Author Topic: Impulse's HUD  (Read 44227 times)

Impulse

  • Posts: 69
  • Turrets: +2/-14
Impulse's HUD
« on: May 07, 2008, 06:51:04 pm »
Hi guys I have made a HUD which is based on Hellriders HUD (Im your biggest fan :D)

Alien:
http://img413.imageshack.us/img413/6680/shot0029um3.jpg
Alien Builder:
http://img214.imageshack.us/img214/8418/shot0030tj6.jpg
Human:
http://img176.imageshack.us/img176/1094/shot0031ia6.jpg

unzip the file "Impulse's HUD" in your "base" folder  and change your autogen/config file replacing
Code:

Code: [Select]
seta cg_hudfiles "whatever_is_written_here"
with
Code:

Code: [Select]
seta cg_hudfiles "ui/Impulse.cfg"
and
Code:
Code: [Select]
cg_drawcrosshair "whatever_is_written_here"
with
Code:

Code: [Select]
cg_drawcrosshair 4
This is the download:
http://rapidshare.com/files/113244860/Impulse_s_HUD.zip.html

plz post a reply if you have any problems :roll:

EDITED:

-v6-

Download:
http://www.mediafire.com/?xy5yjeymxmm

screenshots:
http://img213.imageshack.us/img213/3595/shot0001nj7.jpg

http://img155.imageshack.us/img155/3672/shot0002pc5.jpg

http://img210.imageshack.us/img210/4752/58633458am5.jpg


the file contains a READ ME :shock:
« Last Edit: May 24, 2008, 02:55:09 pm by Impulse »

_-+|[A]|+-_

  • Posts: 51
  • Turrets: +3/-8
Re: Impulse's HUD
« Reply #1 on: May 07, 2008, 08:48:28 pm »
I like the Human hud, not so fussed on the alien, a red human hud is just what i wanted  :)
People tell me to use the search button, why should i. When i type in Titty's some random stuff about entitty's come up >_>

Impulse

  • Posts: 69
  • Turrets: +2/-14

Diluke

  • Posts: 75
  • Turrets: +1/-11
Re: Impulse's HUD
« Reply #3 on: May 07, 2008, 09:21:25 pm »
Hi guys I have made a HUD which is based on Hellriders HUD (Im your biggest fan :D)
...
plz post a reply if you have any problems :roll:

you mean if you have any problems go check hellriders hud topic ^^
hud is kinda better ^^ 

Hellrider

  • Posts: 61
  • Turrets: +5/-2
    • My personal website
Re: Impulse's HUD
« Reply #4 on: May 07, 2008, 10:56:37 pm »
Wow i didn't know i had a fan..
Anyway making some variations on existing HUDs is the good way to start making your own..  ;) ;D

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #5 on: May 09, 2008, 07:08:42 pm »
Version 2 is now out

Impulse's HUD-V2- Download :shock:

unzip the file "Impulse's HUD" in your "base" folder  and change your autogen/config file replacing

Code: [Select]
seta cg_hudfiles "whatever_is_written_here"
with

Code: [Select]
seta cg_hudfiles "ui/Impulse.cfg"
and
Code: [Select]
cg_drawcrosshair "whatever_is_written_here"
with

Code: [Select]
cg_drawcrosshair 4
This is the download:
http://rapidshare.com/files/113735076/Impulse_s-V2-_HUD.zip.html

plz post a reply if you have any problems :roll:

Human:
http://img152.imageshack.us/img152/2580/shot0006cf9.jpg

Alien builder:
http://img148.imageshack.us/my.php?image=shot0013al8.jpg

Alien:
http://img111.imageshack.us/img111/6718/shot0005mq7.jpg

Start up:
http://img505.imageshack.us/img505/7649/88509943mh4.jpg

« Last Edit: May 09, 2008, 07:39:23 pm by Impulse »

Death On Ice

  • Posts: 1287
  • Turrets: +126/-141
Re: Impulse's HUD
« Reply #6 on: May 10, 2008, 05:36:09 am »
Wow, very nice. I would totally use it, if Otic hadn't covered ALL the bases. The loading screen with the text covering the levelshot could be worked on, though.

blood2.0

  • Guest
Re: Impulse's HUD
« Reply #7 on: May 10, 2008, 08:46:03 pm »
hey please use filefront not rapidshare i would use it if it was file front


Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #8 on: May 10, 2008, 08:47:58 pm »
ok i will use filefont when version 3 comes out first i need to find out how do something  :-\

Death On Ice

  • Posts: 1287
  • Turrets: +126/-141
Re: Impulse's HUD
« Reply #9 on: May 11, 2008, 07:20:29 am »

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #10 on: May 13, 2008, 06:15:35 pm »
guys i have done humans but i not sure about aliens look:



do u think i should have something else instead of that alien head can u give me the codes for different icons
i cant get into my dataPk thing so give me the code for some icons :-\

blood2.0

  • Guest
Re: Impulse's HUD
« Reply #11 on: May 13, 2008, 06:19:03 pm »
will this hud give me low fps and high ping ?

vatho

  • Posts: 20
  • Turrets: +2/-2
Re: Impulse's HUD
« Reply #12 on: May 13, 2008, 06:55:07 pm »
will this hud give me low fps and high ping ?

No

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #13 on: May 13, 2008, 07:13:33 pm »
back on the topic can someone post a code which will give me a image to replace the alien head thnigy :-\

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
Re: Impulse's HUD
« Reply #14 on: May 13, 2008, 08:32:25 pm »
That booster icon looks alot like the one Volt was using in his last build of his hud.



Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #15 on: May 13, 2008, 08:37:42 pm »
lol i stole it form oticz :D plz i need a code for something that i can replace it with :-[

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
Re: Impulse's HUD
« Reply #16 on: May 13, 2008, 08:54:02 pm »
Well if you knew how to make a hud then you should know how to replace it..

Despairation

  • Posts: 209
  • Turrets: +27/-21
Re: Impulse's HUD
« Reply #17 on: May 13, 2008, 08:57:03 pm »
I've been testing Volt's HUD in its beta stages and that function and color you used is from his HUD.
go play in a food processor

You can poke it with a stick, but that doesn't change the facts.

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #18 on: May 13, 2008, 09:14:36 pm »
--->Impulse=Noob HUD maker
 

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
Re: Impulse's HUD
« Reply #19 on: May 13, 2008, 09:18:35 pm »
What the fuck?

You're a pro in stealing code though.

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #20 on: May 13, 2008, 11:26:23 pm »
1)I would like to be called a HUD mixer

2)The alien head can be found in the data.pk file

3)what is the point in trying to make something when its allready in someones HUD

elmo*USA

  • Guest
Re: Impulse's HUD
« Reply #21 on: May 14, 2008, 02:21:18 am »
Stop giving him a hard time. He's just getting the hang of making HUD's right now.

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
Re: Impulse's HUD
« Reply #22 on: May 14, 2008, 09:31:39 am »
No.

He basically did no work on this.

He took like 4 mods and mixed them all together. No work in that.

And he didn't name the HUDs he took the changes from. More over, he didn't ask for permission.

More more over wtf is a hud mixer? You mix huds? Oshit.

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #23 on: May 14, 2008, 08:10:57 pm »
ok this is a bit more kooler 8)



The alien head eye's glow red when u get boosted :laugh:

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
Re: Impulse's HUD
« Reply #24 on: May 14, 2008, 08:47:21 pm »
Whose code did you use this time?

Paradox

  • Posts: 2612
  • Turrets: +253/-250
    • Paradox Designs
Re: Impulse's HUD
« Reply #25 on: May 14, 2008, 10:10:29 pm »
Pish, color change huds are old hats. What with otic and others making awesome huds.

∧OMG ENTROPY∧

Diluke

  • Posts: 75
  • Turrets: +1/-11
Re: Impulse's HUD
« Reply #26 on: May 14, 2008, 11:20:10 pm »
can i suggest something ? :P
did you play Gears of War ?? while you get realy hurt... your screen get bloody... there is no health bar...
so someone can try to add it to game ? ^^ it should be more fun while you got suddently biten and whole screen goes bloody gore ! :P
what you think impulse(or someone else who can do it ^^)

Death On Ice

  • Posts: 1287
  • Turrets: +126/-141
Re: Impulse's HUD
« Reply #27 on: May 14, 2008, 11:45:51 pm »
That would be a client-side modification, not a HUD modification.

NiTRoX

  • Posts: 1453
  • Turrets: +41/-200
Re: Impulse's HUD
« Reply #28 on: May 15, 2008, 08:59:10 am »
The HUD is client-side

Impulse

  • Posts: 69
  • Turrets: +2/-14
Re: Impulse's HUD
« Reply #29 on: May 15, 2008, 06:25:31 pm »

Version 3 is now out

Impulse's HUD-V2- Download :shock:

unzip the file "Impulse's HUD" in your "base" folder  and change your autogen/config file replacing

Code: [Select]
seta cg_hudfiles "whatever_is_written_here"
with

Code: [Select]
seta cg_hudfiles "ui/Impulse.cfg"
and
Code: [Select]
cg_drawcrosshair "whatever_is_written_here"
with

Code: [Select]
cg_drawcrosshair 4
This is the download:
http://www.mediafire.com/?vykg9xo4rmy

this is th last version