Norfenstein:
Enemy Territory has safeguards against things as obvious as that. You don't get Battle Sense xp if you took self-damage, falling damage, or damage from teammate.
Do I have to create an account to post on Bugzilla ?
By the way, about marauder ceiling bouncing - I agree it could be awkward at times. So how about putting it under 'crouch' key ? It would be intuitive, crouch key is unused for aliens too. Even better - rather than just having crouch key bounce from ceiling, make it bounce down key. Overall marauders would have two keys:
- jump/bounce up from walls
- bounce down from ceiling/walls
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What's your stance regarding new alien classes ? I have a couple of ideas, or rather variations of existing aliens. Yes I know it's not suitable for 1.2, but perhaps later. A sample idea:
Female Basilisk
S2, upgraded from regular basilisk. Basilisk can be upgraded either to adv. basilisk or female basilisk. Female basilisk doesn't have breath attack, but can lay eggs instead. If it gets a killing blow on human, it eats the human and can lay an egg. It would be a one-time spawn for alien team. First player to choose Basilisk from Dretch-Granger-Basilisk menu would spawn as basilisk for free. Basilisk egg would completely bypass spawn queue. Another advantage is that one alien player would effectively get +1 evo, and would spawn away from base. These advantages would ensure female basilisks are useful even in late game. Of course, the egg would be easy to destroy, something like 50 hp.
As for appearance, female basilisk would look just like regular basilisk, but with lipstick.