Author Topic: Notes  (Read 31428 times)

Breathe

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Notes
« on: April 03, 2008, 05:23:51 am »
I am relatively new. Only been playing for about a day, only put about 6 hours into the game. I am posting to share my experiences from those 6 hours (mostly positive, I have to say) and, perhaps, to have other people critique my strategies and the way I work.

I welcome and encourage flaming, trolling, snide remarks, belittling, insulting, jackassery and anything else you may be capable of spewing. Where I draw the line is Korean. I don't need nightmares, and yelling at me through the medium of random, funny looking letters ON THE INTERNET is the scariest thing I can imagine. We now return to your regularly scheduled me.

I'll use this point in this very long-winded post to partially introduce myself so you all have a bit of background on me, and may or may not be able to sympathize better with me.

---

I'm an anonymous 19 year old girl from the Eastern US. I do graphic design (environmental textures being my personal favorite to mess with), music and some writing. I am (and have been) looking into architecture or possibly computer programming as career options. I am originally from Battle.net, where I was a player of Starcraft. I was never very good at it, mainly because of... you guessed it, those crazy Koreans. Most of my games went along the lines of: "ZERG RUSH KEKEKE" "Jesus Christ, what the hell happened to all my buildings?!"

I was never very good at FPSs either, the fact being that I am simply not good at tracking with the mouse (Although I will say that I can dodge with the best of them and have a funny knack for "ninjaing" people) and usually have a terrible time aiming. The older, seasoned FPS players were the barrier to entry here; in the biggest maps on Quake 3 Arena, the players had this amusing tendency to jump-pad high into the air from the whole way across the map and rail me through the head. Needless to say, this turned me off of FPSs rather quickly.

Despite my failure to do anything but get my ass kicked flat in Starcraft, it remains to this day one of the few games that captured my attention DESPITE the learning curve. When one of the few people who shares my tastes recommended Tremulous, calling it "Better than SC for people like you," (I like to build up my bases, not my units) there was absolutely no way I could avoid trying it.

In the 6 hours I have played, I have been insulted surprisingly little for my inability to get hits on enemies. In fact, I have acquired a valuable position in multiple games as distraction, alarm, and -- I shit thee not, O elitist jackass -- builder. I have even begun to improve on my aim, because when I believe the base is secure I will either defend, continue to (re)build if the enemy is putting the pressure on, or help the offensive. The better players have been supportive, and because I have so far only joined servers with Share enabled (Doesn't seem like there's any of the other sort near my area...) they have been kind enough to share their evos so I can build up my skills with ALL of the units.

I've killed helmeted riflemen with a dretch on multiple occasions when I had no evos, something far beyond me previously. I've leapt into a (admittedly poorly built) base in Transit as the advanced marauder, killing two humans at a time between 3 tries. After the third, the humans were destroyed; and I helped there, I damaged the armory and destroyed a turret and killed a couple lasgunners.

I've learned how the dragoon snipe and pounce work, and I know now how to best use the tyrant's charge. The only class thus far I haven't worked on is the basilisk. I intend to change that, of course.

"This is all well and good and perhaps even expected, but you said that you were a valuable BUILDER?"

Yes, yes I did. In almost every game, I have been relegated to the duty of building and maintaining the base: the good players complimented on more than one occasion my ability to build. This isn't to say that I didn't learn: one person showed me how to keep lucifer snipers from being such a defensive issue in Nexus, as well as showing me a neat hiding place for an egg in the same level. But learning is provably not where the disbelief comes in. Yes, from the very beginning I was an effective builder because I read all the strategies and map hints on the wiki. It's garnered me a good deal of respect in most of the games I have been in, and in those it hasn't the response has been very much neutral; not once have I been insulted for my inability to build.

The astute will notice that I haven't mentioned humans. This is because humans are exactly what made me fail at FPSs to begin with. I intend to try them after I master aliens, but not before.

Regarding gameplay, I have picked up rather quickly on the tactics for each side and how they work. The best human players are those who play the game like it's just a normal team-oriented FPS. The best alien players are those most able to confuse, disorient or hinder their opponents.
The goal for the good human team is to kill from a distance, avoid conflict with large enemies, avoid narrow corridors with lots of turns and keep an eye on the vertical. The goal for the good alien team is to be ruthless, avoid being in the opponent's line of sight, to hinder, to confuse and irritate the opposing player.
The goal for an individual alien is not necessarily to kill the target, simply to make them wish they were dead. The goal for the individual human is to make certain that everything that you see (in terms of aliens) is dead before it gets past you, or at the least is heavily injured.
As a human you should ALWAYS stay in groups, as an alien you should split up from your teammates.

I am aware that my above observations do not apply to tyrants, and they don't even really apply to dragoons that well. I believe, personally, that tyrants are unnecessary and give aliens too much flexibility. Dragoons are wonderful, because there is no way to win without that last powerful push into the human base: advanced dragoons can snipe and just do beautifully as rushers. But tyrants are, in my opinion, given too much power, too much mobility via charge, too much health, and the extra regen for all nearby teammates on top. They seem almost purposely lame. After learning how to use them, I never touched them again. Give me a dretch or a marauder any day.

The balance of the game is set up quite well in most aspects, and I am certainly a fan of how often the game hinges on your team's ability to multitask, to defend as well as attack and do WELL at these things. Most of the games I have played so far have been saturated with relatively skilled players and I have been thrilled whether I win or lose at the intensity of the game. Even when I'm not in the thick of things I always play a part, and that is a mark of a good game if you ask me.

Balance suggestions would be to severely nerf the tyrant and possibly tweak the lucifer cannon to make it harder to spam. The power of both of these things are ridiculous at their respective stages and severely unbalance games at times.

Further suggestions: music, even ambient music in maps. If you'd like, I can even compose some pieces for you. I specialize in dark ambient, though I also do light-hearted things and some dubstep in the vein of Ekaros. I just think that the dark corridors in say, Tremor need some kind of ominous background noise to fill the silence.
Textures: I think too many of the textures resemble too closely the work in Quake 3 Arena itself, in particular the textures in ATCS look an awful lot like art from a Team Arena level. I would gladly make custom map textures for you if you can supply vector art of any logos or font pieces you want on them.
Water: Water would add a new element to gameplay in the form of mobility, opening up the door to a whole new alien class and -- at the very least -- two new human items. This new flexibility could even extend to buildings. Underwater defenses for aliens might be poison liquid traps, nematocyst-like barbs that do initial damage to and hold in place humans or long slashing tentacles that double as underwater barricades. Human underwater defenses could range from harpoons to mines to simple underwater guns, and I'm sure people more imaginative than I will be able to supply more examples.

To conclude: Tremulous has thus far been a fun experience for me, with a nice community. The game itself is flawed (although most of its flaws can be safely ignored) but fun, and the gameplay is frantic and varied: it's never the same game twice. It appeals to minimalists with its presentation, while still remaining accessible to newbies by providing the right information in the right places. I say again: I have had fun thus far, and I hope and expect that this game will remain enjoyable for some time.
studio maru

black clinic

GuyGun

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Re: Notes
« Reply #1 on: April 03, 2008, 05:33:18 am »
Man, that is by far the longest post I've seen on this site! I believe I saw you yesterday on the AA server.

Steely Ann

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Re: Notes
« Reply #2 on: April 03, 2008, 05:39:57 am »
Well, since you invited jackassery, I have to comment that this needlessly large and mostly pointless wall of text just screams unwarranted self-importance to me.

That being said, I'm glad you like what you've experienced so far (as a side-note - I myself no longer play Tremulous (as of May 2007) because I tired of the elitism/unnecessary drama that occurred in large part due to the game's different clans)) and I identify with you on the RTS deal; I always play far too defensively and the majority of RTSs are very biased against that kind of play.  You might be interested in Ground Control, an RTS of sorts where you do not have to manage a base at all; merely the members of your elite strike force.  It just so happens that you can download it for free of off Fileplanet (the only caveat being that you have to spend time making a free account first).  If you ever wish to play multiplayer, you might look into using Hamachi or some other solution to play, as the original multiplayer networking solution is no longer functioning.  PM me if you'd like to play a game with me personally.

Edit: Something tells me you haven't been paying attention if that's the case, Guygun.  Seriously.
« Last Edit: April 03, 2008, 05:44:37 am by Steely Ann »

IHaveWitnessed

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Re: Notes
« Reply #3 on: April 03, 2008, 05:44:15 am »
Well, since you invited jackassery, I have to comment that this needlessly large and mostly pointless wall of text just screams unwarranted self-importance to me.

That being said, I'm glad you like what you've experienced so far (as a side-note - I myself no longer play Tremulous (as of May 2007) because I tired of the elitism/unnecessary drama that occurred in large part due to the game's different clans)) and I identify with you on the RTS deal; I always play far too defensively and the majority of RTSs are very biased against that kind of play.  You might be interested in Ground Control, an RTS of sorts where you do not have to manage a base at all; merely the members of your elite strike force.  It just so happens that you can download it for free of off Fileplanet (the only caveat being that you have to spend time making a free account first).  If you ever wish to play multiplayer, you might look into using Hamachi or some other solution to play, as the original multiplayer networking solution is no longer functioning.  PM me if you'd like to play a game with me personally.

Edit: Something tells me you haven't been paying attention if that's the case, Guygun.  Seriously.


http://www.urbandictionary.com/define.php?term=broken+record

Steely Ann

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Re: Notes
« Reply #4 on: April 03, 2008, 05:46:12 am »
[Disregard.  Not feeding the weak troll.]

HAHAHAHA DISREGARD THAT I SUCK COCKS!
« Last Edit: April 03, 2008, 10:07:47 pm by Steely Ann »

Dance Commander

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Re: Notes
« Reply #5 on: April 03, 2008, 05:46:54 am »
ive actually noticed a die down in the drama between clans recently.  then again, i dont play as much anymore, so it might just be me.  but it seems to me like the clan community is getting better at being nice...
EDIT:  Meant to make a distinction between the game and forum.  sometimes the forum can be nasty, but its much better in-game.

to OP, rants are getting nerfed in 1.2 i believe.  there already are some maps with water in them, but its not as much fun as it sounds... welcome to trem.
« Last Edit: April 03, 2008, 05:50:03 am by Dance Commander »
'll kill you if you try me for my air-max 95s.
high like spaceships, fly like planes
get your robin hood on
put some pressure on the man

mooseberry

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Re: Notes
« Reply #6 on: April 03, 2008, 05:54:36 am »
Unfortunetly, as good as it may sound, this is merely an attempt of the Overmind's to learn more about human beings so she can conquer us better. Here is the evidence:

I'm an anonymous 19 year old girl

Simply put, all humans know that there is no such thing as women on the internet. (Besides possibly that one the call ann)


The astute will notice that I haven't mentioned humans. This is because humans are exactly what made me fail at FPSs to begin with. I intend to try them

This one speaks for itself.


Most of post regarding how well "she's" fit in.

As we all know, noobs simply do not fit into Tremulous that easily. They whine, the feed, and they most certenitly do not build, or at least build well. And a noob reading the wiki? I mean come on.

Overall, it was a nice attempt, but I luckily saw through the Alien mind's attempt to take over human kind and saved the day.

Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Breathe

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Re: Notes
« Reply #7 on: April 03, 2008, 05:57:56 am »
To GuyGun:
Was I the one losing my temper at the two or three morons destroying the base? Yeah... That was really bad. Blocked the ramp with a hovel, attacked other players.. I TKed those little sons of bitches a couple times. I don't normally play on that server though.

Apologies if you had to see or hear me bitch and complain about the little bastards.

As for post length.. Well, I'm an author. I like to write, and  it's my opinion that constructing a nice forum post should be as much work as putting tgether a short story. Especially if you're starting a new topic, you should have a lot to put in it. Enough that on 1024x768, people will have to Page Down AT LEAST once. Sure, it's pain, but it's more clear and prevents misunderstandings.

To be more general, the world would be a better place if we were all pedants.

---

To Steely Ann:
I know have an ego the size of <insert really big something-or-other here>. I don't try to hide it either.

As far as drama goes, I loathe it. I probably could count the number of times drama ticked me off enough that I had to leave a server or chatroom or the like if I had a really long list. Say, the number of atoms in a ten pound ham. I can only hope the drama avoids me.

With the RTSs: Yes, that's EXACTLY my problem; I turtle like a motherfucker when I'm not playing say, Shattered Galaxy (a decent Korean MMORTS) or anything else where defenses are a non-issue. I might try Ground Control tomorrow, although I'll be moving on Saturday and probably lose the internet for a month or so. If I do, you can be certain I'll take you up on that offer.

---

To Dance Commander:
Tyrants being nerfed is GREAT news. I just hate having three tyrants rush and devastate the humans in ATCS, it seems so lame and overpowered, never seen a human team survive that kind of onslaught from coordinated attackers. My suggestion about water was to make it a significant gameplay mechanic: whoever controls the pond has the advantage due to the extra mobility, defenses, etc. Something along those lines.

And thanks.

---

To mooseberry:
I am the eternal will of the Swarm.
studio maru

black clinic

Lava Croft

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Re: Notes
« Reply #8 on: April 03, 2008, 06:40:09 am »
Welcome to Tremulous, all the flaws you noticed are actually features.

PS: Ever suggested writing a book?

Kohrylite

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Cheese
« Reply #9 on: April 03, 2008, 06:42:54 am »
Edit: I like cheese.
« Last Edit: April 03, 2008, 09:24:37 am by Kohrylite »
Top 10 People of Tremulous.
6. Kaine - Good person to have a nice chat with

I think I might cry

Breathe

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Re: Notes
« Reply #10 on: April 03, 2008, 09:13:22 am »
To Lava Croft:
So making aliens capable of dominating humans without putting any honest effort in is a feature? I'd call that a massive balance screwup, at the bare minimum. As is, so long as the aliens survive to S3 and have 5 evos a piece, the game is won. (This, of course, assumes the bare minimum of competence on the alien team's part, e.g. knowing how to charge and not to hit teammates.)

And yes, if you read my post... "I do graphic design (environmental textures being my personal favorite to mess with), music and some writing." "Some writing" doesn't necessarily constitute a book, but it's a goal of most writers and authors. That includes me.

---

To Kohrylite:
Who's feeling threatened? She seemed fairly nice to me. As for games, maybe tomorrow when I'm done doing the pack-up-my-whole-room thing.
studio maru

black clinic

Lava Croft

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Re: Notes
« Reply #11 on: April 03, 2008, 09:51:29 am »
Breathe, the Aliens only dominate the Humans when the Humans are incompetent. Any Tremulous player with a bit of common sense can tell you this. Your argument that Aliens @ Stage3 constitute an instant win does not exactly coincide with the statistics, or more importantly, my personal experience. Even more so, Humans @ Stage2 versus Aliens @ Stage2 is much more Human dominating than Humans @ Stage3 versus Aliens @ Stage3 is supposed Alien dominating.

Like so many newcomers who think they are correct when stating that the Aliens are the stronger team, I suggest you spend some more time playing, before drawing conclusions which will just make people laugh.

And about that book, it seems you completely missed the slight hint of sarcasm hidden in that line. Welcome to the internet.

Breathe

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Re: Notes
« Reply #12 on: April 03, 2008, 02:55:38 pm »
To Lava Croft:
Then the humans are incompetent in 9 out of 10 games I play. Show me the statistics you have and I'll be more than willing to change my mind; merely referencing such statistics is not enough to change how I view my personal experiences. I'm sure you can understand that.

As far as "thinking I am correct" goes, if I did not have SOME confidence in what I was saying when I stated it, I would be a liar. Regardless of whether or not it is objectively true, even. And I'll just get this out of the way right now: I hate liars. And about that second paragraph of yours in general, while we're in that area: I never claimed that I was definitely correct. I never claimed that if you didn't see it my way you OBVIOUSLY need to play the game more. Maybe you need to learn some more social skills, I'm an Aspie and I have better communication skills.

And finally, about the book comment. Sarcasm is not exactly obvious when all you have to go off of is a single line of text. I took your suggestion as sincere, I would imagine that someone in my place would do the same in the absence of a proper indicator: and that post indicated nothing.

Conclusion: you are an egotistical fool incapable of proper communication skills or realistic logic. You failed to understand that this was my opinion as of now, and that given sufficient proof I would change it (sufficient proof is not a smug attack on my line of reasoning, either). This despite me having stated the former and insinuated the latter with numerous instances of "in my opinion". You failed to speak to me in a nice or even remotely respectful manner, despite me having been (in my opinion) quite respectful to everyone else thus far. And you failed to realize that text does not carry tone of voice (no, not even for you O great wizard of the internet), and that such things need to be indicated.

To wit, you are a child: physical age notwithstanding.

EDIT: So all are aware, this isn't me going back on my invitation in the first post. I said you could be insulting, but I never said I wouldn't bite back.
« Last Edit: April 03, 2008, 03:00:34 pm by Breathe »
studio maru

black clinic

_Equilibrium_

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Re: Notes
« Reply #13 on: April 03, 2008, 03:12:23 pm »
I am (and have been) looking into architecture.
Yeah, I started in college this year and am majoring in architecture. Right from the getgo, it's pretty intense. It might depend on where you go to school at, but it's a very very demanding major. If that is what you choose, be prepared for a good amount of work and quite a few all-nighters. It is very rewarding though if you stick with it.

As for the gameplay issues, yes, aliens win more than humans. There are a few factors that cause this. For one, most new players like to play as human, and don't want to try alien. This causes more experienced players to be forced into playing aliens. Also, humans require teamwork much more than aliens in my opinion. Unfortunately, in public games, most people just want to do their own thing.

UniqPhoeniX

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Re: Notes
« Reply #14 on: April 03, 2008, 03:36:42 pm »
Welcome to Tremulous! Seems like you got a good start at aliens.
Good ideas about underwater warfare too... I've never thought of that.

Steely Ann

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Re: Notes
« Reply #15 on: April 03, 2008, 03:56:05 pm »
For the statistics thing, Breathe, I recall seeing a vanilla server's graph of win/losses not too long ago at different stages.  The overall human/alien win ratio very nearly 1:1 with, admittedly, about 3:1 of alien wins at S3 v. S3.  Just about the same held true for S2 humans v. S2 aliens.  Can't for the life of me find it on these forums again.

And do lay off of Lava, would ya?  Your response far exceeded anything he said to you, and was a smidgen dull to read anyway (as flames tend to be).

NiTRoX

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Re: Notes
« Reply #16 on: April 03, 2008, 03:59:39 pm »
For the statistics thing, Breathe, I recall seeing a vanilla server's graph of win/losses not too long ago at different stages.  The overall human/alien win ratio very nearly 1:1 with, admittedly, about 3:1 of alien wins at S3 v. S3.  Just about the same held true for S2 humans v. S2 aliens.  Can't for the life of me find it on these forums again.

And do lay off of Lava, would ya?  Your response far exceeded anything he said to you, and was a smidgen dull to read anyway (as flames tend to be).

Look at his avatar hes a Tux Nazi!

Breathe

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Re: Notes
« Reply #17 on: April 03, 2008, 04:35:03 pm »
To Equilibrium:
I've heard architecture's a bit more intense than most things because you have the mental stress of designing the "looks", you have to know how to use a computer for CAD, there's a lot of crazy math involved in there somewhere, physical work, &c. I think if I do manage to get through my biggest barrier to entry (laziness) in much of anything however, it'll be something I'm pretty good at.

Aliens winning more isn't necessarily my issue, it's the degree to which I see Tyrants dominating humans. The second Stage 3 comes around, there's two or three Tyrants. On ATCS, the human team always loses right then and there: the tyrants will all rush the base, charge their spawns and then get to hacking at everything else. On Uncreation it gets pretty nasty too. Tremor is a bit more balanced and Nexus tends to be a bit harder to do too. Transit is probably the only level where humans gave me any real amount of Hell, and they won once, around the aforementioned Stage 2. And I recall it was because someone was moving the OM at just the time they attacked.

EDIT: Realized I screwed up my description of Transit. GIVE, not gave. Stage 2 was when they gained momentum, we had to eggspam for a while then they finally hunted down all our grangers and rebuilt OM. But they didn't win in Stage 2, they won in Stage 3.

---

To UsaKilleR:
Yeah, aliens is just... more my speed I guess. Even if I'm not the one you should look to to lead your assault, your base is in reasonably good hands: when I'm done building I tend to make a pretty decent defender.

Underwater combat is something I see done FAR too little in games in general. Mainly because it's probably fairly hard to do, but I'm willing to bet any decent amount of work put into it would open up a whole new area for gameplay.

---

To Steely Ann:
That doesn't match up with what I've seen myself, and I won't just take your word for it (nothing personal, I wouldn't take anyone else's either). If you do find it, tell me, I'd like to see it.

As far as my reaction to Lava goes, I don't keep picking after the fact: I tend to be ruthless at times when I shouldn't be -- a problem derived from my aforementioned Asperger's -- but after that I can and usually do treat the unfortunate recipient as though nothing has happened. If any feelings were injured, mutilated or brutally murdered, then apologies are of course available. "Ask and ye shall recieve."

---

To NiTRoX:
I'm sorry no one told you: we're all Tux Nazis.

Lava ist den Fuehrer. Deine Mutter ist das Bahnhof.
« Last Edit: April 03, 2008, 04:44:15 pm by Breathe »
studio maru

black clinic

kevlarman

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Re: Notes
« Reply #18 on: April 03, 2008, 06:24:45 pm »
To Lava Croft:
Then the humans are incompetent in 9 out of 10 games I play. Show me the statistics you have and I'll be more than willing to change my mind; merely referencing such statistics is not enough to change how I view my personal experiences. I'm sure you can understand that.
wow, not fair
i WISH humans were competent in 1 out of 10 games of 1.1 that i played.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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Kohrylite

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Re: Notes
« Reply #19 on: April 03, 2008, 06:42:08 pm »
mod edit:
Quote from: timbo
No topics containing illegal/offensive material (Pornography/Warez/Cracks).
-kev
-surv (Do it correctly kev >:E)
« Last Edit: April 03, 2008, 11:11:33 pm by Survivor »
Top 10 People of Tremulous.
6. Kaine - Good person to have a nice chat with

I think I might cry

Breathe

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Re: Notes
« Reply #20 on: April 03, 2008, 07:31:41 pm »
To NiTRoX:
Nein.

---

To kevlarman:
Don't get your hopes up, I was rounding up.

Way, way up.

---

To Kohrylite:
My stance on piracy depends entirely on what will or will not get me banned.

As for architectural CAD, I don't think I have the hardware for it yet anyhow (128MB RAM, 1.6 GHz P4, RIVA TNT2, stop making fun of me) but if you can find something, anything that will work with that... I will provide you with infinite gratitude. The actual value of infinite gratitude is, of course, questionable and prone to market fluctuation; I won't blame you if you say "No."
studio maru

black clinic

your face

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Re: Notes
« Reply #21 on: April 03, 2008, 07:37:52 pm »
Welcome to tremmylos!

Alien advantages are due to human camping! (And of course, humans not depending on much-needed teamwork... xD).  But I usually prefer playing on smaller servers where most people are kinda experienced and the game goes quickly...(Ew @ long, large s3 vs. s3 games....:P)

Have you tried the shotgun+helmet+larmour?  Easy to take down a goon, if not advanced goon...depending on your footwork.  8)

And of course...I like rant-owning... I still think that the humans need to concentrate on major teamwork.  Once a human attack gets mounted, there's almost no stopping it...especially with s3 bsuits and luci jumpers.  :D

But then the same goes for aliens... :P

Anywais, hope to see joo ingaem!
« Last Edit: April 03, 2008, 07:41:29 pm by your face »
spam spam spam, waste waste waste!

Breathe

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Re: Notes
« Reply #22 on: April 03, 2008, 08:08:29 pm »
To your face:
Human camping actually makes it a little harder on the tyrants, so do well-made turret setups. Usually outside of the abomination that is ATCS, humans camping actually have a chance of killing our tyrants and coming back after us. It's rare but it does happen.

On ATCS, when you hear that roar... It's over for the human team.

As far as trying human strategies: no, because I don't play humans. I have avoided them altogether thus far, working on my ability to use basilisk right now. After I am confident that I am at least mediocre in all of my chosen alien classes I will move on to humans.

As far as S3 goes, I always had an easier time holding off a human attack force than the humans had holding back an alien attack. Usually battlesuits with chainguns or battlesuits with lucifer cannons would rush in, and I'd be defending as either advanced dragoon or advanced marauder. If they came at me on the ground they were toast, no questions asked.

Lucifer cannon wielders who jump in the room are a bit harder, but especially in Nexus I have a strategy for dragoon that never really failed me yet and which works to a lesser degree elsewhere. (As marauder I call for backup, jump off the walls and await the bringing of kickass.) In Nexus, immediately after we have a jumper in the room I get his attention (while calling for my team in case he has backup). After he notices me, I get him following me, maybe do a bit of dodging and weaving to try and get a bite in. After I'm sure he'll stay on my back, I go around the divider with the crate beside it, the one opposite default overmind and spawn locations. Almost always they follow, I lead them around until I'm on the opposite side of the crate from them. Then I come out and smash them in the face with a pounce because they are always, always RIGHT there. It's harder to do in other levels, Tremor in particular (although that has its own set of tricks) but there tends to be at least one reasonably sized structure that you can dodge around.

On the other hand, a bunch of tyrants rushing for a pincer maneuver immediately after Stage 3 tends to have even the best humans getting kicked down. In levels other than ATCS, they sometimes make a comeback. But in ATCS it is almost always the end. (I have never seen a comeback from that attack in ATCS, at least.)

Now I admit, a possibility is that I play with people who own as aliens but suck as humans, but I still stand by my experiences.

--

To NiTRoX:
Buy me a new one.
studio maru

black clinic

Steely Ann

  • Posts: 752
  • Turrets: +106/-88
Re: Notes
« Reply #23 on: April 03, 2008, 08:12:25 pm »
Breathe

lol asspies, I seem to have skimmed over that since it was part of the boring flamefest.  Sorry to bitch, but I'd humbly ask you not to trivialize AS by using it as an excuse for unwarranted hostility.  I myself have been long-since diagnosed with the same (I'm still a tad skeptical, of course) but when I'm an asshole, I acknowledge it and apologize to the person in question.

// 'Course, I can't imagine that Lava was particularly insulted anyway so my bringing it up is somewhat moot.
// Lava thankfully doesn't treat the Internet as Serious Business like far too many people do.

tl;dr: You can probably disregard this post.
« Last Edit: April 03, 2008, 08:14:27 pm by Steely Ann »

Breathe

  • Posts: 22
  • Turrets: +12/-12
Re: Notes
« Reply #24 on: April 03, 2008, 08:16:18 pm »
To NiTRoX:
You poor, poor Scientologist.

---

To Steely Ann:
No, I'm pretty sure this is related. I lose my temper at things that are completely stupid at times, even I can recognize just what a moron I was in hindsight. This wasn't one of those cases, though I won't claim to know how much it affected the recipient... But it is something I can reliably blame on either AS or something I have comorbid with it.

EDIT: I ignore nothing, I see all.
« Last Edit: April 03, 2008, 08:18:43 pm by Breathe »
studio maru

black clinic

Kohrylite

  • Posts: 168
  • Turrets: +59/-54
Re: Notes
« Reply #25 on: April 03, 2008, 08:21:38 pm »
Hmmm, tell you what.  Since your loadout is somewhat lacking, and exchanging pirated software on the forum for an open-source game is somewhat tacky, I'll direct you to a free program that, while not a drafting program even by loose definition, will allow you to get creative.

Here is the link to my old high-school gymnasium that I draw up with this program.  The walkway connects it to the main school building, which I never got around to completing.
Top 10 People of Tremulous.
6. Kaine - Good person to have a nice chat with

I think I might cry

Steely Ann

  • Posts: 752
  • Turrets: +106/-88
Re: Notes
« Reply #26 on: April 03, 2008, 08:22:58 pm »
Any particular reason you bring up Scientology?

//   3/15 was great.

Breathe

  • Posts: 22
  • Turrets: +12/-12
Re: Notes
« Reply #27 on: April 03, 2008, 08:29:58 pm »
To Kohrylite:
Thanks for the link, I'll muck around with it from this Saturday till the 10th, during which time I'll lack net access.

---

To Steely Ann:
Yes. He said "the church" stole all of his money. The Church of $cientology has a long, celebrated tradition of coercing its members into doing Stupid Shit to pay for their worthless garbage. Read some stuff on Operation Clambake, xenu.net I think.

---

To NiTRoX:
The thetans are infesting your earlobes. Quick, get the power tools.
studio maru

black clinic

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: Notes
« Reply #28 on: April 03, 2008, 08:42:26 pm »
To kevlarman:
Don't get your hopes up, I was rounding up.
:(
i used to play when 9 out of 10 human teams WERE competent, tremulous was much more fun back then. anyway, any percieved imbalance between the two teams is likely an ID 10 T error.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
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Steely Ann

  • Posts: 752
  • Turrets: +106/-88
Re: Notes
« Reply #29 on: April 03, 2008, 08:43:39 pm »
Breathe

Ah.  Not a good day for reading, I guess; I'm worried about a bunch of stuff and I'm scatterbrained today, resulting in a wasted hour and some on the transit bus going the wrong friggin' way this morning.  As for reading stuff on Clambake, I'm not sure you caught my hint.  I'm already an active protestor and also organized a meeting with the local police before on a goodwill/what-rules-do-you-guys-have-'cause-we're-not-sure mission with three other Anons.  One of the cops at the conference made a "Don't taze me, bro!" joke.  They pretty much rule.
« Last Edit: April 03, 2008, 08:45:16 pm by Steely Ann »