Author Topic: Trigger_hurts & func_buttons  (Read 2257 times)

Amtie

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Trigger_hurts & func_buttons
« on: April 26, 2008, 08:26:37 pm »
I want to make a trigger_hurt, that when toggled/activated for a certain amount of time by a button, hurt anything in it (as usual).

What i have done is:

1. I've created 3 brushes (one for each place), textured with the trigger texture, and trigger_hurt'ed them.

2. I created a smaller brush, textured with the control_panel texture from arachnid, and func_button'ed it.

3. I selected the button, and then one brush, and ctrl-k'ed to link 'em together. Then i cleared selection, and selected button first again, then the next brush. Same for third.

4. I checked the start_off spawnflag on all three brushes.

5. I compiled

However, when i got to the trigger_hurt brush, it hurt, even after pressing the button once, twice, even thrice. I tested with two of them, and neither toggled off or on.

Any suggestions on how to get it working?

Note: This is not some fun thing. This is to prevent camping in certain areas of the map. I figured making a trigger_hurt move is impossible with current stuff...
Meow.

Can an admin set my name to Amtie please?

Amtie

  • Posts: 430
  • Turrets: +19/-20
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Re: Trigger_hurts & func_buttons
« Reply #1 on: April 29, 2008, 08:06:58 am »
*bump*

Anyone?
Meow.

Can an admin set my name to Amtie please?