Author Topic: [RESOLVED] shaderlist.txt shaders NOT showing  (Read 3353 times)

WaxyChicken

  • Posts: 61
  • Turrets: +5/-0
[RESOLVED] shaderlist.txt shaders NOT showing
« on: November 23, 2008, 03:59:07 pm »
 ???
I'm having difficulty getting my .shader to show up in GTKRadient 1.5 (Tremulous Distro)

Edited c:\program files\tremulous\base\scripts\shaderlist.txt and added the line "waxy"

created c:\program files\tremulous\base\textures\waxy\[textures]
created c:\program files\tremulous\base\scripts\waxy.shader

when loading GTKRadient i have flushed & reloaded textures then shut it down and restarted it.

Quote
Parsing shaderfile scripts/displays.shader
Parsing shaderfile scripts/misc.shader
Parsing shaderfile scripts/plant_life.shader
Parsing shaderfile scripts/water.shader
Parsing shaderfile scripts/waxy.shader
Loaded Texture: "C:/Program Files/GtkRadiant 1.5.0/bitmaps/notex.bmp"

It has found the texture files but not the shaders.
when i tell it to 'show shaders only' i have no 'Waxy' category of shaders.

If anyone knows the answer to this problem then please let me know.
I've googled like crazy and can't find the answer.


shaderlist.txt:
Quote
arachnid2
atcs
karith
nexus6
niveus
transit
tremor
uncreation
common
common-trem
titan
displays
misc
plant_life
water
waxy

waxy.shader:
Quote
brick-red0
{
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_one
   }
   {
      map textures/waxy/brick0.tga
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_src_color
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_dst_color
   }
}

wood01clamp
{
   {
      map textures/waxy/01.tga
   }
   {
      clampmap textures/waxy/01.tga
      depthFunc equal
      alphaFunc GE128
   }
}

bamboo1
{
   {
      map textures/waxy/bamboo1.tga
   }
   {
      map textures/waxy/bamboo1.tga
      blendfunc gl_dst_color gl_dst_color
   }
   {
      map textures/waxy/bamboo1.tga
      blendfunc gl_one gl_src_alpha
   }
}

black
{
   {
      map textures/waxy/black.tga
   }
}

blue
{
   {
      map textures/waxy/blue.tga
   }
}

blue-matrix
{
   {
      map textures/waxy/blue128.tga
   }
   {
      map textures/waxy/blue128.tga
      tcMod scroll 0 -2
   }
}

boards
{
   {
      map textures/waxy/boards.tga
      tcMod scale 2 2
   }
   {
      map textures/waxy/boards.tga
      blendfunc gl_src_color gl_src_color
      tcMod scale 2 2
   }
}

boards2
{
   {
      map textures/waxy/boards2.tga
   }
   {
      map textures/waxy/boards2.tga
      blendfunc gl_src_color gl_src_color
   }
}

boards3
{
   {
      map textures/waxy/boards3.tga
   }
   {
      map textures/waxy/boards3.tga
      blendfunc gl_one gl_one_minus_src_alpha
   }
   {
      map textures/waxy/boards3.tga
      blendfunc gl_src_color gl_src_color
      alphaFunc GE128
   }
}

boards3b
{
   {
      map textures/waxy/boards3b.tga
   }
   {
      map textures/waxy/boards3b.tga
      blendfunc gl_one gl_src_color
   }
}

brick0
{
   {
      map textures/waxy/brick0.tga
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_one_minus_src_color gl_zero
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_one_minus_src_alpha gl_one_minus_src_color
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_one gl_one_minus_src_alpha
   }
}

brick0b
{
   {
      map textures/waxy/brick0b.tga
      tcMod scale 4 4
   }
   {
      map $lightmap
      blendfunc gl_one gl_one_minus_src_color
      tcMod scale 4 4
   }
   {
      map textures/waxy/brick0b.tga
      blendfunc filter
      tcMod scale 4 4
   }
}

bricks1
{
   {
      map textures/waxy/brick1.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_color gl_one_minus_src_color
   }
   {
      map textures/waxy/brick1.tga
      blendfunc gl_one gl_src_color
   }
}

brick27
{
   {
      map textures/waxy/brick27.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/brick27.tga
      blendfunc gl_src_color gl_zero
   }
}

bricks5
{
   {
      map textures/waxy/brick_5.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/brick_5.tga
      blendfunc filter
   }
}

brick5b
{
   {
      map textures/waxy/brick_texture_map textures/waxy/.tga
      tcMod scale 2 2
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/brick_texture_map textures/waxy/.tga
      blendfunc gl_src_color gl_zero
      tcMod scale 2 2
   }
}

brick5c
{
   {
      map textures/waxy/brick_texture_small.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/brick_texture_small.tga
      blendfunc gl_src_color gl_zero
   }
}

bricks2
{
   {
      map textures/waxy/bricks2.tga
   }
   {
      map textures/waxy/bricks2.tga
      blendfunc gl_one_minus_src_alpha gl_one
   }
   {
      map textures/waxy/bricks2.tga
      blendfunc gl_one gl_one_minus_src_alpha
   }
}

bricks2x
{
   {
      map textures/waxy/bricks_texture.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/bricks_texture.tga
      blendfunc gl_src_color gl_zero
   }
}

brickswall01
{
   {
      map textures/waxy/brickwall01.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/brickwall01.tga
      blendfunc filter
   }
}

bucks-country
{
   {
      map textures/waxy/bucks-county.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/bucks-county.tga
      blendfunc gl_src_color gl_src_color
   }
}

bucks-country2
{
   {
      map textures/waxy/bucks-county2.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/bucks-county2.tga
      blendfunc gl_src_alpha gl_src_color
   }
}

bucks-countryb
{
   {
      map textures/waxy/bucks-countyb.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/bucks-countyb.tga
      blendfunc gl_src_color gl_zero
   }
}

Checker1
{
   {
      map textures/waxy/checker1.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/checker1.tga
      blendfunc gl_src_color gl_zero
   }
}

Checker1
{
   {
      map textures/waxy/checker2.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/checker2.tga
      blendfunc gl_src_color gl_zero
   }
}

Chrome
{
   {
      map textures/waxy/chrome.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_one_minus_src_alpha
      tcGen environment
   }
   {
      map textures/waxy/chrome.tga
      blendfunc gl_src_alpha gl_zero
   }
}

Clay
{
   {
      map textures/waxy/clay.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_one_minus_src_alpha
      tcGen lightmap
   }
   {
      map textures/waxy/clay.tga
      blendfunc gl_src_color gl_zero
   }
}

Cloth1
{
   {
      map textures/waxy/cloth1.tga
   }
   {
      map $whiteimage
      blendfunc gl_src_color gl_one_minus_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth1.tga
      blendfunc gl_src_color gl_zero
   }
}

Cloth2
{
   {
      map textures/waxy/cloth2.tga
   }
   {
      map $whiteimage
      blendfunc gl_src_color gl_one_minus_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth2.tga
      blendfunc gl_src_color gl_zero
   }
}

Cloth3
{
   {
      map textures/waxy/cloth3.tga
   }
   {
      map $whiteimage
      blendfunc gl_src_color gl_one_minus_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth3.tga
      blendfunc gl_src_alpha gl_zero
   }
}

Cloth4
{
   {
      map textures/waxy/cloth4.tga
   }
   {
      map $whiteimage
      blendfunc gl_src_color gl_one_minus_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth4.tga
      blendfunc gl_src_alpha gl_zero
   }
}

Cloth5
{
   {
      map textures/waxy/cloth5.tga
   }
   {
      map $whiteimage
      blendfunc gl_src_color gl_one_minus_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth5.tga
      blendfunc gl_src_color gl_zero
   }
}

Cloth6
{
   {
      map textures/waxy/cloth6.tga
   }
   {
      map $whiteimage
      blendfunc gl_src_color gl_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth6.tga
      blendfunc gl_src_alpha gl_zero
   }
}

Cloth7
{
   {
      map textures/waxy/cloth7.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_src_color
      tcGen lightmap
   }
   {
      map textures/waxy/cloth7.tga
      blendfunc filter
   }
}

Concrete0
{
   {
      map textures/waxy/concrete1.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_alpha gl_src_alpha
   }
   {
      map textures/waxy/concrete1.tga
      blendfunc gl_src_alpha gl_zero
   }
}

Corrugated-Metal
{
   {
      map textures/waxy/corrugatedmetal.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_color gl_one_minus_src_color
   }
   {
      map textures/waxy/corrugatedmetal.tga
      blendfunc gl_one_minus_src_color gl_one_minus_src_color
   }
}

crate0
{
   {
      map textures/waxy/crate1.tga
   }
   {
      map $whiteimage
      blendfunc gl_one_minus_src_color gl_src_color
   }
   {
      map textures/waxy/crate1.tga
      blendfunc gl_src_color gl_src_color
   }
}

destert-ground
{
   {
      map textures/waxy/desertground.tga
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/desertground.tga
      blendfunc filter
   }
}

desert-ground1
{
   {
      map textures/waxy/desertground2.tga
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/desertground2.tga
      blendfunc filter
   }
}

dirt1
{
   {
      map textures/waxy/dirt1.tga
   }
   {
      map $whiteimage
      blendfunc gl_zero gl_src_alpha
   }
   {
      map textures/waxy/dirt1.tga
      blendfunc filter
   }
}

dirt2
{
   {
      map textures/waxy/dirt2.tga
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/dirt2.tga
      blendfunc filter
   }
}

dirt3
{
   {
      map textures/waxy/dirt3.tga
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/dirt3.tga
      blendfunc gl_src_color gl_src_color
   }
}

dirt5
{
   {
      map textures/waxy/dirt5.tga
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/dirt5.tga
      blendfunc filter
   }
}

dirt6
{
   {
      map textures/waxy/dirt6.tga
   }
   {
      map $whiteimage
      blendfunc gl_zero gl_src_alpha
   }
   {
      map textures/waxy/dirt6.tga
      blendfunc filter
   }
}

dirt4
{
   {
      map textures/waxy/dirt4.tga
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/dirt4.tga
      blendfunc gl_zero gl_src_alpha
   }
}

dirt7
{
   {
      map textures/waxy/dirt7.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_src_color
   }
   {
      map textures/waxy/dirt7.tga
      blendfunc filter
   }
}

dirt8
{
   {
      map textures/waxy/dirt8.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_src_color
   }
   {
      map textures/waxy/dirt8.tga
      blendfunc filter
   }
}

WaxySkybox
{
   skyParms env/iklake 128 env/iklake
}

Explosion-Dark-Animated
{
   {
      map textures/waxy/explosion.tga
      tcMod turb 0 0.2 1 0.2
      tcMod transform 1 0 0 1 0 0
   }
   {
      map textures/waxy/explosion.tga
      blendfunc gl_zero gl_one_minus_src_color
      tcMod turb 0 0.1 1 0.2
   }
}

Explosion-Light-Animated
{
   {
      map textures/waxy/explosion.tga
      tcMod turb 0 0.2 1 0.2
   }
   {
      map textures/waxy/explosion.tga
      blendfunc gl_one gl_one_minus_src_color
      tcMod turb 0 0.1 1 0.2
   }
}

Explosion-Blue-Animated
{
   {
      map textures/waxy/fire2.tga
      tcMod turb 0 0.4 1 0.1
   }
   {
      map textures/waxy/fire2.tga
      blendfunc gl_dst_color gl_one_minus_src_alpha
      tcMod turb 0 0.2 1 0.06
      alphaFunc GE128
   }
}

lava-animated
{
   surfaceparm donotenter
   surfaceparm lava
   {
      map textures/waxy/fire1.tga
      tcMod turb 0 0.4 1 0.1
   }
   {
      map textures/waxy/fire2.tga
      blendfunc gl_one_minus_dst_color gl_one_minus_src_alpha
      tcMod turb 0 0.2 1 0.06
      alphaFunc GE128
   }
   {
      map textures/waxy/explosion.tga
      blendfunc gl_src_color gl_one_minus_dst_alpha
      tcMod turb 0 0.6 3 0.06
      alphaFunc GE128
   }
}

Glass
{
   surfaceparm alphashadow
   surfaceparm slick
   surfaceparm lightfilter
   {
      map textures/waxy/glass6.tga
      blendfunc gl_dst_color gl_one_minus_dst_alpha
      alphaFunc GE128
   }
   {
      map textures/waxy/glass6.tga
      blendfunc gl_dst_color gl_one_minus_dst_color
      tcGen environment
   }
}

grass1
{
   {
      map textures/waxy/gras1.tga
      tcMod scale 2 2
   }
   {
      map $whiteimage
      blendfunc filter
   }
   {
      map textures/waxy/gras1.tga
      blendfunc gl_one gl_src_color
   }
}

grass2
{
   {
      map textures/waxy/grass.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_src_color
   }
   {
      map textures/waxy/grass.tga
      blendfunc filter
      tcMod scale 2 2
   }
}

grass3
{
   {
      map textures/waxy/grass2.tga
      tcMod scale 0.5 0.5
   }
   {
      map $whiteimage
      blendfunc gl_one gl_src_color
   }
   {
      map textures/waxy/grass2.tga
      blendfunc filter
      tcMod scale 2 2
   }
}

Grill
{
   {
      map textures/waxy/grill1.tga
   }
   {
      map $whiteimage
      blendfunc gl_one gl_src_color
   }
   {
      map textures/waxy/grill1.tga
      blendfunc gl_dst_color gl_one_minus_src_alpha
   }
}

masonary-rock-1
{
   {
      map textures/waxy/marble.tga
   }
   {
      map $whiteimage
   }
   {
      map textures/waxy/masonry-rock.tga
      blendfunc filter
   }
   {
      map textures/waxy/masonry-rock.tga
      blendfunc filter
   }
}

masonary-rock-2
{
   {
      map textures/waxy/masonry-rock.tga
   }
   {
      map textures/waxy/masonry-rock.tga
      blendfunc gl_one gl_one_minus_dst_alpha
      rgbGen lightingDiffuse
   }
}

metal01
{
   {
      map textures/waxy/metal01b.tga
      tcGen lightmap
   }
   {
      map $lightmap
      blendfunc gl_dst_color gl_one
      tcGen lightmap
   }
   {
      map textures/waxy/metal01-z.tga
      blendfunc gl_dst_color gl_one
      tcGen lightmap
   }
   {
      map textures/waxy/metal01.tga
      blendfunc gl_zero gl_src_alpha
      tcGen lightmap
   }
}

metal02
{
   {
      map textures/waxy/metal02.tga
      tcGen lightmap
   }
   {
      map $lightmap
      blendfunc gl_dst_color gl_one
      tcGen lightmap
   }
   {
      map textures/waxy/metal03.tga
      blendfunc gl_dst_color gl_one
      tcGen lightmap
   }
   {
      map textures/waxy/metal04.tga
      blendfunc gl_zero gl_src_alpha
      tcGen lightmap
   }
   {
      map textures/waxy/metal05.tga
      blendfunc gl_zero gl_src_alpha
      tcGen lightmap
   }
}

metal02
{
   {
      map textures/waxy/marble.tga
   }
   {
      map textures/waxy/metal01-z.tga
      blendfunc blend
   }
   {
      map textures/waxy/metal01-local.tga
      blendfunc filter
   }
   {
      map textures/waxy/metal2.tga
      blendfunc filter
   }
   {
      map textures/waxy/metal1.tga
      blendfunc add
      rgbGen const ( 0.490196 0.490196 0.490196 )
   }
}

Metal-Scratched
{
   {
      map textures/waxy/marble.tga
      tcMod scale 2 2
   }
   {
      map $whiteimage
      blendfunc add
   }
   {
      map textures/waxy/metal2.tga
      blendfunc blend
   }
}

NewPlanks1
{
   {
      map textures/waxy/newplank.tga
   }
   {
      map textures/waxy/newplank.tga
      blendfunc gl_zero gl_dst_color
   }
}

Concrete2
{
   {
      map textures/waxy/noise5.tga
      blendfunc blend
   }
   {
      map textures/waxy/noise5.tga
      blendfunc gl_dst_color gl_dst_color
   }
   {
      map textures/waxy/paint1.tga
      blendfunc gl_dst_color gl_one_minus_dst_alpha
   }
}

rock-brick
{
   {
      map textures/waxy/rock-brick_1.tga
   }
   {
      map textures/waxy/rock-brick_1-n.tga
      blendfunc gl_one_minus_src_alpha gl_dst_alpha
   }
   {
      map textures/waxy/rock-brick_1.tga
      blendfunc gl_dst_color gl_one_minus_dst_alpha
   }
   {
      map $lightmap
      blendfunc gl_dst_color gl_dst_alpha
   }
}

dirtx
{
   {
      map textures/waxy/rock-dirt-1.tga
   }
   {
      map textures/waxy/noise5.tga
      blendfunc gl_one_minus_src_alpha gl_dst_alpha
   }
   {
      map textures/waxy/rock1.tga
      blendfunc gl_dst_color gl_one_minus_dst_alpha
   }
   {
      map $lightmap
      blendfunc gl_dst_color gl_dst_alpha
   }
}

Red-matrix
{
   {
      map textures/waxy/red2.tga
   }
   {
      map textures/waxy/red2.tga
      tcMod scroll 0 -2
   }
}

dirtx
{
   {
      map textures/waxy/rockx-texture.tga
   }
   {
      map textures/waxy/noise5.tga
      blendfunc gl_one_minus_src_alpha gl_dst_alpha
   }
   {
      map textures/waxy/rockx-texture.tga
      blendfunc gl_dst_color gl_one_minus_dst_alpha
   }
   {
      map $lightmap
      blendfunc gl_dst_color gl_one
   }
}

Sidewalk-Brick-Small
{
   {
      map textures/waxy/sidewalk_brick_large.tga
   }
   {
      map textures/waxy/noise5.tga
      blendfunc gl_one_minus_src_alpha gl_dst_alpha
   }
   {
      map textures/waxy/sidewalk_brick_large.tga
      blendfunc gl_dst_color gl_one_minus_dst_alpha
   }
   {
      map $lightmap
      blendfunc filter
   }
}

Waxy-Water
{
   surfaceparm nolightmap
   surfaceparm water
   surfaceparm dust
   {
      map textures/waxy/water6.tga
      blendfunc gl_dst_color gl_dst_color
   }
   {
      map textures/waxy/water5.tga
      blendfunc gl_dst_color gl_dst_color
      tcMod turb 0 0.01 0 0.2
   }
   {
      map textures/waxy/water7.tga
      blendfunc gl_dst_alpha gl_dst_color
      tcMod turb 0 0.1 0 0.5
      tcMod scroll 0.5 0
   }
}

Wood1319
{
   {
      map textures/waxy/wood1319.tga
   }
   {
      map textures/waxy/wood1319.tga
      blendfunc gl_one_minus_src_alpha gl_src_color
   }
   {
      map textures/waxy/wood1319.tga
      blendfunc gl_src_color gl_dst_alpha
   }
   {
      map $lightmap
      blendfunc filter
   }
}

Wood1321
{
   {
      map textures/waxy/wood1321.tga
   }
   {
      map textures/waxy/wood1321.tga
      blendfunc gl_one_minus_src_alpha gl_src_color
   }
   {
      map textures/waxy/wood1321.tga
      blendfunc gl_src_color gl_dst_alpha
   }
   {
      map $lightmap
      blendfunc filter
   }
}

Wood2
{
   {
      map textures/waxy/wood2.tga
   }
   {
      map textures/waxy/wood2.tga
      blendfunc gl_one_minus_src_alpha gl_src_color
   }
   {
      map textures/waxy/wood2.tga
      blendfunc gl_zero gl_src_alpha
   }
   {
      map $lightmap
      blendfunc filter
   }
}

Wood3
{
   {
      map textures/waxy/noise1.tga
      tcMod scale 8 8
   }
   {
      map textures/waxy/wood3.tga
      blendfunc gl_one_minus_src_alpha gl_src_color
   }
   {
      map textures/waxy/wood3.tga
      blendfunc gl_zero gl_src_alpha
      tcMod scale 1 2
   }
   {
      map $lightmap
      blendfunc gl_one_minus_dst_alpha gl_dst_color
   }
   {
      map textures/waxy/wood3.tga
      blendfunc gl_one gl_dst_color
   }
}

Wood4
{
   {
      map textures/waxy/wood8c.tga
   }
   {
      map textures/waxy/wood8c.tga
      blendfunc filter
   }
   {
      map textures/waxy/wood8c.tga
      blendfunc filter
   }
   {
      map $lightmap
      blendfunc filter
   }
}

Wood5
{
   {
      map textures/waxy/wooden_plank_fence.tga
   }
   {
      map textures/waxy/wooden_plank_fence.tga
      blendfunc filter
   }
   {
      map textures/waxy/wooden_plank_fence.tga
      blendfunc filter
   }
   {
      map $lightmap
      blendfunc filter
   }
}

Wood6
{
   {
      map textures/waxy/woodroughdark2.tga
   }
   {
      map textures/waxy/woodroughdark2.tga
      blendfunc gl_dst_color gl_one
   }
   {
      map textures/waxy/woodroughdark2.tga
      blendfunc gl_dst_color gl_one
   }
   {
      map $lightmap
      blendfunc filter
   }
}

« Last Edit: November 24, 2008, 01:48:54 am by WaxyChicken »

nubcake

  • Posts: 529
  • Turrets: +49/-85
Re: shaderlist.txt shaders NOT showing
« Reply #1 on: November 23, 2008, 04:27:17 pm »
I dont know if this will work, but have you tried taking just one of those functions from the shader and tried it by itself (ie Make another shader called waxy1 and just add wood5 to it and see if it shows up in radiant)? If it does work then it may be shader size or an error inside of the file

WaxyChicken

  • Posts: 61
  • Turrets: +5/-0
Re: shaderlist.txt shaders NOT showing
« Reply #2 on: November 23, 2008, 04:47:07 pm »
No Luck.

i crated waxy1.shader

Quote
brick-red0
{
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_one
   }
   {
      map textures/waxy/brick0.tga
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_src_color
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_dst_color
   }
}

added waxy1 to shaderlist.txt.

no effect.
after flush and reload and restart waxy and waxy1 shaders are not in the shaders list.

UniqPhoeniX

  • Spam Killer
  • *
  • Posts: 1376
  • Turrets: +66/-32
Re: shaderlist.txt shaders NOT showing
« Reply #3 on: November 23, 2008, 06:26:46 pm »
Your shader names need to be like 'textures/waxy/brick-red0', not just 'brick-red0'.

WaxyChicken

  • Posts: 61
  • Turrets: +5/-0
Re: shaderlist.txt shaders NOT showing
« Reply #4 on: November 24, 2008, 01:48:34 am »
Sorry for the delay in my reply - you have solved my problem

now for those that google this later:

Keywords: .shader shaderlist.txt scripts textures shaders

Note:
no duplicate file names or file names with spaces (use underscores or some such)

add this:
/base/scripts/[myshadername].shader

edit this:
/base/scripts/shaderlist.txt
to add
[myshadername] AND A BLANK LINE AT THE END OF THE FILE.

textures are stored in /base/textures/[myshadername]/textures.jpg or .tga


[myshadername].shader :
Quote
textures/waxy/brick-red0 <---- point to the preview image in GTKRadient.  MUST be proper path and image file to show up in the editer.
{
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_one
   }
   {
      map textures/waxy/brick0.tga
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_src_color
   }
   {
      map textures/waxy/brick0.tga
      blendfunc gl_dst_color gl_dst_color
   }
}

Thank you so much for the help.