Author Topic: As you wish  (Read 5959 times)

Samurai.mac

  • Posts: 317
  • Turrets: +18/-17
As you wish
« on: July 21, 2008, 04:51:23 pm »
Shut up and fill these forums with pretty maps.

I'll grant you the second part of that, as for shutting me up, good luck!

(Clearly nowhere near finished the texturing)


Lava Croft

  • Guest
Re: As you wish
« Reply #1 on: July 21, 2008, 07:46:36 pm »
I don't see the pretty.

Fukacz

  • Posts: 281
  • Turrets: +23/-35
Re: As you wish
« Reply #2 on: July 21, 2008, 10:37:36 pm »
Woot, leave it like that ! or even moar pinkiez !! So that noone will ever host that map but everybody'll tell ya it's great !1!!!11!1~`1!!!
May the Spoon be with ya  !!!

SPOOOOOOON !!!

Lava Croft

  • Guest
Re: As you wish
« Reply #3 on: July 21, 2008, 11:56:17 pm »
How does that Quake3 map look 'pretty'?


« Last Edit: July 21, 2008, 11:58:00 pm by Lava Croft »

Bomb

  • Guest
Re: As you wish
« Reply #4 on: July 22, 2008, 12:57:14 am »
Umm...

What the hell?

Zero

  • Posts: 129
  • Turrets: +5/-19
Re: As you wish
« Reply #5 on: July 22, 2008, 03:24:39 am »
What is this map for, hopefully not tremulous...

kevlarman

  • Posts: 2737
  • Turrets: +291/-295
Re: As you wish
« Reply #6 on: July 22, 2008, 03:31:01 am »
what's with the caulk?
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Zero

  • Posts: 129
  • Turrets: +5/-19
Re: As you wish
« Reply #7 on: July 22, 2008, 03:33:14 am »
Whats a caulk....?

Bomb

  • Guest
Re: As you wish
« Reply #8 on: July 22, 2008, 03:40:31 am »
I could make an extremely tasteless joke right now, but I'd rather not.

Zero

  • Posts: 129
  • Turrets: +5/-19
Re: As you wish
« Reply #9 on: July 22, 2008, 03:41:31 am »
I could make an extremely tasteless joke right now, but I'd rather not.

LOL, seriously what is it, i don't even feel like pronouncing it.

Bomb

  • Guest
Re: As you wish
« Reply #10 on: July 22, 2008, 03:43:18 am »
Caulk is a texture that isn't drawn by the rendering engine. Mappers usually caulk hidden surfaces to save processing power.
« Last Edit: July 22, 2008, 03:46:06 am by Bomb »

Odin

  • Spam Killer
  • *
  • Posts: 1767
  • Turrets: +113/-204
    • My Website
Re: As you wish
« Reply #11 on: July 22, 2008, 03:58:19 am »
Or if they're really lazy and defer texturing to some later period in time.

Paradox

  • Posts: 2612
  • Turrets: +253/-250
    • Paradox Designs
Re: As you wish
« Reply #12 on: July 22, 2008, 04:48:38 am »
Normally caulk is purple, but you can change it to be white or black. Just edit the common texture images for GTKradiant.

∧OMG ENTROPY∧

Kaleo

  • Posts: 2098
  • Turrets: +176/-220
    • KaleoDesign
Re: As you wish
« Reply #13 on: July 22, 2008, 04:52:18 am »
That first map that samurai posted... It's a JKII map, if I'm not very much mistaken. That's JKII's caulk, and that's the Jedi archives from the Jedi temple on Couresant (spelling?).

I could be wrong, but I'm fairly sure I'm not...

If I'm right, then A) I hope you have permission because B) this would make a FUCKING awsome Trem map.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Samurai.mac

  • Posts: 317
  • Turrets: +18/-17
Re: As you wish
« Reply #14 on: July 22, 2008, 03:34:14 pm »
It's actually JKIII, not II, and it's a public library rather than the Jedi Archives. I highly doubt I'll port it to Tremulous, it's not designed for combat at all.

Lava Croft

  • Guest
Re: As you wish
« Reply #15 on: July 22, 2008, 04:31:17 pm »
Are you using a debug version of Radiant? Those purple lines everywhere remind me strongly of the debug builds that Ingar used to create before he found out about building release versions.

Samurai.mac

  • Posts: 317
  • Turrets: +18/-17
Re: As you wish
« Reply #16 on: July 22, 2008, 06:14:09 pm »
That's in Radiant, not a compile. The lines are something to do with texture projection on bevels, but I'm not quite sure what their purpose is.