuildpoints 1000
set g_alienstage 2
set g_humanstage 2

3) Sorry can't help you with that.
I'm a developer for the following projects(now I'm inactive) :
TremWars's QVMNot updated anymore
TremWars's Client and Server Executable
TremWars's QVM 2

Sentinel

Quote
3) Sorry can't help you with that.
You have other guid, maybe reinstallation. OK, run server, connect with client to game and disconnect. Then look in to console shell, and near you colliding nick and ip is writed guid. The old guid in "admin.dat" under that colliding admin name rewrite with this new. Connect with client and admin name to game and done!

engordiaz

ok my server is its called macdonalds but still have change a few things like build points i will try by /rcon

player1

#4
I think UBP equals 999, not 1000. You may have exceeded the max number of digits expected or something.

Also, I would lower the maxping to like 500 or even lower.

mooseberry

Quote from: player1 on March 31, 2008, 04:44:25 AM
Also, I would lower the maxping to like 500 or even lower.

I'd say even more like 250...
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

player1

We had it around 350, just in case someone joins and everybody spikes, so people who are at around 250 don't get dumped everytime some 999er joins. I believe that you want a little overhead in this parameter above the value you would like to see as the max player ping, otherwise ppl at that ping get tossed if the server has issues, and you end up more with people around 180 (because somebody three time zones away tried to join on dialup). To not screw ppl at 250, we had to set it higher. Or such was my experience with it. (I had friends in the Midwest trying to join a twelve-slot server on the West Coast, and some "spiky lag" issues, according to one or two, so we raised that a bit and less ppl got randomly booted).

engordiaz

the port forwarding ok i have to use default guide for my router now this is what it looks like i have covered my ip and my subnet :P



should i do it like this

ip:port 30720:tcp
ip:port 30720:udp
subnet:port 30720:tcp
subnet:port 30720:udp

engordiaz

now i have been playing around with port forwarding abit and disabling and enabling certain ports to be forwarded on subnet and ip

benmachine

player1: ping is only checked against maxPing when you join - if you get in then your ping triples then the server doesn't mind. Unlimited BP is about 12000 - it's impossible to use much more than that, even if you fill the map with hives and boosters.
benmachine