Author Topic: System requirements for a server  (Read 6064 times)

xtarutaru

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System requirements for a server
« on: March 26, 2009, 03:13:59 am »
Hey there,

I've used the search function, I've hunted around on Google but I still can't seem to find the answer for the question I'm asking.

What are the minimal system requirements for a server? And what are the optimal ones?

I know the basics like a high speed connection and a static IP are almost necessary, but what about RAM, disk space, and CPU?

kevlarman

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Re: System requirements for a server
« Reply #1 on: March 26, 2009, 03:20:31 am »
unless you want a huge playercount or a huge amount of build points, the main requirement is your connection.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
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|..d| #
|.@.-##
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xtarutaru

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Re: System requirements for a server
« Reply #2 on: March 26, 2009, 03:32:26 am »
unless you want a huge playercount or a huge amount of build points, the main requirement is your connection.
So lets say I'm estimating a max of 50 users on at one time. Roughly what do you think I would require then? Connection is no issue to me, I'm just making sure I have enough plain system resources.

Hendrich

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Re: System requirements for a server
« Reply #3 on: March 26, 2009, 05:17:09 am »
Okay, so the average Tremulous server allows for lets say 22 people, but your interested in hosting 50 people. For plain system resources, Ram will be the most important factor as lots of Ram gives your computer space to process whatever the fuck your players are doing.

A good processor is also a nice idea to have, as a huge server with many players doing their own thing requires the server to calculate the physics, values, etc. Also OS comes into play when hosting a server. Servers running on Linux tend to run faster compared to servers running on Vista because Linux's fast and stable architecture is easy on the PC.

As for disk Space, if you have even a 10 GB harddrive, you're good to go. Having huge harddrive space isn't necessary, but you should have enough for virtual memory for the PC to work with in case. (600MB for Quake 3 last time I checked)

Lastly its best to have a good, dedicated connection to the internet and no other programs should be on that will take away memory usage from the PC, especially programs that uses the internet.

So heres what I think:

System Requirements

Minimum:
Pentium 3; 733 Mhz PC
512 MB of RAM
High speed internet connection (Modem, Wireless or LAN. 11 Mbps)

Optimal:

Pentium 3/4 1.2 Ghz or better processor
512 MB of RAM, 1 GB or higher recommended
High speed, dedicated internet connection (Modem connection recommended.) 


So in the end, unless your like me (Who has a shitty PC that even runs Quake 3 like shit) you should be okay. But if your serious about hosting a server, I suggest buying a server hoster so they do the hosting for you without you worrying about system resources. I hope what I said wasn't utter bullshit and it helped, cheers.
 

Snake

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Re: System requirements for a server
« Reply #4 on: March 26, 2009, 05:20:14 am »
Why are you such a sarcastic guy Hendrich :<
.

Bissig

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Re: System requirements for a server
« Reply #5 on: March 26, 2009, 05:28:02 am »
House of Nuts uses about 1-2 percent CPU on a dual core opteron system per player. RAM usage for tremded is in at about 100-200 MB.

xtarutaru

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Re: System requirements for a server
« Reply #6 on: March 26, 2009, 03:28:27 pm »
Ok, thanks everyone for the help

kevlarman

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Re: System requirements for a server
« Reply #7 on: March 26, 2009, 04:55:31 pm »
Okay, so the average Tremulous server allows for lets say 22 people, but your interested in hosting 50 people. For plain system resources, Ram will be the most important factor as lots of Ram gives your computer space to process whatever the fuck your players are doing.

A good processor is also a nice idea to have, as a huge server with many players doing their own thing requires the server to calculate the physics, values, etc. Also OS comes into play when hosting a server. Servers running on Linux tend to run faster compared to servers running on Vista because Linux's fast and stable architecture is easy on the PC.

As for disk Space, if you have even a 10 GB harddrive, you're good to go. Having huge harddrive space isn't necessary, but you should have enough for virtual memory for the PC to work with in case. (600MB for Quake 3 last time I checked)

Lastly its best to have a good, dedicated connection to the internet and no other programs should be on that will take away memory usage from the PC, especially programs that uses the internet.

So heres what I think:

System Requirements

Minimum:
Pentium 3; 733 Mhz PC
512 MB of RAM
High speed internet connection (Modem, Wireless or LAN. 11 Mbps)

Optimal:

Pentium 3/4 1.2 Ghz or better processor
512 MB of RAM, 1 GB or higher recommended
High speed, dedicated internet connection (Modem connection recommended.) 


So in the end, unless your like me (Who has a shitty PC that even runs Quake 3 like shit) you should be okay. But if your serious about hosting a server, I suggest buying a server hoster so they do the hosting for you without you worrying about system resources. I hope what I said wasn't utter bullshit and it helped, cheers.
 
way to be *completely* wrong.
Quote from: Asvarox link=topic=8622.msg169333#msg169333
Ok let's plan it out. Asva, you are nub, go sit on rets, I will build, you two go feed like hell, you go pwn their asses, and everyone else camp in the hallway, roger?
the dretch bites.
-----
|..d| #
|.@.-##
-----

Thorn

  • Guest
Re: System requirements for a server
« Reply #8 on: March 26, 2009, 06:58:35 pm »
kevlarman +1

mooseberry

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Re: System requirements for a server
« Reply #9 on: March 27, 2009, 05:26:58 am »
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