amanieu included a hack based on my code(i think) to make it run 1.1's game again
Btw, shouldn't 1.2 include some kind of API version check ? E.g. the {game,cgame,ui}.qvm registers a cvar called {g,cg,ui}_apiVersion during the init call and the client resp. server binary bails out with a meaningful error message if it doesn't match the expected API version ? A qvm not registering this cvar would be automatically considered 1.1 compatible.