Well it's been three weeks since the development branch was merged, and we've had a flurry of improvements made to trunk in that time (over 130 commits to SVN). We currently have two beta servers set up, and the few games we've had on them with the 1.2 client this past week have gone well, but we want to use this Saturday to confirm there are no showstopping bugs that would muck up the beta release. So
today's games will be on beta servers with an early build of the 1.2 client. Follow the instructions below to get set up. No, this isn't the actual beta release; consider it a release candidate for early adopters. The settings and map rotations on the servers are still subject to change before release.
1)
Determine your basepath folder: Start your current (1.1) client and bring down the console, enter in /fs_basepath and remember the directory it tells you.
2)
Get the PK3s: Make a directory called "gpp" in your basepath directory and put in it the highest numbered vms and data pk3s from
here.
3)
Get the client: Get the latest build of the client from
here and put it in the same place as your current client (the .exe one is Windows, the other is linux32). Name it something else; don't replace your current trem client.
When you go to the server browser, pick either one of the starred "official" servers at the top of the list; I'll play on whichever one gets more people (though for what it's worth, today would have been a Euro server day). Our usual start time is 30 minutes from now, but feel free to join whenever.
Thanks for bearing with us.