Hey I've been trying for a while to get jump pads working on my map. I've looked at both Bubba's Arena Mapping Tutorial, and Wemakemaps tutorial.
So I've set everything up as follows:
1.) Created a launchpad brush 32, 32 GUs and 8 GUs thick
2.) Created a trigger brush on the floor brush thats the same size but 64 GUs high
3.) I made the trigger brush a "trigger_push" entity and gave it the target of "jump1"
4.) I made a "target_position" entity and gave it the targetname of "jump1"
5.) The Green line indicates they're connected
6.) It doesn't work so I notice that Wemakemaps tutorial says to select them both and press "ctrl+k" so I also do that. (So now theres also a grey line indicating they're connected)
7.) It still doesn't work.
So I've been searching through the forums for an explanation and found a couple topics with people mentioning the "trigger_push" function is disabled. And I have no idea on how to enable it. :[ Halp pl0x0rz