Author Topic: Can't join server with benmachine's qvm  (Read 9084 times)

nismo@nis.de

  • Posts: 18
  • Turrets: +2/-0
Can't join server with benmachine's qvm
« on: May 26, 2008, 05:03:52 pm »
Hello, everyone.  ;)

If I run my tremserver with benmachine's qvm (which modifys the turrets) and then try to join it, my tremulous shows the following error:

"Client/Server game mismatch: base/benmachine"

Can someone help me please ???

Sorry, for my bad English.  ::)
« Last Edit: May 30, 2008, 09:08:45 am by nismo@nis.de »
Sorry for my bad English ::)

doomagent13

  • Posts: 506
  • Turrets: +18/-18
Re: Can't join server with benmachine's qvm
« Reply #1 on: May 27, 2008, 02:19:40 am »
You need the client-side pk3 to be in the appropriate location.

nismo@nis.de

  • Posts: 18
  • Turrets: +2/-0
Re: Can't join server with benmachine's qvm
« Reply #2 on: May 27, 2008, 02:15:03 pm »
You need the client-side pk3 to be in the appropriate location.
What is a "client-side pk3" ?

I'm sorry, but I'm a noob on things like that.

I only know, how to make admin commands (make config files, write in the admin.dat, etc.) and how to use them. And I know some console commands.

I have one more question: Which base folder is mentioned here? The base folder in the user's folder, or the base folder, which is in the tremulous installation folder?
« Last Edit: May 27, 2008, 02:36:31 pm by nismo@nis.de »
Sorry for my bad English ::)

jal

  • Posts: 249
  • Turrets: +8/-7
Re: Can't join server with benmachine's qvm
« Reply #3 on: May 28, 2008, 11:02:12 am »
The base folder is the mod folder. You need the same pk3 in the client and the server in the same directory. If you have it, try launching the client like: tremulous.exe + set fs_game "benmachine" so the mod is forced to preload.

nismo@nis.de

  • Posts: 18
  • Turrets: +2/-0
Re: Can't join server with benmachine's qvm
« Reply #4 on: May 28, 2008, 11:42:52 am »
The base folder is the mod folder. You need the same pk3 in the client and the server in the same directory. If you have it, try launching the client like: tremulous.exe + set fs_game "benmachine" so the mod is forced to preload.

Okay, I will give this a try.

This doesn't work  :(
« Last Edit: May 28, 2008, 01:18:29 pm by nismo@nis.de »
Sorry for my bad English ::)

benmachine

  • Posts: 915
  • Turrets: +99/-76
    • ben's machinery
Re: Can't join server with benmachine's qvm
« Reply #5 on: May 30, 2008, 08:22:35 pm »
You need:
1) to start your server with +set fs_game benmachine and to have data-benmachineXXXX.pk3 and vms-benmachineXXXX.pk3
2) to tell us the exact error message you get when things don't work so we can work out why
3) to use a mod that has any competence in its development or any support among current developers
benmachine

nismo@nis.de

  • Posts: 18
  • Turrets: +2/-0
Re: Can't join server with benmachine's qvm
« Reply #6 on: June 02, 2008, 12:43:43 pm »
You need:
1) to start your server with +set fs_game benmachine and to have data-benmachineXXXX.pk3 and vms-benmachineXXXX.pk3

Which files should be in data-benmachineXXXX.pk3 and in vms-benmachineXXXX.pk3 ?
I only have the game.qvm.
Sorry for my bad English ::)

Le Compilateur

  • Posts: 315
  • Turrets: +14/-19
Re: Can't join server with benmachine's qvm
« Reply #7 on: June 02, 2008, 09:53:08 pm »
Well, there's your problem right there. vms-benmachineXXXX.pk3 should contain ui.qvm, cgame.qvm, and game.qvm. data-benmachineXXXX should contain everything else.
I'm a developer! If you'd like to contribute to the Equilibrium QVM project or download the latest version, please visit this thread.

QVMs now compile under Leopard; get the patch here. Requires SVN r1053 or later.

benmachine

  • Posts: 915
  • Turrets: +99/-76
    • ben's machinery
Re: Can't join server with benmachine's qvm
« Reply #8 on: June 02, 2008, 11:53:51 pm »
Well, there's your problem right there. vms-benmachineXXXX.pk3 should contain ui.qvm, cgame.qvm, and game.qvm. data-benmachineXXXX should contain everything else.
Maybe only cgame.qvn and ui.qvm, I can't remember how I arranged it
Take your pick:
http://elarned.co.uk/trem/wwwBase/benmachine/
benmachine

Le Compilateur

  • Posts: 315
  • Turrets: +14/-19
Re: Can't join server with benmachine's qvm
« Reply #9 on: June 03, 2008, 12:11:18 am »
Hmm. Well, whatever, he needs vms-blah-blah-blah and data-blah-blah-blah (same version of each or bad things could happen, AFAIK).
I'm a developer! If you'd like to contribute to the Equilibrium QVM project or download the latest version, please visit this thread.

QVMs now compile under Leopard; get the patch here. Requires SVN r1053 or later.

nismo@nis.de

  • Posts: 18
  • Turrets: +2/-0
Re: Can't join server with benmachine's qvm
« Reply #10 on: June 04, 2008, 04:17:34 pm »
Well, there's your problem right there. vms-benmachineXXXX.pk3 should contain ui.qvm, cgame.qvm, and game.qvm. data-benmachineXXXX should contain everything else.
Maybe only cgame.qvn and ui.qvm, I can't remember how I arranged it
Take your pick:
http://elarned.co.uk/trem/wwwBase/benmachine/

Thanks for this link, benmachine.

EDIT: It works, now. I really thank you all for your great help.  :D
« Last Edit: June 07, 2008, 06:22:01 am by nismo@nis.de »
Sorry for my bad English ::)

Tino

  • Posts: 28
  • Turrets: +1/-4
Re: Can't join server with benmachine's qvm
« Reply #11 on: December 17, 2008, 05:40:47 am »
I have the same problem and ive read over this topic over and over but still nothing...

I can run the server fine, no probs there.
But when i go to enter my server it says:           Client/Server game mismatch: base/benmachine

What do i do???

P.S Inside my tremserver.bat it says:          tremded.exe +set dedicated 2 +set fs_game benmachine +exec server.cfg +set net_port 32123
I hope thats alright

Archangel

  • Guest
Re: Can't join server with benmachine's qvm
« Reply #12 on: December 17, 2008, 08:31:49 am »
DUDE DUDE DUDE YOU ARE THE BEST