A trigger_hurt trigger cannot hurt more than one player/structure at the same time.
I have to make a big area (4096x4096) that damage the player.
The first solution is to split the big trigger into a lot of 32x32 triggers, however, this will result of a grid made of 16384 brushs !!!!!(!!!)...!
( more than 32x32 size will be useless with drecht that keep together )
Do you know another solution to make this ?? ( undocument flag on trigger_hurt, other trigger to dmg the player, ... )
Thanks for any help !