Author Topic: Compilation problems  (Read 3375 times)

Piper802

  • Posts: 56
  • Turrets: +2/-2
Compilation problems
« on: June 28, 2008, 06:34:10 am »
Hi I have GTKRadiant-1.4. I've recently downloaded Q3map2.exe, and Q3map2build.exe. The default compiler in GTKRadiant-1.4 doesn't seem to work. So I'm trying Q3map2 and I'm getting an error whenever I execute it.

Here's some screenshots to better illustrate this problem:
(Images about 50kb total)



The Logic Error



My Q3Map2Build settings



My Q3Map2build directory options.



My Q3Map2build Game options.

Any suggestions  ???
« Last Edit: June 28, 2008, 06:37:20 am by Piper802 »

Odin

  • Spam Killer
  • *
  • Posts: 1767
  • Turrets: +113/-204
    • My Website
Re: Compilation problems
« Reply #1 on: June 28, 2008, 07:12:16 am »
Set the "Game" to "tremulous"(no quotes).

Piper802

  • Posts: 56
  • Turrets: +2/-2
Re: Compilation problems
« Reply #2 on: June 28, 2008, 08:11:43 am »
D: I still get teh error.

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: Compilation problems
« Reply #3 on: June 28, 2008, 10:51:46 am »
I would strongly recommend downloading GTKRadiant 1.5.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

epsy

  • Posts: 205
  • Turrets: +8/-25
    • Armagetron Advanced!
Re: Compilation problems
« Reply #4 on: June 28, 2008, 11:05:14 am »
did you even set any map to compile ?
Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
SigTemplate by Khasla.

Divmax

  • Posts: 197
  • Turrets: +3/-8
Re: Compilation problems
« Reply #5 on: June 28, 2008, 11:09:11 am »
Looks like it is trying to read from .../baseq3, which is for Quake 3, not Tremulous.
I'm a developer for the following projects(now I'm inactive) :
TremWars's QVMNot updated anymore
TremWars's Client and Server Executable
TremWars's QVM 2

Piper802

  • Posts: 56
  • Turrets: +2/-2
Re: Compilation problems
« Reply #6 on: June 28, 2008, 07:41:28 pm »
I got Radiant 1.5 its working fine now thanks :]
« Last Edit: June 28, 2008, 11:13:21 pm by Piper802 »