erm, everything is on lowest, in trem and in nvidia Opengl drivers settings, but as I said earlier it does NOT matter, i get SAME fps in 1024@hi till this 5fps thingie happens (20-80 fps on the whole map with humans aliens and what not)
@windows, I got only 7 services running, system tweaked to the max, trem running exclusivelly. it is NOT ram issue (no hdd swap). more like a lag thing - same 5fps happens when server lags (whole server, not single people) so maybe there is some magic client-server syncing involved?
slow in graphic rich places is one thing (I get 12fps in "particle accelerator chamber" on Nexus6), and steady 5fps no matter where I look if 'I'm in human ceiling base on uncreation' is something another

Q3 is a very old engine. it was written when GF3 and 1GHz CPU was a dream machine. Something is very wrong here.
ps: BTW AMD 2GHz ~= P4 3GHz, and GF4 4600 is faster than intel integrated "accelerator" so there u go :/