Author Topic: Permanent Demo  (Read 5009 times)

amz181

  • Posts: 919
  • Turrets: +64/-93
Permanent Demo
« on: July 16, 2008, 05:03:43 pm »
I made a demo the other week on a game room called "AA" and ever since then i have not been able to get rid of the record sign (the red dot).

I have tried alot of things.

/stopdemo

/stoprecord

;stopdemo

;stoprecord

but still it stays, Help!

TinMan

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    • http://neonpulse.net
Re: Permanent Demo
« Reply #1 on: July 16, 2008, 05:34:49 pm »
seta cl_autoRecordDemo "1"
That will have demos set to always record whenever you join a server.

cg_drawDemoState "0"
That will disable the red "recording" circle.
« Last Edit: July 29, 2008, 09:45:29 pm by TinMan »
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

amz181

  • Posts: 919
  • Turrets: +64/-93
Re: Permanent Demo
« Reply #2 on: July 28, 2008, 01:44:45 pm »
its not working :(

TinMan

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  • Turrets: +49/-70
    • http://neonpulse.net
Re: Permanent Demo
« Reply #3 on: July 28, 2008, 08:00:10 pm »
Press down harder on the keys.
Code: [Select]
Linux: ~/.tremulous/base/
Mac: ~/Library/Application\ Support/Tremulous/base/
Windows: C:\Documents and Settings\username\Local Settings\Application Data\Tremulous\base\
NeonPulse
http://neonpulse.net/media/games/tremulous/base/autoexec.cfg

Ellohir

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    • El balrog con alas
Re: Permanent Demo
« Reply #4 on: July 28, 2008, 08:58:09 pm »
Have you tried turning it off and on again?

Bissig

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  • Turrets: +103/-131
Re: Permanent Demo
« Reply #5 on: July 28, 2008, 10:00:39 pm »
its not working :(

That is not a descriptive way of telling us what error you get.

n.o.s.brain

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    • youtube page
Re: Permanent Demo
« Reply #6 on: July 30, 2008, 12:58:46 am »

amz181

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Re: Permanent Demo
« Reply #7 on: July 30, 2008, 12:15:50 pm »
when i type in cg_drawdemostat 0

it says command cg_drawdemostat does not exist...

woops...hehe... i may have got mixed up with stat and...stae :-[

Bissig

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  • Turrets: +103/-131
Re: Permanent Demo
« Reply #8 on: July 31, 2008, 02:05:10 am »
cg_drawDemoState "0"