Howdy! Welcome to another great release of the standard in Game.qvms for Tremulous 1.1.
Download link:
http://patches.mercenariesguild.net/index.php?do=details&task_id=198This time around brings you a few nice new features. Also if you're still running the orignal release of 5.3, you should update for crashbug fixes. If you did update, then this is purely optional, but why not?

Highlights:
* g_nextmap and /callvote nextmap: A patch by Critux that finally gives everyone the "call a vote for the map to play AFTER THIS ONE IS OVER" that's been on our want-lists for so long.
* !rotation: Another patch by Critux that tells you the server map rotation and its current position within it.
* g_suddenDeathVoteDelay: Allows you to set a delay before SD votes are executed when they pass. Ie, a vote to "begin sudden death" becomes "begin sudden death in 120 seconds." The idea is to allow SD votes to be less abusable by making the moment they pass be harder to time to your advantage.
* As a whole, all known issues with g_suddenDeath and sudden death in general are fixed.
* Ben's fix for (most instances of) the shotgun not causing hurt animations on alien buildables.
* Admin commands will no longer be printed after their results when using g_adminsayfilter 0 or in console
* !cp will properly wordwrap color now
Upgrade instructions:
Overwrite the file and !nextmap, as always. g_suddenDeathVoteDelay defaults to 120 (2 minutes), so if you want the old behavior, set it to 0. !rotation uses the same flag as !listmaps.