News:

Come Chat with us live! Learn how HERE!

Main Menu

Jump Pads

Started by Drakotsu, August 22, 2008, 10:25:37 PM

Drakotsu

Hello,
It seems i cant make anything really work with radiant XD
Im having some trouble making a jumppad like in pushcannon_b3.

I followed this guide:
http://bubba.planetquake.gamespy.com/jump1.html

But when i load the game after compiling the map, it doesnt launch me.

What i did was:
1. Made a brush using the blue jumppad texture from Nano.
2. I made another brush that overlapped that one by 2 blocks.
3. With the brush still selected i applied common/trigger to it.
4. With the brush still selected i right click / trigger / trigger_push
5. I then deselected the brush and made a target_position.
6. I alligned the two brushes making the jumppad brush 'jump1' and the target_position target to it.
7. If i used targetname AND target in BOTH of those, it made a green line appear.
7.1. If i only used targetname on one and target on the other, it made a grey line appear.

Any tips/help/suggestions?  ???

cactusfrog

select the trigger_gravity and type
key:gravity
value:999

n.o.s.brain

that kind of jump pad doesn't work in trem, use a trigger_multiple, targeted to a target_push, then to a target_position

Drakotsu

#3
Quote from: n.o.s.brain on August 23, 2008, 05:41:49 AM
that kind of jump pad doesn't work in trem, use a trigger_multiple, targeted to a target_push, then to a target_position

Ohh ty.
But thats a bit confusing to me.
I target what to what? please explain XD
What exactly do i DO. what trigger/target do i apply to what XD

n.o.s.brain

make a trigger_multiple instead of the trigger_push that you made, and then make a target_push somewhere above it, with a targetname key the same as the target key on the trigger_multiple. then target the trigger_push to the target_position.  (you can target things together by pressing ctrl+k with both entities selected)

Drakotsu

#5
Thanks so much my jumpy pad works :D
:granger:

n.o.s.brain


Drakotsu

A little off topic here but it would help greatly if you could teach me how to make slick/icey/slippery areas?  :granger:

Jacques

Yea- I would also like to get my ice working, if anyone knows how.

epsy

Warning: All opinions expressed in my posts are mine and mine alone. Any connection to any group I am affiliated with - be it the ArmagetronAd Developers or any other group, is purely coincidental unless otherwise expressly stated. Don't be a dolt when you read my posts, as they *may* require some brainpower and thinking (also purely coincidental). Any opinion in my posts not expressed by me are purely figments of your imagination and will be dealt with accordingly.
SigTemplate by Khasla.