Author Topic: Windows  (Read 2206 times)

Drakotsu

  • Posts: 110
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Windows
« on: October 07, 2008, 10:22:28 pm »
Ive been wondering this for a while,
You know how on some maps there are windows, and you can see through them, but it IS a solid texture.
For example,
In mission_one_b6 at the starting point there is a window between the humans and the aliens start position, but you cant go through it, only see through it.
How do you do that?

Thanks for your help,
Drakotsu

Knowitall66

  • Posts: 492
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Re: Windows
« Reply #1 on: October 08, 2008, 12:51:08 am »
Shader on a detail brush.