Author Topic: New player thoughts...  (Read 14897 times)

jbs87

  • Posts: 2
  • Turrets: +2/-1
New player thoughts...
« on: April 01, 2008, 11:55:37 pm »
So far I've played 10 matches, mostly human. the majority of games I've played as human have gone one of two ways (turrets always built): humans s1 go out of base try to get kills, inevitably get stomped and then spawn in base and camp, aliens pick off straggles who leave turret range and eventually tech up to s3, humans if lucky tech up to s3 and go to jetpacks. Tyrants stomp base defenses, humans lose. I find generally that most of the weapons suck, only 3 weapons seem to be hit scan:rifle, shotgun and chain gun. The rifle is useless against a decent dretch since he's too small and moves unpredictably. the shotgun works as it should, good at killing dretches but against most other aliens is useless since they can with their quick movement and the shotties short range get in your face and destroy you. The chain gun seems to be unbelievably inaccurate and there's way too much kickback. I read a lot that humans need to use more teamwork and that more skilled players use aliens. Why would anyone want to play as humans? Meh rant off

Atom Eve

  • Posts: 240
  • Turrets: +141/-139
Re: New player thoughts...
« Reply #1 on: April 02, 2008, 12:05:46 am »
If this is an attempt at an April Fool's Day joke: lolgudone

If not: You suck, learn to play better.
}MG{Mercenaries Guild
Quote
<Atom_Eve> Haha. From the FAQ on the forums:
<Atom_Eve> "While Tremulous releases can take months to prepare, TJW can update his mod as soon as new changes are ready."
* Atom_Eve giggles relentlessly at "months".

n.o.s.brain

  • Posts: 339
  • Turrets: +1337/-24
    • youtube page
Re: New player thoughts...
« Reply #2 on: April 02, 2008, 12:10:16 am »
watch some gud players...

+ OPTIMUS +

  • Posts: 1098
  • Turrets: +263/-164
Re: New player thoughts...
« Reply #3 on: April 02, 2008, 12:29:04 am »
well after MY first ten games, i tought tremulous is definitely awful by the look, perfectly uncontrollable at alien side and generally disguisting. then i got serious lag issues on CoD servers and i didn'T have any other choice but to be addicted to tremulous ^^
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

Lava Croft

  • Guest
Re: New player thoughts...
« Reply #4 on: April 02, 2008, 06:41:42 am »
You want to play as Humans because you want to preserve your race, of course. The Aliens are nothing more than a team specificaly created for newbies. Why else do you think the most basic Alien damages on touch? I suggest you just keep training your Human skills, we are always in need of people to catch the barbs help defend our heritage against the Alien scourge.

On a side note: You fail.

blood2.0

  • Guest
Re: New player thoughts...
« Reply #5 on: April 04, 2008, 03:15:00 am »
tremulous takes getting used to. and play on servers besides sst

kozak6

  • Posts: 1089
  • Turrets: +20/-26
Re: New player thoughts...
« Reply #6 on: April 04, 2008, 07:32:53 am »
It gets better as you go.

The mass driver is also hitscan and even zooms in!

The shotgun is actually surprisingly effective against larger bugs if you use it right.

Most of the weapons have a valid purpose.

Try crouching while firing the chaingun.  Try using a chaingun AND a battlesuit.

Play as an alien for the next ten games.

N.U.K.E.

  • Posts: 79
  • Turrets: +5/-9
Re: New player thoughts...
« Reply #7 on: April 04, 2008, 03:48:36 pm »
Oh PLEASE, give the guy a break. He is obviously new at trem. I thought it was sucky too. I have nothing but one thing to say: Watch good players, and if you don't have a hitscan weapon, think ahead of your prey. Lasgun is also hitscan if you NEED one of those, definately one of the best weapons in the game.

Steely Ann

  • Posts: 752
  • Turrets: +106/-88
Re: New player thoughts...
« Reply #8 on: April 04, 2008, 03:53:24 pm »
Oh PLEASE, give the guy a break. He is obviously new at trem an April Fool's joke until proven otherwise.

Fix'd.

N.U.K.E.

  • Posts: 79
  • Turrets: +5/-9
Re: New player thoughts...
« Reply #9 on: April 04, 2008, 04:14:32 pm »
lol. :D

Revan

  • Posts: 306
  • Turrets: +11/-88
Re: New player thoughts...
« Reply #10 on: April 04, 2008, 07:56:01 pm »
AFAIK:
Hitscan:
Las Gun
Mass Driver

Non-Hitscan:
Rifle
Pain Saw
Shotgun
Chaingun
Flamer
Pulse Rifle
Lucifer Cannon

Now @jbs87:
I suggest you play more, and practice with all the weapons the pulse rifle is a very good s2 weapon.


Wait a minute, how do you know the abbreviations s1, s2, s3? APRIL FEVER!!!!!

[N7]Revan
One Marauder to rule them all!

Shadowgandor

  • Posts: 826
  • Turrets: +61/-66
Re: New player thoughts...
« Reply #11 on: April 04, 2008, 08:05:15 pm »
AFAIK:
Hitscan:
Las Gun
Mass Driver
Rifle
Pain Saw
Shotgun
Chaingun

Non-Hitscan:

Flamer
Pulse Rifle
Lucifer Cannon


Correct me if I'm wrong, but I always thought it was like this.

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: New player thoughts...
« Reply #12 on: April 04, 2008, 09:07:08 pm »
AFAIK:
Hitscan:
Las Gun
Mass Driver
Rifle
Pain Saw
Shotgun
Chaingun

Non-Hitscan:

Flamer
Pulse Rifle
Lucifer Cannon


Correct me if I'm wrong, but I always thought it was like this.
this is correct
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Revan

  • Posts: 306
  • Turrets: +11/-88
Re: New player thoughts...
« Reply #13 on: April 04, 2008, 10:10:27 pm »
AFAIK:
Hitscan:
Las Gun
Mass Driver
Rifle
Pain Saw
Shotgun
Chaingun

Non-Hitscan:

Flamer
Pulse Rifle
Lucifer Cannon


Correct me if I'm wrong, but I always thought it was like this.

I have looked at rifle bullets and I don't think they are -- or maybe it was lag  ???

[N7]Revan
One Marauder to rule them all!

Dracone

  • Posts: 1079
  • Turrets: +138/-278
Re: New player thoughts...
« Reply #14 on: April 04, 2008, 11:03:17 pm »
The time it takes for a shot to connect is ALWAYS related to your ping. Lagged, every hitscan weapon will always appear to take a little time to actually hit if you have anything above around 80 ping. As for unlagged, this is still unchanged, as there is nothing out there as far as I know that can change when your shot appears to connect except for differing pings and time nudge stuff. (Correct me if I'm wrong on cl_timenudge, although I have seen shots hit instantly despite a high ping with the proper timenudge adjustments.)

And yes, the list Kev posted is correct.
Quote from: St. Anger
Tip 4 baslick guiz: Make sure you get near them bc u can stiky them i think its a bug lolz. but dont tell 2 many ppl shh.
Quote from: dobruiyyk
It's possible, your descendant will never see the sun because our species is gonna extinct in nearest future. So you better unstick from your computer and find a girl to make a child with!

your face

  • Community Moderators
  • *
  • Posts: 3843
  • Turrets: +116/-420
Re: New player thoughts...
« Reply #15 on: April 05, 2008, 01:24:20 am »
Nade vs. base
rifle vs. dretch, basilisk
painsaw vs. alien base
shotgun vs. marauder or dragoon
lasgun vs. dretch, basilisk, marauder, dragoon
mass driver vs. dretch, marauder
chaingun vs. marauder, dragoon, tyrant
pulse rifle vs. alien base, dragoon
flame thrower vs. dretch, basilisk, marauder, dragoon
lucifer cannon vs. base, dretch, lisk, mara, goon, rant

I know I must be wrong somewhere...or forgot something...
spam spam spam, waste waste waste!

cumesoft

  • Posts: 69
  • Turrets: +11/-11
    • Cume Software
Re: New player thoughts...
« Reply #16 on: April 05, 2008, 02:27:09 pm »
well after MY first ten games, i tought tremulous is definitely awful by the look, perfectly uncontrollable at alien side and generally disguisting. then i got serious lag issues on CoD servers and i didn'T have any other choice but to be addicted to tremulous ^^
Why do you say that? It looks pretty balanced to me, taking into account that humans and aliens have completely different capabilities. Some issues might be solved, since S1 humans are still too weak, but a well build base and a good (well coordinated) team solves that.

For example, the last human base I went perished due to faulty construction. It was on ACTS and the base was extremely cluttered. Since humans only can jump trice at a time, imagine the difficulties for getting out of the base.

Well, the lucis are a serious problem, now that I remind...
« Last Edit: April 05, 2008, 02:30:46 pm by cumesoft »

Dracone

  • Posts: 1079
  • Turrets: +138/-278
Re: New player thoughts...
« Reply #17 on: April 05, 2008, 03:02:58 pm »
Nade vs. base
rifle vs. dretch, basilisk
painsaw vs. alien base
shotgun vs. marauder or dragoon
lasgun vs. dretch, basilisk, marauder, dragoon
mass driver vs. dretch, marauder
chaingun vs. marauder, dragoon, tyrant
pulse rifle vs. alien base, dragoon
flame thrower vs. dretch, basilisk, marauder, dragoon
lucifer cannon vs. base, dretch, lisk, mara, goon, rant

I know I must be wrong somewhere...or forgot something...

First of all, I'm eating some motherfucking delicious pancakes.

Ok, in my opinion, rifle is also effective against marauder. People who can track well can easily bring a mara down to under 50 hp in the first clip. On a side note, 2 or 3 rifles can be really kickass against goons, but I'm assuming you're talking for when you're alone and you come upon something.

Anyhow, to add to this, shotgun can be effective against lisks and dretches. Also, mass driver is good for lisks too, often far better than shotgun because the lisk has a small enough hitbox to take only a few of the shotgun pellets from a shot at even short-medium range, and the hp to take said shots. On another note, the chaingun is very effective at keeping dretches from doing major damage to you or others, but you'd better be ready to get back to base for ammo fast if you're killing lots of dretches going somewhere. Pulse and lasgun look fine, although I'd say lasgun can be decent against bases but that's just me. Flamethrower, well, kinda comes down to how dumb the aliens are sometimes, but there ARE skilled flamethrowers out there nonetheless. Luci cannon is fine, grenade is fine...

A lot of this does come down to variables like the general willing of each team to work together, as well as the individual skill of the players. There's a few basis out there who can take out lucis and non-chain/flamer suits very easily given the opportunity, and there are people who use regular goons to take out sometimes 2-3 chainsuits in one go. But I think that list is pretty good still in terms of what is best used against which enemies.

Quote from: St. Anger
Tip 4 baslick guiz: Make sure you get near them bc u can stiky them i think its a bug lolz. but dont tell 2 many ppl shh.
Quote from: dobruiyyk
It's possible, your descendant will never see the sun because our species is gonna extinct in nearest future. So you better unstick from your computer and find a girl to make a child with!

New Guy

  • Posts: 2
  • Turrets: +0/-0
Re: New player thoughts...
« Reply #18 on: April 05, 2008, 09:33:55 pm »
It´s realy hard to hit a dretch at first but you will get used to it... somehow...
@thread creator: Perhaps you are the almighty legendary builder the humans have been waiting for? o_o

Subquestion: Does "headshot" on tyrant gets you a bonus on dmg you do?
                   It felt like there was a bonus when i killed a tyrant all alone with bs+chaingun
                   ( I was running around a box and it was following me lolololol )

Shotgun is too overpowered...
I have killed 3  :human: (s1, most without armor) with  :dragoon: ( i can´t pounce btw )...
so far it has been great, ´cause I have felt like a advNoob and then I heard the 'shakboom' and I was dead ( Me was around 90 hp )
( I´m playing on a server with limited building points and I dont know the name of it, because it´s not shown )

Side note: I always forget how English grammar is used Oo
         
« Last Edit: April 05, 2008, 09:36:13 pm by New Guy »

jbs87

  • Posts: 2
  • Turrets: +2/-1
Re: New player thoughts...
« Reply #19 on: April 05, 2008, 10:12:30 pm »
So i've tried aliens, went pretty well got a few decent kills. By mistake I blocked a guy when I was a tyrant in side hallways in ATCS, and he decided to dedicate every second of his ingame life to block me. Still was fun until i realized I was one an unlimited BP server. Must have been close to 20 turrets. I guess what I don't like is that as humans, on most servers i've played, the general strategy seems to hide behind turrets till you can kill to s3. Maybe if somehow the effectiveness of turrets were taken away and added to human weapons instead, it might reduce all the camping. How one could do so, I have no idea. It just seems like a boring way to play just camping. I'm basing this on public servers, haven't seen any high lvl play. Correct me if I'm wrong

Vector_Matt

  • Posts: 732
  • Turrets: +2/-1
Re: New player thoughts...
« Reply #20 on: April 07, 2008, 03:25:17 pm »
<_< The Mass Driver is not hitscan. It just has a really fast projectile. >_>

Bajsefar

  • Posts: 597
  • Turrets: +49/-39
Re: New player thoughts...
« Reply #21 on: April 07, 2008, 03:38:42 pm »
So far I've played 10 matches, mostly human. the majority of games I've played as human have gone one of two ways (turrets always built): humans s1 go out of base try to get kills, inevitably get stomped and then spawn in base and camp, aliens pick off straggles who leave turret range and eventually tech up to s3, humans if lucky tech up to s3 and go to jetpacks. Tyrants stomp base defenses, humans lose. I find generally that most of the weapons suck, only 3 weapons seem to be hit scan:rifle, shotgun and chain gun. The rifle is useless against a decent dretch since he's too small and moves unpredictably. the shotgun works as it should, good at killing dretches but against most other aliens is useless since they can with their quick movement and the shotties short range get in your face and destroy you. The chain gun seems to be unbelievably inaccurate and there's way too much kickback. I read a lot that humans need to use more teamwork and that more skilled players use aliens. Why would anyone want to play as humans? Meh rant off

This is about equal to:

Quote from: console
/kill

raf

  • Posts: 75
  • Turrets: +0/-0
Re: New player thoughts...
« Reply #22 on: April 07, 2008, 05:58:35 pm »
Subquestion: Does "headshot" on tyrant gets you a bonus on dmg you do?
                   It felt like there was a bonus when i killed a tyrant all alone with bs+chaingun
                   ( I was running around a box and it was following me lolololol )
[ ... ]
( I´m playing on a server with limited building points and I dont know the name of it, because it´s not shown )  
Your question: No
Your server: SatGNU :-) [hint: look at the left side of your screen while connecting]

regards

raf

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: New player thoughts...
« Reply #23 on: April 07, 2008, 06:29:20 pm »
<_< The Mass Driver is not hitscan. It just has a really fast projectile. >_>
wrong, the only non-hitscan weapons are prifle, flamer, lcannon and blaster
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Lava Croft

  • Guest
Re: New player thoughts...
« Reply #24 on: April 07, 2008, 08:11:03 pm »
But, you could explain hitscan weapons as having reaaaaaaaly fast projectiles, in theory.

Tycho

  • Posts: 368
  • Turrets: +198/-81
Re: New player thoughts...
« Reply #25 on: April 07, 2008, 08:21:30 pm »
adding to that thought of Lava's: their shots' travel time is not relevant to range but to your ping. The laggier you are the longer it takes to hit where you aimed at (or around it with gunpowder weapons)  ;) ;D

Vector_Matt

  • Posts: 732
  • Turrets: +2/-1
Re: New player thoughts...
« Reply #26 on: April 08, 2008, 03:36:22 pm »
<_< The Mass Driver is not hitscan. It just has a really fast projectile. >_>
wrong, the only non-hitscan weapons are prifle, flamer, lcannon and blaster
Really? I could have sworn I heard that from someone...  ???

techhead

  • Posts: 1496
  • Turrets: +77/-73
    • My (Virtually) Infinite Source of Knowledge (and Trivia)
Re: New player thoughts...
« Reply #27 on: April 08, 2008, 08:10:55 pm »
But, you could explain hitscan weapons as having reaaaaaaaly fast projectiles, in theory.
Just as you could theoretically explain how computers work as "Magic"

Lasgun
Weight -- 20 kg
Length -- 300 cm
Muzzle velovity -- 299,792,458 metres per second
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
/"/""\"\
\"\""/"/
\\:.V.://
Copy and paste Granger into your signature!

+ OPTIMUS +

  • Posts: 1098
  • Turrets: +263/-164
Re: New player thoughts...
« Reply #28 on: April 09, 2008, 09:47:22 am »
omwtf :-O

i wish I'd have a 3 metres long lasgun yaesyeao :-D

or is it really that long??? i know human weapons are technically larger than they feel like because of the perspective but... one and a half times longer than a battlesuiter (assuming it's 2 metres)...?
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

techhead

  • Posts: 1496
  • Turrets: +77/-73
    • My (Virtually) Infinite Source of Knowledge (and Trivia)
Re: New player thoughts...
« Reply #29 on: April 10, 2008, 02:05:03 am »
75% of statistics are made up on the spot.
Two of the numbers in the previous post were, one wasn't. Guess what my fourth is?
I'm playing Tremulous on a Mac!
MGDev fan-club member
Techhead||TH
/"/""\"\
\"\""/"/
\\:.V.://
Copy and paste Granger into your signature!