I like it.
I also like the idea of a map with three areas radiating 120 degrees from one another, evenly separated. I think that could be done in a variety of ways: long open arcades across an exotic skymap; dungeon-like passageways with tunnels and staircases in a haunted temple; a huge circular three-way arena, with zones of semi-cover at regular intervals, etc.
I would also like to see three floors of a building (with the "middle" floor in terms of height in another wing).
The thing that really excites me is going back to some of the more-unused maps (especially some of the larger ones) to see if they would benefit from a new three-team layout, or if they would be more playable as HvU or AvU maps, instead of whatever "flaws" they allegedly had as AvH maps.
I look forward to hearing your ideas and seeing your maps, guys. Thanks for your comments, and for keeping this Mod [Concept] alive.
Cheers!
@Kaleo: Trilateral Omnidirectional Real-time Qualification Unit Exercise Simulator - TORQUES; Virtual Experiential Corps Tactical Operatives Readiness Simulator - VECTORS; Space Youth Militia Preparedness Tactical Operations Maneuvers Simulator - SYMPTOMS; New Intensive Legerity Exercises - NILE!