Yea, I compile with rev 895 (even without changing ANYTHING) and then ingame, if I build something, it shows the building effects (glows blue if your humans etc) then changes so it looks like its dying (smokes if your humans) then it glows again, repeat. If I kill something it does the opposite, dies, then glows, then dies... I'm sure this is new, I compiled before on linux and it worked fine, now I'm compiling on windows and get this... Anyone know what it is?