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How to use .ogg files with target_speaker
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Topic: How to use .ogg files with target_speaker (Read 3796 times)
soubok
Posts: 81
Turrets: +6/-0
How to use .ogg files with target_speaker
«
on:
June 12, 2006, 09:16:54 pm »
icculus seems to support ogg Vorbis, but I don't know how to use ogg files with target_speaker.
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soubok
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soubok
Posts: 81
Turrets: +6/-0
How to use .ogg files with target_speaker
«
Reply #1 on:
June 17, 2006, 12:19:07 am »
the ogg library seems to be linked in tremulous but .ogg files neither .wav files with ogg codec are recognised :cry:
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soubok
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vcxzet
Guest
How to use .ogg files with target_speaker
«
Reply #2 on:
September 15, 2006, 09:19:41 am »
you need a binary compiled with ogg support
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poto killer
Posts: 57
Turrets: +1/-0
How to use .ogg files with target_speaker
«
Reply #3 on:
October 16, 2006, 08:03:09 pm »
you really should make an over lord flying for aliens and dropship for humons
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img]http://wilhelmrahn.googlepages.com/tyrant-for-life.png[/img]
stalefries
Posts: 169
Turrets: +2/-0
How to use .ogg files with target_speaker
«
Reply #4 on:
October 16, 2006, 10:33:04 pm »
Huh? What? What are you talking about, Poto?
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color=green]:[/color]
nac
:stale
fries
My boring website that you hate
|
GRAAAAGHH!
vcxzet
Guest
How to use .ogg files with target_speaker
«
Reply #5 on:
October 16, 2006, 10:40:33 pm »
please add ogg support to binaries for the next version
so mappers can add some cool sounds/music
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Vector_Matt
Posts: 732
Turrets: +2/-1
How to use .ogg files with target_speaker
«
Reply #6 on:
October 17, 2006, 03:10:19 pm »
Quote from: "stalefries"
Huh? What? What are you talking about, Poto?
He's talking about StarCraft, And he misspelled humans, 'a' and 'o' are not even near eachother on the keyboard.
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How to use .ogg files with target_speaker