Hello, I have not been playing long but I have noticed a few things that could be improved upon.
1) Teammates should not be able to destroy other teammates structures.
2) Each builder has a max amount of stuff he can build and the team has a max amount. I have played in several games where there are 50 turrets in the human base.
3) Aliens needs a way to counter equipment like machine guns. They have for the most part no projectiles like the humans do, and even though they can walk on walls and are pretty speedy, the turrets are incredibly accurate. Perhaps having an alien form (standard or evolved) with a limited invisibility/cloaking ability would be useful.
4) Have a limit on how many of certain things can be built. Having 50 some acid tubes in the alien base and 50 some turrets in the human base makes the game a deadlock. It also allows players to sit comfortably back while their structures kill for them. Only those that are itching for some action seem to dare going into the base to try to get something accomplished, but of course it is a futile attempt. Also, I have played in maps where so much has been built that moving isn't even a possibility in most cases.
The premise of this mod is a great idea and it is pretty fun, I just think that some team balancing issues should be worked on and some restrictions and/or limitations to certain structures should be made.
Thank you for this great game, there are other games that people pay for that aren't as entertaining. Keep up the good work.