Author Topic: 1 BIG missing thing  (Read 31442 times)

Archangel

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Re: 1 BIG missing thing
« Reply #30 on: February 23, 2009, 10:15:38 am »
I agree on all points about the security of GUIDs, I just wanted to point out that the proposed player IDs are not different from the GUIDs that we already have.
Very true.

I wouldn't go the TLS route however, first it doesn't even work on UDP links
Then make it work.
and second you have to setup that whole PKI structure with Certification Authorites etc. to make it work.
Perhaps a simpler system, TLS-like?
That's much to complicated for a computer game in my opinion.
But, it would work.

Bissig

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Re: 1 BIG missing thing
« Reply #31 on: February 23, 2009, 09:14:29 pm »
You don't need CAs. The servers check the preinstalled cert to match the master servers cert.

I like the idea Archangel proposed. This would stop the aliasing problem (I don't mind regular players aliasing, but admins... it is just annoying). Aslong as it does not become a prerequisit like the Steam system it should be doable/acceptable.

Jek

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Re: 1 BIG missing thing
« Reply #32 on: February 23, 2009, 11:38:54 pm »
We could just do a system similar to EVERY MMORPG SOLD IN NORTH AMERICA.

A simple username/password tied to an account. Stats would be account based and thereby it would allow name changes. Authentication could be server-side to prevent modding your account.

Archangel

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Re: 1 BIG missing thing
« Reply #33 on: February 23, 2009, 11:45:49 pm »
Note how I emphasized *optional* ?

mooseberry

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Re: 1 BIG missing thing
« Reply #34 on: February 24, 2009, 05:59:43 am »
I just wanted to point out that the proposed player IDs are not different from the GUIDs that we already have.

Except that guids can be changed anytime, player IDs won't be able to be.
Bucket: [You hear the distant howl of a coyote losing at Counterstrike.]

मैं हिन्दी का समर्थन

~Mooseberry.

Archangel

  • Guest
Re: 1 BIG missing thing
« Reply #35 on: February 24, 2009, 06:02:41 am »
player id != ingame name. Would simply be an id that might show up in !listplayers/!namelog,

kevlarman

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Re: 1 BIG missing thing
« Reply #36 on: February 24, 2009, 06:41:10 am »
I just wanted to point out that the proposed player IDs are not different from the GUIDs that we already have.

Except that guids can be changed anytime, player IDs won't be able to be.
this is impossible.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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Archangel

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Re: 1 BIG missing thing
« Reply #37 on: February 24, 2009, 08:48:08 am »
Nothing is impossible.

CreatureofHell

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Re: 1 BIG missing thing
« Reply #38 on: February 24, 2009, 08:49:20 am »
Apart from impossible things  ;)
{NoS}StalKer
Quote
<Timbo> posting on the trem forums rarely results in anything good

Urcscumug

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Re: 1 BIG missing thing
« Reply #39 on: February 24, 2009, 11:06:32 am »
Seriously, there's nothing other than the IP address to uniquely identify a player. And even that poses problems in false positives, seeing how some ISP's rotate the IP allocation to their customers, or how more than one player may try to connect from behind the same IP with NAT. And "bad people" can get proxies.

You can also try to tie accounts to email addresses but it's not like there's a problem getting 100 of those at the drop of a hat.

So if the issue is identifying people perfectly, it's not possible, short of asking them to fax you a copy of their driver's license. The only thing you can do is associate incentives with keeping the same account for longer periods of time, so they'd be reluctant to ditch them. Goes the other way too: make it so that servers can be told to only accept accounts that have been registered for at least a few days, for example, so there'd be no "register account and 2 minutes later I'm server hopping and deconning".
New to Tremulous? Look up the Wraths Newbie Server in the in-game server list.

Archangel

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Re: 1 BIG missing thing
« Reply #40 on: February 24, 2009, 08:19:47 pm »
Yay, a waiting period to start playing a game!

Bissig

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Re: 1 BIG missing thing
« Reply #41 on: February 25, 2009, 12:59:06 am »
Proposal:

Anyone buying a shirt from MoF gets a secret pin printed on the shirt (don't worry: it will be printed on the INSIDE ;-P) and usable as a login credential that gives them instant L2 or whatever reward the server owners can think of. This should keep kids off the trem streets...

Urcscumug

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Re: 1 BIG missing thing
« Reply #42 on: February 25, 2009, 11:14:22 am »
@Archangel: That's the downside: you gain something at the expense of other things.
New to Tremulous? Look up the Wraths Newbie Server in the in-game server list.