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Can someone make time travel map

Started by BugHuman, August 23, 2008, 09:47:28 PM

BugHuman

Wouldn't it be cool? A time travel map. Different parts of the map could represents different periods of time.

mooseberry

Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.


Taiyo.uk


+ OPTIMUS +

travel back in time, learn making mapz and come back a day ago ;-)
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

David

Mappers generally have limited time, and a ton of ideas they want to do.
Asking someone to make as specific map will normally never work, unless its a simple map needed for some specific reason.
Any maps not in the MG repo?  Email me or come to irc.freenode.net/#mg.
--
My words are mine and mine alone.  I can't speak for anyone else, and there is no one who can speak for me.  If I ever make a post that gives the opinions or positions of other users or groups, then they will be clearly labeled as such.
I'm disappointed that people's past actions have forced me to state what should be obvious.
I am not a dev.  Nothing I say counts for anything.

player1

This came out in 1998; apparently before you were born. Time travel+Quake=howcumunevahheardodat?

Snake

I give you 2 options.

1. Pay a maps maker for it.
2. Do it by urself.
.

cactusfrog

My idea is better everything is giant so you seam mini. and there are jump pads everywhere and the ground is covered with the cushion shadder so you dont loose hp when you fall. Its set in a house btw.   


+ OPTIMUS +

romero's advertising failure is so epic that i will teach it as soon as i will get my teacher diploma....:-S
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

Snake

Quote from: + OPTIMUS + on August 24, 2008, 06:31:34 AM
romero's advertising failure is so epic that i will teach it as soon as i will get my teacher diploma....:-S


er, fail?

wtf are you talking about
.

+ OPTIMUS +



the forementioned advertisement campaign driven hordes of idsoftware fans away from the game.
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+

Snake

lol, i can make the same cover in paint :P (actually i haven't ussed paint(or winD.O.$.) since liek um 3 years
.

professor

i think thats a kewl idea for a map, but i dont think anyone would make it for u..
@cactus is that ur map the one wit the big house or what
http://static.flickr.com/24/141310872_e39ad59705_b.jpg
omg! someone cut the arm off my tyrant!!

Snake

i know who could make one for a X amounth of bucks :p
.

Bissig

Quote from: + OPTIMUS + on August 24, 2008, 12:42:18 PM

--- snip ---

the forementioned advertisement campaign driven hordes of idsoftware fans away from the game.

Eh, ID Soft flamed their audience with that trollish ad?

Snake

Quote from: Bissig on August 25, 2008, 12:00:12 AM
Quote from: + OPTIMUS + on August 24, 2008, 12:42:18 PM

--- snip ---

the forementioned advertisement campaign driven hordes of idsoftware fans away from the game.

Eh, ID Soft flamed their audience with that trollish ad?

is there any logo of ID software on the cover?
.

Bissig

No, its Ionstorm. And I seem to have mixed up Carmack with Romero who has done "Deus Ex". I am so very sorry. At least now I get what Optimus has pointed to ;-)

+ OPTIMUS +

#19
success is the ability to go from failure to failure without losing your enthusiasm

+PICS+


Kaleo

Quote from: Stannum
Thou canst not kill that which doth not live,
but you can blow it into chunky kibbles!
I has a cookie, and u can has a cookie, but i no givs u mai cookie...

Lava Croft

#22
Quote from: Bissig on August 25, 2008, 12:37:09 AM
I seem to have mixed up Carmack with Romero who has done "Deus Ex".
John Romero has not 'done' Deus Ex. Deus Ex was created by Ion Storm Austin, while Romero and his Daikatana team made up Ion Storm Dallas. Deus Ex is the brainchild of Warren Spector and Harvey Smith and has very little to do Romero's type of games.

On the subject of a time-travel map, you can just pick one of the many random boxmaps presented on this forum, load it in Tremulous, and instantly travel a good 10 years back in time.

[PS] Daikatana released in the year 2000.


Bissig

#24
Quote from: Lava Croft on August 28, 2008, 08:11:26 AM
Quote from: Bissig on August 25, 2008, 12:37:09 AM
I seem to have mixed up Carmack with Romero who has done "Deus Ex".
John Romero has not 'done' Deus Ex. Deus Ex was created by Ion Storm Austin, while Romero and his Daikatana team made up Ion Storm Dallas. Deus Ex is the brainchild of Warren Spector and Harvey Smith and has very little to do Romero's type of games.

On the subject of a time-travel map, you can just pick one of the many random boxmaps presented on this forum, load it in Tremulous, and instantly travel a good 10 years back in time.

[PS] Daikatana released in the year 2000.

In my defence 8-/ this was some time ago. I played so many demos and read so many magazines.. Well, I was wrong. Thanks for pointing it out!

John Romero's Daikatana (Quake 2 engine):
http://en.wikipedia.org/wiki/Daikatana

Deus Ex (Unreal Engine):
http://en.wikipedia.org/wiki/Deus_Ex