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Trip Mines
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Topic: Trip Mines (Read 3933 times)
APX
Posts: 14
Turrets: +0/-2
Trip Mines
«
on:
October 21, 2008, 12:55:33 pm »
I've got an idea to add in game Trip Mines from Star Wars JK2 (based on q3 engine). This mines have laser and when smb cross laser line mines are destroyed.Could smb do it?) I haven't got enough knowledges to do it.
PS Sorry for my bad english
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Posts: 1098
Turrets: +263/-164
Re: Trip Mines
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Reply #1 on:
October 21, 2008, 01:49:20 pm »
there was already a discussion about this, search for proximity mines thread. i think someone even made a model, but i doN'T remember well.
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success is the ability to go from failure to failure without losing your enthusiasm
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mooseberry
Community Moderators
Posts: 4005
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Re: Trip Mines
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Reply #2 on:
October 22, 2008, 05:19:54 am »
AFAIK there was no model put into any qvm, but prox mines definetly exist, they are on a few servers I know of.
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Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]
मैं हिन्दी का समर्थन
~Mooseberry.
MartinX3
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Re: Trip Mines
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Reply #3 on:
October 22, 2008, 03:10:46 pm »
Yes.
Nero's Mod has proxy mines.
But i think he want mines with a Laser Sensor.
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Lava Croft
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Re: Trip Mines
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Reply #4 on:
October 22, 2008, 04:01:06 pm »
Old idea, discussed already, dismissed already, used by Gloom already. (And of course, Duke Nukem!)
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