I want to make a trigger_hurt, that when toggled/activated for a certain amount of time by a button, hurt anything in it (as usual).
What i have done is:
1. I've created 3 brushes (one for each place), textured with the trigger texture, and trigger_hurt'ed them.
2. I created a smaller brush, textured with the control_panel texture from arachnid, and func_button'ed it.
3. I selected the button, and then one brush, and ctrl-k'ed to link 'em together. Then i cleared selection, and selected button first again, then the next brush. Same for third.
4. I checked the start_off spawnflag on all three brushes.
5. I compiled
However, when i got to the trigger_hurt brush, it hurt, even after pressing the button once, twice, even thrice. I tested with two of them, and neither toggled off or on.
Any suggestions on how to get it working?
Note: This is not some fun thing. This is to prevent camping in certain areas of the map. I figured making a trigger_hurt move is impossible with current stuff...