Author Topic: Map problems with Gloom2beta2  (Read 17722 times)

Paradox

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    • Paradox Designs
Map problems with Gloom2beta2
« on: June 22, 2006, 02:24:23 am »
Gloom2beta2, despite being a camper house, is a map that leads to some of the most interesting battles ever. There is one big problem though. Whenever a vote is called for nextmap, or some different map, even restart, the vote can pass, and yet nothing happens, gameplay continues, or worse, users are given the intermission screen, but it acts just like the tab screen. This doesnt apply just to votes, but to admin commands, including Trembot and RCON.

∧OMG ENTROPY∧

Lava Croft

  • Guest
Map problems with Gloom2beta2
« Reply #1 on: June 22, 2006, 04:29:37 pm »
I never encountered this problem on Gloom2beta2, really. Weird.

kozak6

  • Posts: 1089
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Map problems with Gloom2beta2
« Reply #2 on: June 22, 2006, 10:51:56 pm »
Odd.

We voted to skip it yesterday, and it cycled to the next map without a problem.

tjw

  • Posts: 210
  • Turrets: +10/-0
Map problems with Gloom2beta2
« Reply #3 on: June 23, 2006, 03:19:47 am »
Check your maprotation.cfg

It sounds like something is messed up there.

[db@]Megabite

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    • http://www.tremulous.info
Map problems with Gloom2beta2
« Reply #4 on: June 23, 2006, 08:49:01 am »
I don't have any problems with it, either.

Danny
url=http://www.tremulous.info][/url]