Author Topic: Tremstats reloaded  (Read 17235 times)

codernem

  • Posts: 73
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Re: Tremstats reloaded
« Reply #30 on: June 28, 2008, 01:55:13 pm »
Hi all!

Here http://code.google.com/p/jtremstats/ you can find source code - ready to use jar - config files - resources.

Documentation is really poor at the moment, but I'll try to add comments to code and document a bit the overall system architecture.

If someone hacks the code and want to share his modification or wants to join the project and contribute, just look for me on Freenode, #tremulous.ita.

Cheers,

Colynn'

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Re: Tremstats reloaded
« Reply #31 on: June 30, 2008, 12:08:55 am »
Hello,
Wow, nice work Codernem ! It look likes very nice. :)

Only two things :
  • We need a short description of the different "awards".
  • The feature of Slux, the one who show all the aka was nice, what about reusing it ?

Thanks in advance !
Currently working on: REAL LIFE STUDIES BULLSHIT

codernem

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Re: Tremstats reloaded
« Reply #32 on: June 30, 2008, 07:34:32 am »
Hi Colynn!

Quote
The feature of Slux, the one who show all the aka was nice, what about reusing it ?

The system already collects those informations: in fact, I keep track of the last nick used, all nicks used, and how many times (games) each nick has been used by each player. In console exporter, the system exports also this kind of information. In HTML exporter, this information is used to index all players name in the Search page.

Quote
We need a short description of the different "awards".

I disagree :D I think you need a short description of everything, not only awards :D  But time is so few....:(

slux_ITA

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    • http://www.capponcino.it/alessio
Re: Tremstats reloaded
« Reply #33 on: July 01, 2008, 01:13:36 pm »
good job friend!  ;)