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Loadscreen name

Started by DraZiLoX, October 01, 2009, 05:35:07 PM

DraZiLoX

So how to put this "long name" to map.

And image:

Ingar

scripts/themap.arena


{
  map       "themap"
  longname  "The Map - by Some Mapper"
  type      "tremulous"
}


The loading screen goes here:

levelshots/themap.jpg

All this wisdom can be reviewed here and here.



DraZiLoX

Still doesnt work =S

scripts\tunnelxb4.arena :

{
  map       "tunnelxb4"
  longname  "TunnelX b4"
  type      "tremulous"
}


And map name is correctly tunnelxb4

here some image:





your face

#3
on any worldspawn:

Key: message
Value: anything you want

edit:  the trem color code works as well to color the text
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

DraZiLoX

Umm...sorry im dumb but:

What?

Undeference

Quote from: your face on October 01, 2009, 11:43:40 PM
on any worldspawn:

Key: message
Value: anything you want
Translation: the message displayed when a map is loading is the "message" key of your "worldspawn".

The "longname" in your arena file is used in the map vote menu.
Need help? Ask intelligently. Please share solutions you find.

Quote from: tuple on February 15, 2008, 11:54:10 PMThats what we need, helpful players, not more powerful admins.

DraZiLoX

Well, im a noob, seriously, but howto put that worldspawn thing D=

Ingar

#7
Quote from: your face on October 01, 2009, 11:43:40 PM
on any worldspawn:

Key: message
Value: anything you want

rrrriiiiiight.... I had already forgotten about that one :D

Quote from: DraZiLoX on October 02, 2009, 05:01:57 PM
Well, im a noob, seriously, but howto put that worldspawn thing D=

"worldspawn" is the collection of all your 'normal' brushes,
anything that's not a special entity, like doors or elevators.

Select a normal brush and press the N key. You can add options there.

CreatureofHell

Quote from: Ingar on October 02, 2009, 05:16:00 PM
Quote from: your face on October 01, 2009, 11:43:40 PM
on any worldspawn:

Key: message
Value: anything you want

rrrriiiiiight.... I had already forgotten about that one :D

Quote from: DraZiLoX on October 02, 2009, 05:01:57 PM
Well, im a noob, seriously, but howto put that worldspawn thing D=

"worldspan" is the collection of all your 'normal' brushes,
anything that's not a special entity, like doors or elevators.

Select a normal brush and press the N key. You can add options there.


worldspawn Ingar, worldspawn
{NoS}StalKer
Quote<Timbo> posting on the trem forums rarely results in anything good

Ingar

Quote from: CreatureofHell on October 02, 2009, 05:55:27 PM
worldspawn Ingar, worldspawn

The preview button, almost as useful as the modify button ;)

DraZiLoX

Im nub, or that doesnt work.

Oh, and i use GTK Raidant (newest).

your face

1) select a brush that is not an entity
2) press n
3) type in Key: message
4) type in Value: ^6lol^7ol^3ol
Quote from: dolby on February 19, 2003, 06:44:44 PM
spam spam spam, waste waste waste!

DraZiLoX

I select wall > I press N > I write "message" to "Key" box > I write "TunnelX" to "Value" box.

And nothing  :'(

Knowitall66

Did you hit [Enter] after that? So that it is actually included under; "classname wordlspawn"

DraZiLoX

Hmm..enter could be good xD

DraZiLoX

Yeshh!

Thanks a lot dudes =)