First post, been playing, on and off, since trem went standalone thou. You prob have seen me around under the nick of mbd'looser..
Just thought i'd post some configs
autoexec.cfg
exec c.cfg
exec autogen.cfg // to make some cvars etc overridable by console
exec s.cfg
c.cfg
unbindall
bind tab +scores
bind backspace messagemode
bind enter messagemode2
bind escape togglemenu
bind ` toggleconsole
bind ~ toggleconsole
bind mouse2 +moveup
bind ctrl +movedown
bind w +forward
bind a +moveleft
bind s +back
bind d +moveright
bind f1 "vote yes"
bind f2 "vote no"
bind f5 "team aliens; exec c.cfg; exec a.cfg"
bind f6 "team humans; exec c.cfg; exec h.cfg"
bind f7 "exec c.cfg"
bind f8 "team spectate; exec c.cfg; exec s.cfg"
set cl_run 1
set cg_disableWarningDialogs 1
set cg_tutorial 0
set cl_packetdup 0
set cl_maxpackets 125
set snaps 40
set rate 25000
set cg_drawFPS 1
set cg_drawTimer 1
set cg_lagometer 1
set r_texturemode GL_LINEAR_MIPMAP_LINEAR
s.cfg
bind mouse1 "+button2"
bind q "weapprev"
bind e "weapnext"
cah.cfg
bind mouse1 +attack
bind space +button5
bind 1 "say_team incoming!"
bind 2 +button3
bind 3 "say_team grenade!"
bind k kill
bind f ""
a.cfg
exec cah.cfg
bind e +button2
bind shift +speed
bind kp_enter ""
// evolve
bind kp_del "class level0; exec a.cfg"
bind kp_end "class level1;"
bind kp_downarrow "class level2;"
bind kp_pgdn "class level3;"
bind kp_leftarrow "class level1upg;"
bind kp_5 "class level2upg;"
bind kp_rightarrow "class level3upg;"
bind kp_plus "class level4;"
bind kp_ins "class builder; wait;wait;wait;wait;wait;wait;wait;wait; class builderupg; exec ab.cfg"
h.cfg
exec cah.cfg
bind mwheeldown "itemact blaster"
bind mwheelup "vstr mainweapon"
bind e "sell gren; itemact gren; buy gren"
bind r "reload; wait;wait;wait;wait; vstr sellweapon; vstr rebuyweapon"
bind q "itemact medkit"
bind f "itemtoggle jetpack"
bind shift boost
// weapons
bind kp_end "vstr sellweapon; wait;wait;wait;wait; buy rifle; set mainweapon itemact rifle; set sellweapon sell rifle; set rebuyweapon buy rifle; bind space +button5"
bind kp_downarrow "vstr sellweapon; wait;wait;wait;wait; buy psaw; set mainweapon itemact psaw; set sellweapon sell psaw; set rebuyweapon buy psaw; bind space +button5"
bind kp_pgdn "vstr sellweapon; wait;wait;wait;wait; buy shotgun; set mainweapon itemact shotgun; set sellweapon sell shotgun; set rebuyweapon buy shotgun; bind space +button5"
bind kp_leftarrow "vstr sellweapon; wait;wait;wait;wait; buy lgun; set mainweapon itemact lgun; set sellweapon sell lgun; set rebuyweapon buy lgun; bind space +button5"
bind kp_5 "vstr sellweapon; wait;wait;wait;wait; buy mdriver; set mainweapon itemact mdriver; set sellweapon sell mdriver; set rebuyweapon buy mdriver; bind space +zoom"
bind kp_rightarrow "vstr sellweapon; wait;wait;wait;wait; buy chaingun; set mainweapon itemact chaingun; set sellweapon sell chaingun; set rebuyweapon buy chaingun; bind space +button5"
bind kp_home "vstr sellweapon; wait;wait;wait;wait; buy prifle; set mainweapon itemact prifle; set sellweapon sell prifle; set rebuyweapon buy prifle; bind space +button5"
bind kp_uparrow "vstr sellweapon; wait;wait;wait;wait; buy flamer; set mainweapon itemact flamer; set sellweapon sell flamer; set rebuyweapon buy flamer; bind space +button5"
bind kp_pgup "vstr sellweapon; wait;wait;wait;wait; buy lcannon; set mainweapon itemact lcannon; set sellweapon sell lcannon; set rebuyweapon buy lcannon; bind space +button5"
// upgrades
set buyjetpack "sell battpack; wait;wait;wait;wait; buy jetpack; set togglejetpack selljetpack; set togglebattpack buybattpack"
set selljetpack "sell jetpack; set togglejetpack buyjetpack; set togglebattpack buybattpack"
set buybattpack "sell jetpack; wait;wait;wait;wait; buy battpack; set togglebattpack sellbattpack; set togglejetpack buyjetpack"
set sellbattpack "sell battpack; set togglebattpack buybattpack; set togglejetpack buyjetpack"
bind kp_slash "vstr togglejetpack"
bind * "vstr togglebattpack"
bind kp_minus "sell grenade"
bind kp_plus "sell bsuit; sell larmour; buy helmet; buy larmour"
bind kp_enter "sell larmour; sell helmet; sell jetpack; sell battpack; buy bsuit"
// builder
bind kp_ins "sell ackit; sell ckit; exec h.cfg"
bind kp_del "vstr sellweapon; wait;wait;wait;wait; buy ackit; buy ckit; exec hb.cfg"
// how to spawn as human?
// default
set mainweapon "itemact rifle"
set sellweapon "sell rifle"
set rebuyweapon "buy rifle"
set togglejetpack "buy jetpack"
set togglebattpack "buy battpack"
cb.cfg
bind mouse1 +button5
bind space +attack
bind f deconstruct
ab.cfg
exec cb.cfg
bind kp_end "build acid_tube"
bind kp_downarrow "build trapper"
bind kp_pgdn "build hive"
bind kp_leftarrow "build booster"
bind kp_5 "build barricade"
bind kp_rightarrow "build hovel"
bind kp_plus "build overmind"
bind kp_enter "build eggpod"
hb.cfg
exec cb.cfg
bind mwheelup "itemact ackit; itemact ckit; vstr ckitbinds"
bind mwheeldown "itemact blaster; vstr blasterbinds"
set blasterbinds "bind mouse1 +attack; bind space +button5"
set ckitbinds "bind mouse1 +button5; bind space +attack"
bind kp_end "build mgturret"
bind kp_downarrow "build tesla"
bind kp_pgdn "" // defcomp?
bind kp_leftarrow "" // medistation?
bind kp_5 "" // armory?
bind kp_rightarrow "build repeater"
bind kp_plus "build reactor"
bind kp_enter "build telenode"
Hmm.. Think thats all, atm. Use/modify parts as you like.
Oh, and if anyone knows how to spawn as human, or how to build armory/defcomp/medistation, that'd be great