Author Topic: [Models]Chaingun Turret Done.  (Read 39155 times)

DaylightDies

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[Models]Chaingun Turret Done.
« on: July 01, 2008, 01:08:07 am »
Chainret.md3
http://www.mediafire.com/?ywyzcnxngbb


Original file - Milkshape 3d .ms3d
Chainret5.ms3d
http://www.mediafire.com/?3vhaty4y5ng

Make the textures yourself I can't get them to work.

some teasers...



ingame shots & crappyness




size difference.


but more realistic now?

better quality pics:


updated barrels on guns



updating the back:



textured




ingame:






First attempt:


« Last Edit: July 25, 2008, 11:05:33 am by DaylightDies »

Overdose

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Re: [Models]Chaingun Turret *WIP*
« Reply #1 on: July 01, 2008, 01:15:39 am »
Interesting, but shouldn't this go in the Mods section?
Chocolate Milk.

mooseberry

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Re: [Models]Chaingun Turret *WIP*
« Reply #2 on: July 01, 2008, 01:16:47 am »
I see no place for it to hold ammo.
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Paradox

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Re: [Models]Chaingun Turret *WIP*
« Reply #3 on: July 01, 2008, 01:26:54 am »
I see no place for it to hold ammo.

Where does the normal turret hold ammo?

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DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #4 on: July 01, 2008, 01:34:50 am »
in the rc >:D

mooseberry

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Re: [Models]Chaingun Turret *WIP*
« Reply #5 on: July 01, 2008, 01:44:14 am »
I'm just saying it doesn't really look like it would work in real life, I don't know if the old one does, but I'm just letting him know so he can improve the design.
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मैं हिन्दी का समर्थन

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DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #6 on: July 01, 2008, 01:54:22 am »
the middle could be considered a bullet chamber?

TinMan

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Re: [Models]Chaingun Turret *WIP*
« Reply #7 on: July 01, 2008, 02:16:01 am »
Turrets move slow and don't fire very fast, the second part there is why they don't work as chainguns.  :turret:
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DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #8 on: July 01, 2008, 02:37:51 am »
Turrets move slow and don't fire very fast, the second part there is why they don't work as chainguns.  :turret:

thats correct but this wont be used for tremulous :P

will be used for Tremx-kor

TinMan

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Re: [Models]Chaingun Turret *WIP*
« Reply #9 on: July 01, 2008, 03:02:38 am »
Oh. Noob feature goes to noob mod, got it.
Why not start a tremx forum and keep it there?
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DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #10 on: July 01, 2008, 03:05:09 am »
trem 1.2 isnt coming out anytime soon so theres no reason to do something they wont use/.

TinMan

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Re: [Models]Chaingun Turret *WIP*
« Reply #11 on: July 01, 2008, 03:18:46 am »
trem 1.2 isnt coming out anytime soon so theres no reason to do something they wont use/.
Your incoherent sentence is fail.
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DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #12 on: July 01, 2008, 03:28:10 am »
nu quit bashing my models, if trem wanted to use it they can >_>

your face

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Re: [Models]Chaingun Turret *WIP*
« Reply #13 on: July 01, 2008, 03:48:21 am »
Hey, nice looking models thar ;o
would make for a leet crazy-mod ;P

looks a bit long, and texturing needs moar detail (not from the in-game view :P)
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janev

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Re: [Models]Chaingun Turret *WIP*
« Reply #14 on: July 01, 2008, 04:33:49 am »
Tinman fails at trolling. Real trolls don't use the word noob.
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TinMan

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Re: [Models]Chaingun Turret *WIP*
« Reply #15 on: July 01, 2008, 04:45:01 am »
Tinman fails at trolling. Real trolls don't use the word noob.
You just failed. GTFO my bridge.
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Lava Croft

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Re: [Models]Chaingun Turret *WIP*
« Reply #16 on: July 01, 2008, 05:43:01 am »
I'm just saying it doesn't really look like it would work in real life
Since when does real life have anything to do with truck-sized Aliens?

DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #17 on: July 01, 2008, 05:46:24 am »
I'm just saying it doesn't really look like it would work in real life
Since when does real life have anything to do with truck-sized Aliens?

and spaceships.

Lava Croft

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Re: [Models]Chaingun Turret *WIP*
« Reply #18 on: July 01, 2008, 05:58:29 am »
But spaceships exist!

DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #19 on: July 01, 2008, 06:54:37 am »
and so do trucksized aliens >:D

updated the gun barrels

mooseberry

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Re: [Models]Chaingun Turret *WIP*
« Reply #20 on: July 01, 2008, 07:08:46 am »
I'm just saying it doesn't really look like it would work in real life
Since when does real life have anything to do with truck-sized Aliens?

But there is a possibility that those aliens exist somewhere in the universe, while it is obvious that that turret would not be able to fire for more than few seconds without running out of ammunition, which they obviously can. Well whatever, nice job, the updated ones look better!
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

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Lava Croft

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Re: [Models]Chaingun Turret *WIP*
« Reply #21 on: July 01, 2008, 07:10:11 am »
I would suggest you try to make the turret bigger, as it looks now, it's about to fall over because it's top-heavy. It also makes the barrels look silly. Maybe try to make it at a height inbetween the tesla and the mgturret? Or at least make the barrels shorter, so that it gets rid of that silly look, and gets bulkier look.

@mooseberry: The chances that developments in turret design allow for this to happen are slightly larger than the chances we will meet truck-sized Aliens, if you ask me.

DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #22 on: July 01, 2008, 07:43:44 am »
yes i believe im done doing the chaingun turret now, and I will do the base and the stand for it though im not sure what to do :P *ponders
added higher quality pics.

Overdose

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Re: [Models]Chaingun Turret *WIP*
« Reply #23 on: July 01, 2008, 07:59:38 am »
Now that's more like it! Freaking awesome work.
Chocolate Milk.

Odin

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Re: [Models]Chaingun Turret *WIP*
« Reply #24 on: July 01, 2008, 08:21:58 am »
yes i believe im done doing the chaingun turret now, and I will do the base and the stand for it though im not sure what to do :P *ponders
added higher quality pics.
Post the UV map and I'm sure someone will have a go at it.

janev

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Re: [Models]Chaingun Turret *WIP*
« Reply #25 on: July 01, 2008, 02:04:39 pm »
Tinman fails at trolling. Real trolls don't use the word noob.
You just failed. GTFO my bridge.

aaaaw it's so cute <3 MOAR DRAMA!:>
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rant - repellant

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Re: [Models]Chaingun Turret *WIP*
« Reply #26 on: July 01, 2008, 04:03:59 pm »
 upon the shame of sounding stupid, L33t!!!!!!!!!!!!!!!!!!! or w()()t!!!!!!!!!!!!! or h4l3luj4

DaylightDies

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Re: [Models]Chaingun Turret *WIP*
« Reply #27 on: July 01, 2008, 09:13:13 pm »
upon the shame of sounding stupid, L33t!!!!!!!!!!!!!!!!!!! or w()()t!!!!!!!!!!!!! or h4l3luj4

lol thnx

@odin, the base/stand are the mgturret stand i didnt mess with them at all
about UV mapping, milkshape wont export to UVMAP so ill have to figure it out with 3ds max or figure it out on blender >:D but i think the mgturret has the uvmap

ShadowNinjaDudeMan

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Re: [Models]Chaingun Turret *WIP*
« Reply #28 on: July 03, 2008, 11:17:15 am »
I see no place for it to hold ammo.

Where does the normal turret hold ammo?

In the barrel.

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Snake

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Re: [Models]Chaingun Turret *WIP*
« Reply #29 on: July 03, 2008, 02:00:36 pm »
Well i think it would be the end of the goons , but it is kinda big so a rant can kill it so easily and, a dretch ... maybe, because the accuracy is not perfect on chains :P
.