Author Topic: Glide support  (Read 2638 times)

Hendrich

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Glide support
« on: May 11, 2009, 10:03:02 pm »
Hello everyone, recently I purchased a Voodoo 2 and after a few hammer whacks and swearing I managed to get it working on my machine, even though other then ATCS the performance didn't improve. I was wondering how I could get Tremulous to run on Glide, thinking that maybe it could go a little bit faster (Assuming Tremulous supports Glide).

I didn't really know what to do, I tried putting the glide2x.dll in the /Tremulous but Tremulous didn't recognized it, and thats where I was out of ideas. I had problems trying to Google anything, so I'm out of luck. Any information would be appreciated, cheers.

kevlarman

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Re: Glide support
« Reply #1 on: May 11, 2009, 10:59:05 pm »
quake3 doesn't support glide afaik.
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David

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Re: Glide support
« Reply #2 on: May 11, 2009, 11:10:58 pm »
It talks about it when it starts up, so I'd assume it does?
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Archangel

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Re: Glide support
« Reply #3 on: May 11, 2009, 11:50:22 pm »
there's probably legacy code leftover.

Hendrich

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Re: Glide support
« Reply #4 on: May 14, 2009, 03:52:20 am »
It talks about it when it starts up, so I'd assume it does?

Thats what I'd thought, but guess not. Oh well, back to the crappy GL Drivers, thx guys. Cheers.