News:

Come Chat with us live! Learn how HERE!

Main Menu

md3 texture problem screenshtos

Started by cactusfrog, August 10, 2008, 10:47:49 AM

cactusfrog

Even though i can see my md3s with there correct textures in gtkradiant  when i compile  my map and play it some models  look all black wile others have there proper textures. whats wrong and how can i fix it.  here are some screenshots


UniqPhoeniX

I haven't used any models so I don't know for sure, but I think you need lights that affect .md3s/models, just try taking lights from where they have textures and copy to where they have black texture to test.

Kaleo

It looks like they are unlit.

Try sticking some light_juniors in your map. I don't know weather it would work, but it's worth a shot.

Also, I couldn't help noticing that you had mad an account on BlackRayne's forums about his modles. Are you haveing any texture problems with them? Because I am and I want to know it it's just me.
Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

cactusfrog

ok i dont have any light in my map so that could be the problem  :-X.   I got the textures working on his models by reading the stuff on this page his models are awesome! without them my map would look even more like crap.