In my quest to improve the radiant installation I created a single pk3 that contains all the necessary radiant support files for tremulous.
It includes a slightly cleaned up version of common.shader, includes a common/ladder shader by default and replaces all the textures
in common-spog.pk3.
2009-07-26- renamed skip.tga to hintskip.tga
2009-07-25- added common/skip image
- correct syntax errors in common.shader
Get the updated version if you downloaded tis file before.
How to install:
Remove the following files:
- common-spog.pk3
- common-strands.pk3
- common-mgturret.pk3
- scripts/common.shader
(If you use custom shaders, you'll still need a shaderlist.txt)
Download
data-radiant-1.1.0.pk3 (md5 cd75f72a60740d7d506013ba108a32e7)
and put it in your tremulous base/ directory. This is the directory where you can find data-1.1.0.pk3.
Start radiant and check the common shaders (caulk, clip, ....).
If the nodraw shader has white text, you're seeing the new images
Note: it seems some mappers included the common textures in their own .pk3 files.
If you're having problems, move all your custom pk3 to a temporary location.
Note to devs and packagers:
Adding data-radiant-1.1.0.pk3 and scripts/shaderlist.txt (has to exist outside a pk3 archive)
to the game data would provide out of the box mapping support.