Hi,
I'm working on a test map with some camera screens in it (not near each other, other sides of the map)
After some testing of shaders and parameters for the misc_portal_camera I finally have an almost normal camera view.
My camera rolls in a loop of about 4 seconds from like -5 to +5 degrees and back from the normal horizontal view
It's not one of the spawnflags of the camera, because it's not constantly rotating but going forward and back. (i have both of the flags off)
Also the wiki and the text in the entity window say that roll 0 is upside-down and 180 normal, but 0 is a 90 degrees left turn here, and 180 a right turn, so I put it to 270, that had put it like normal, but it's still like 'bobbing'
I have no idea what's causing it :/
If you want a .map or shader, i'll upload em.