Author Topic: 1.2 places dev servers at the top by default.  (Read 49015 times)

danmal

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Re: 1.2 places dev servers at the top by default.
« Reply #60 on: October 27, 2009, 06:21:02 am »
They have been releasing those bug fixes, right here: http://svn.icculus.org/tremulous/trunk/


And I'm sure there will be servers elsewhere if they can be found.  Server's aren't cheap.
And X crappy.

That's not an official release though. The devs haven't made any guarantee that the svn code doesn't have any number of bugs. In fact most projects caution a user against downloading from SVN because it's usually not as stable as a normal release. Aren't you also required to backport the svn code for a it to work with Tremulous 1.1 clients/servers?


It would seem the most vocal opponents to this are those who would stand to lose the most from this implementation (i.e. if your server is near the top in the default client).

It would seem the most vocal proponents to this are those who would stand to gain the most from this implementation (i.e. if you consider it likely that you'll get admin on an official server).

See how easy it is to make big sweeping statements that aren't actually true? I personally don't think that people who are in favour of adding official servers are doing it for their own benefit. Don't you think that same courtesy could be extended to those who oppose the creation of offical servers?

Undeference

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Re: 1.2 places dev servers at the top by default.
« Reply #61 on: October 27, 2009, 08:40:46 am »
(i.e. if you consider it likely that you'll get admin on an official server).
I've never understood why people think being an admin is a good/fun thing. It means you have extra responsibility and are more accountable for your actions than a regular player. You don't get any extra rights; you get extra duties. And if you do your job well, you get rewarded by having players your job affects hate you. How does one benefit in any way by being an admin?
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danmal

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Re: 1.2 places dev servers at the top by default.
« Reply #62 on: October 27, 2009, 10:21:30 am »
I've always thought the same thing actually. However for some people they just absolutely love being an admin. Usually those sorts of people make poor admins though...

Plague Bringer

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Re: 1.2 places dev servers at the top by default.
« Reply #63 on: October 27, 2009, 12:35:37 pm »
I've never understood why people think being an admin is a good/fun thing. It means you have extra responsibility and are more accountable for your actions than a regular player. You don't get any extra rights; you get extra duties. And if you do your job well, you get rewarded by having players your job affects hate you. How does one benefit in any way by being an admin?
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ape

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Re: 1.2 places dev servers at the top by default.
« Reply #64 on: October 27, 2009, 08:43:18 pm »
It would seem the most vocal opponents to this are those who would stand to lose the most from this implementation (i.e. if your server is near the top in the default client).

It would seem the most vocal proponents to this are those who would stand to gain the most from this implementation (i.e. if you consider it likely that you'll get admin on an official server).

See how easy it is to make big sweeping statements that aren't actually true? I personally don't think that people who are in favour of adding official servers are doing it for their own benefit. Don't you think that same courtesy could be extended to those who oppose the creation of offical servers?
It was not my original intention to create a sweeping, overly broad generalization; I merely wanted to reiterate the original argument stems from a certain individual.

However, I suppose I don't really see the danger in letting there be official development servers stickied at the top of the server list, much like there are stickies on a forum. I feel that the development team has done no action which warrants suspicion of them, furthermore, I would argue that all their actions thus far should have earned them a significant amount of trust by the community.

At the end of the day, I don't really see any harm being done. I am sure the vast majority of players will continue to play on the servers they are comfortable with, while newer players will be exposed to a friendly environment which can foster interest in the game, as opposed to them going to a server like X/A/[insert mod here].

Plague Bringer

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Re: 1.2 places dev servers at the top by default.
« Reply #65 on: October 27, 2009, 09:25:13 pm »
It was not my original intention to create a sweeping, overly broad generalization; I merely wanted to reiterate the original argument stems from a certain individual.

However, I suppose I don't really see the danger in letting there be official development servers stickied at the top of the server list, much like there are stickies on a forum. I feel that the development team has done no action which warrants suspicion of them, furthermore, I would argue that all their actions thus far should have earned them a significant amount of trust by the community.

At the end of the day, I don't really see any harm being done. I am sure the vast majority of players will continue to play on the servers they are comfortable with, while newer players will be exposed to a friendly environment which can foster interest in the game, as opposed to them going to a server like X/A/[insert mod here].

We've never seen the devs admin a server. Why the hell should we trust them to? They've actually shown a lack of dedication to the community through their inactivity over the years. I don't want shitty servers stickied at the top of my list.
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Re: 1.2 places dev servers at the top by default.
« Reply #66 on: October 27, 2009, 09:38:25 pm »
who said the devs would be the only ones admining it? Its sounding a bit to me like its gonna be anyone who earns a position there would be eligible for admins....
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Re: 1.2 places dev servers at the top by default.
« Reply #67 on: October 27, 2009, 09:38:39 pm »
We've never seen the devs admin a server. Why the hell should we trust them to? They've actually shown a lack of dedication to the community through their inactivity over the years. I don't want shitty servers stickied at the top of my list.

Then quit whining, don't play the game, and HAND.
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KamikOzzy

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Re: 1.2 places dev servers at the top by default.
« Reply #68 on: October 27, 2009, 09:39:11 pm »
(i.e. if you consider it likely that you'll get admin on an official server).
I've never understood why people think being an admin is a good/fun thing. It means you have extra responsibility and are more accountable for your actions than a regular player. You don't get any extra rights; you get extra duties. And if you do your job well, you get rewarded by having players your job affects hate you. How does one benefit in any way by being an admin?

Most people that ask me for admin want it so that they don't get deconned when there aren't other admins on. When you are an admin, any time you are on you can expect a well-adminned game, in other words. :)
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F50

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Re: 1.2 places dev servers at the top by default.
« Reply #69 on: October 27, 2009, 10:20:01 pm »
And if you do your job well, you get rewarded by having players your job affects hate you. How does one benefit in any way by being an admin?

1. When someone decons, I'd like the damage he does to be reverted. At very least for him not to come back for a few hours. /callvote kick may not be a very long duration of time (potentially for good reasons). If he decides to come back, he'll have at least 30 seconds before anyone can do something without an admin around. If you are an admin, there is always an admin around when you play. Similarly, if you get a newbie builder who keeps moving to the ATCS bunker, you'd have to /callvote kick him if you weren't an admin (as a move can happen in the 30 seconds of the game before a callvote will take effect). An admin can just !denybuild the poor guy for a few games until he takes a hint.

2. NamedPlayer called a vote to kick UnnamedPlayer for "noob" ... !cancelvote.

3. And if you do your job well, some people (that you probably don't worry about) will get angry at you. If you do similar things via /callvote, you'll get the same response.

Quote from: Plague Bringer
We've never seen the devs admin a server. Why the hell should we trust them to? They've actually shown a lack of dedication to the community through their inactivity over the years. I don't want shitty servers stickied at the top of my list.
Er, I'd say the dev server is pretty well admined, though I guess its very nature attracts less greifers.

Then there's servers that are managed by people who happen to be devs, like PureTremulous, which also has a distinct lack of greifers.

Furthermore, are you're saying that inactivity (I haven't been here when the devs have not been active, so I don't know anything about said inactivity) is evidence of a poor admin? Do you think that the devs (who admin these forums) would make poor admins/server owners?

Is three stickied slots really that much of an inconvenience to you?
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Demolution

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Re: 1.2 places dev servers at the top by default.
« Reply #70 on: October 27, 2009, 11:24:10 pm »
Is three stickied slots really that much of an inconvenience to you?

The community is just cycling through every little problem until we enter beta it seems.

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danmal

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Re: 1.2 places dev servers at the top by default.
« Reply #71 on: October 27, 2009, 11:31:24 pm »
However, I suppose I don't really see the danger in letting there be official development servers stickied at the top of the server list, much like there are stickies on a forum. I feel that the development team has done no action which warrants suspicion of them, furthermore, I would argue that all their actions thus far should have earned them a significant amount of trust by the community.

We're not talking about official development servers. Personally I have no problems with dev servers being at the top of the list during the beta release but I see no reason for there to be official servers at the top of the list during an actual release.

At the end of the day, I don't really see any harm being done. I am sure the vast majority of players will continue to play on the servers they are comfortable with, while newer players will be exposed to a friendly environment which can foster interest in the game, as opposed to them going to a server like X/A/[insert mod here].

What exactly is the problem with a modded server? I personally don't enjoy X but judging by how many people play there I don't seem to be in the majority. What makes X so much worse for a newbie then regular Tremulous? Not only that but hopefully the next version of Tremulous will have a column listing which mod each server is running. This will help to clear up any confusion a newbie might have as to whether they're playing a modded server or not.

Is three stickied slots really that much of an inconvenience to you?

It is when the servers are designed to fix problems that they're wholly incapable of fixing. Yes, they seem like a nice easy solution to fix a bunch of problems but the servers won't fix any of those problems.

Plague Bringer

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Re: 1.2 places dev servers at the top by default.
« Reply #72 on: October 27, 2009, 11:57:11 pm »
Er, I'd say the dev server is pretty well admined, though I guess its very nature attracts less greifers.

Then there's servers that are managed by people who happen to be devs, like PureTremulous, which also has a distinct lack of greifers.

Furthermore, are you're saying that inactivity (I haven't been here when the devs have not been active, so I don't know anything about said inactivity) is evidence of a poor admin? Do you think that the devs (who admin these forums) would make poor admins/server owners?

Is three stickied slots really that much of an inconvenience to you?

You see, it's not the fact that they're there. I can avoid looking them or clicking them as easily as I can KorX, or uBP, but it's a grasp at power and a show of totalitarian control of the game and it's functions. Now, as said, I'm all for stickied servers, if they are properly administrated on a round-the-clock basis. ANY server that meets certain criteria should be eligible for a sticky slot. Not just the "official servers", which, in many ways, will differ in negligible ways from other servers.

And I'm saying that the dev's inactivity demonstrates a lack of commitment to their community. This tells me that they are incapable as a whole to properly watch over and safeguard a server. Of course, they've not been put into practice like this, and I'm simply theorizing. When 1.2 goes beta and then full release, we'll see how the official server fares. But, I'll tell you, if it is poorly administrated, the server should not be hugging the top of the list. It could result in a massive loss of potential playerbase. If newbies come in, and get griefed on the official server, they will hate the game.

Hosting an official, and stickied, server for any game requires a lot of responsibility which I simply haven't seen the devs demonstrate over the years I've been part of this community. They will need to help and encourage new players, constantly monitor for aimboters, wallhackers, glitchers, and the like. It'll force them into releasing bug fixes, as they'll be directly connected to the core game and therefore be well aware of such things. Re-release "official" maps that are buggy (because nothing official should be buggy for too long). It requires, as I said many a time, a true commitment to the community.
« Last Edit: October 28, 2009, 02:38:24 am by Plague Bringer »
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khalsa

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Re: 1.2 places dev servers at the top by default.
« Reply #73 on: October 28, 2009, 12:41:09 am »
...And I'm saying that the dev's inactivity demonstrates...
Hi, can you tell me the dates when all the developers were inactive?


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KamikOzzy

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Re: 1.2 places dev servers at the top by default.
« Reply #74 on: October 28, 2009, 01:36:09 am »
...And I'm saying that the dev's inactivity demonstrates...
Hi, can you tell me the dates when all the developers were inactive?




Are you asking when they were inactive as devs or inactive as players?
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danmal

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Re: 1.2 places dev servers at the top by default.
« Reply #75 on: October 28, 2009, 01:44:46 am »
Perhaps since 1.1 has been released? Official servers are going to require a lot of effort which I have to admit I don't think you've quite realised. As Plague Bringer has mentioned a lot of official updates/bug fix releases will be required which isn't something that you (as a collective goup) have really done before.

I'm sorry but perhaps it would be more appropriate to try releasing 1.2 and see if it is at all feasible to make regular bug fixes/updates to the game. If it is then no doubt you could add this functionality in into one of your updates? If regular updates turns out to be too difficult to make then there's nothing lost.

Bissig

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Re: 1.2 places dev servers at the top by default.
« Reply #76 on: October 28, 2009, 03:50:57 am »
The amount of stupidity and ignorance in this thread is overwhelming.

1. If you haven't seen devs admin, you never played on the dev servers
2. Quit your whining about your BOXBOXBOXBOXBOXBOXBOXBOXBOXBOXBOXstupidname servers "probable" loss of player base

I on the other hand think, that with a new release and maybe another favourable article at moddb the player base will vastly increase and as such there will be enough players to fill EVERY, well run server. No matter how stupid or anti-everything you might be.

Silver

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Re: 1.2 places dev servers at the top by default.
« Reply #77 on: October 28, 2009, 03:54:03 am »
I like most people, see this as just an opportunity to put Pure Tremulous at the top of the server list so that you can tell new players what the proper gaming etiquette is and how the game is designed to be played.  Do you notice how, PT which has hand picked admins through a rigorous process where all the admins started as or were mostly picked by MG members, is now a completely dead server?  The thing was, no matter how you look at it, pure tremulous was too full of people telling you how you need to play and how you need to act when you play and now it has completely died. On the otherhand, the most popular "real 1.1" server AA in the US that Ozzy hosts is full of douchebag admins, abuse, swearing, and people just goofing off.  Yet it has the most activity, the most intense games, and by far the biggest collection of skill regulating it.  Do you know why?  It's because people are allowed to play the game how they want, you don't get banned for trying out what is obviously a shitty base when your obviously should know how to build, or for shotgunning that faggot in the face that has been blasting you in the back all day.  Sure it's not "polite" to kill him because he obviously is just new to aiming, but it sure does give him something to think about, and in 9 times out of 10 they'll apologize and say please don't kill me I'm sorry(in broken confusing english) and in that 10% where they react badly by deconning or going on an attempted killing spree, it just shows what kind of player they truly are anyway.  There are reasons MG will never run a very popular server outside of their prime.  1, they're inactive.  So inactive in playing its actually sad.  Even in PT's high point, it was lucky to see even a handful of MG's(which basically ran the server) at any given point in time.  Pop by AA now and then and see how many AoD members are on?  Next, they pick admins that they respect, but also in turn almost never play.  Then, they try and salvage that by picking active admins, such as shagarath, who god bless, has the fucking IQ of a rat.  They consider niceness and calmness more important than intelligence when it comes to adminning.  Where as Ozzy may pick douchebags, but guess what those douchebags know how to use the fucking !buildconfig and !revert commands properly.  I during my playing saw 3 PT admins completely fail the process there, because the ones who know how to use them don't bother to play the game.  Next PT and MG are built around a barrier of arrogance, now matter how you look at it.  You can go read everyone of your posts on these forums, or check out your conversations in IRC.  You guys just are elitists in a lot of senses.  Now, obviously, you've done a lot of developing for this game, you've moderated the forums, and you were built from and were very involved in the community at one point but, you can't deny that because of this, you almost shelter yourselves from the rest of the community as some kind of higher life form.  Whether or not its intentional, or whether or not you want to admit it.  MG is kind of one of those special groups that sits above the rest.  The reason you guys get along so well, is obviously because you agree on most things, otherwise you wouldn't be so tightly knit.  Because of that though, you elect yourselves into the dev team, the adminning on the forums, and the officialy future of Tremulous.  Which is just wrong, too much power has been placed into one opinion.  Even if you ask for opinion on 1.2, in the end no matter how much bitching and screaming we make about hovels or this or that, you do what you feel will balance the game, based on your server that only plays public games with mostly the same people over and over.

Moving on since this is coming off as an assualt at MG which it is not meant to be.  Nextly, PT died because it told people how you were meant to play on the server.  How you had to play.  All servers have rules, no deconning, etc, some even have no cussing allowed, but those are just basic guidelines to help keep the game fun.  Outside of that we don't care how you like to play, if you'd like to have a friendly PK match with your teammates now and then, or if you'd like to try a way out there move once or twice, etc etc.  PT had such a communistic playing feel of how MG wanted you to play, no real players ended up there.  Just MG suckups(including myself at one point, *raises guilty hypocrit flag and says "oops"* and a few stragglers.

 

Bleh

tl;dr

Official pinned servers end up like PT and scare off new players who are here to actually... play... a game... like tremulous is... a game...
Inacitve MG or MG hand picked Admins
Ignorant hand picked admins are picked solely on attitude and not on balls to mute those who need to be muted or ability to actually even understand the admin commnads and how they work.
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« Last Edit: October 28, 2009, 03:55:38 am by Silver »
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KamikOzzy

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Re: 1.2 places dev servers at the top by default.
« Reply #78 on: October 28, 2009, 05:40:14 am »
The amount of stupidity and ignorance in this thread is overwhelming.

1. If you haven't seen devs admin, you never played on the dev servers
2. Quit your whining about your BOXBOXBOXBOXBOXBOXBOXBOXBOXBOXBOXstupidname servers "probable" loss of player base

I on the other hand think, that with a new release and maybe another favourable article at moddb the player base will vastly increase and as such there will be enough players to fill EVERY, well run server. No matter how stupid or anti-everything you might be.

1. I'm not talking about just on saturday when the dev games are scheduled. I jokingly called a vote to kick an MG member last time I was on thinking it would just show *Ozzy tried to call a vote on immune admin Exclamation*, and it passed, and there wasn't shit for admin until I had to beg lakitu7 to come on to unban exclamation.

2. Quit being a asshole for no reason. Nobody else has a server to whine about, so I'm taking this as a personal attack. I've put a lot of time and effort into keeping my server habitable, and I think it's shit to have someone suggest that their server is going to be better (featured) when those someones play less trem than any of the 7 admins I just set to level zero for not playing enough.

I disagree that my admins are douchebags, though I admit there are a couple I have to watch closely, but as silver said there are more important qualities for admins to have. Go ahead and decon AA, and see if we don't catch you, revert, and ban you. Now try your luck on the dev server.

There are servers with just as many boxes in their names as mine has, with the same settings and maybe even a better ping. Players like to play on administrated servers, and not just on Saturdays.
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temple

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Re: 1.2 places dev servers at the top by default.
« Reply #79 on: October 28, 2009, 06:07:36 am »
Servers disappeared because of cannibalization.  The player base shrunk and the remaining players relocated.  Admins don't cause a server to collapse, lack of players does.  I've seen every dirty trick in the book played by admins and people will still play there as long there are active games or no other server to go to.  

Tremulous was around long before revert and pause.  People dealt with griefers without needing admins.  In all, the only people left playing are a few diehards, people with shitty computers that can't run modern games (me), and total noobs.  The problem is Tremulous doesn't hold people's attention if they can play other games.  Its a cool game but somethings turn people off.  Admin drama is just drama.

tuple

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Re: 1.2 places dev servers at the top by default.
« Reply #80 on: October 28, 2009, 06:14:06 am »
Wow, you guys just love drama.

Remember AKKA?

Remember TJW?

Remember BeerGarden?

Remember Aliens Wrath?

Remember SST?

Seriously, servers come and go.  Its the nature of the beast.

PT died a while after it went off of the front page.  Noone was willing to shrink or drop the name like others have, so it vanished into the past.

How you guys can survive on this overdose of drama is beyond me. 

KamikOzzy

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Re: 1.2 places dev servers at the top by default.
« Reply #81 on: October 28, 2009, 06:27:59 am »
It's one thing when someone like Bissig calls it drama, playing little role in the argument.

It's pretty shitty when someone involved calls it drama as a means of defending their position.

There wouldn't be any drama if MG wasn't having its servers stickied.
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tuple

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Re: 1.2 places dev servers at the top by default.
« Reply #82 on: October 28, 2009, 07:05:09 am »
Ah yes, it was of course me who decided what the devs should do.  My membership in the Illuminat^H^H^H^H^H}MG{ is little more than further proof of my role in their, er, I mean our nefarious plan.  But this is only step one.  With the release of 1.2 we shall amass a tremulous army big enough to INVADE SUPER MARIO WORLD!  And then whats to stop us from taking over the GALAXY!!

How a loosely affiliated group of geeks, many of whom have individually contributed a great deal to trem and still do, came to be associated with your boogie man is beyond me.

And the next time I'm involved in something, will someone please be kind enough to inform me?  Here I thought I was posting on a forum about the merits and drawbacks of official servers, turns out it was about domination of the tremulous world.  Who knew?!

KamikOzzy

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Re: 1.2 places dev servers at the top by default.
« Reply #83 on: October 28, 2009, 07:26:43 am »
I didn't say you were behind it, I said you were involved in this argument. You've been in the "drama" just as we all have, so for you to dismiss it in such a way because you don't like resistance is a cop-out.

If the devs didn't want domination of the server list, they wouldn't sticky their servers. I don't see how it isn't about Tremulous server list domination. However, the rest of the shit you posted is of course insultingly exaggerating my opinion that the server list (and super mario world for that matter) shouldn't be dictated in this way, which is exactly what this topic is about.

P.S. If you post a reply that deserves an answer I will PM you. I've wanted to stop this shit for a long time now. I hereby am taking a week off of posting in the general/feedback/dev sections.
« Last Edit: October 28, 2009, 07:42:07 am by KamikOzzy »
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Silver

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Re: 1.2 places dev servers at the top by default.
« Reply #84 on: October 28, 2009, 07:40:29 am »
As long as you share the mushrooms tuple I'll be ok with it.
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F50

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Re: 1.2 places dev servers at the top by default.
« Reply #85 on: October 28, 2009, 09:11:40 am »
Hmmm. There are a lot of posts here that seem to argue mainly (or merely, or simply comming accross as arguing that) the devs are evil and whatever is done that promotes 'dev' stamped things is also evil.

The more valid (though similar) argument seems to be that this kind of server list control is unnatural/arbitrary/a violation of the ideal that things should be based on certain (diretctly applicable) kinds of merit alone.


I come from the viewpoint that certain mods (such as p-g-qvm) are bad. Ok, so I dislike it, what's the big deal? I am worried that this gameplay, which I despize, might be (and is being) confused with vanillia tremulous, which I enjoy. After all, I too played a few games on X before I realized that this was different from vanillia trem. "You should fight with a blaster? Last time I tried it wasn't very good..." I'm pretty sure that the reason the bgranger has a bad name is because of people going to X without understanding how other servers were different.

Because of this I want, and I support, a standard that will say: "This is Vanillia tremulous". I don't want to denybuild people because they cannot tell the difference between (mostly) vanillia tremulous and a gameplay-changing mod that makes grangers able to fight. This is not mean I am against mods. I'd like a mod to change certian things (jetpack comes to mind), but I'd like to know if something is being changed, what is being changed (be it balance, ESD, or even share), and if possible, how I identify the changes so that I can look it up.

The stickies help the situation by providing an obvious frame of reference by which someone can see what is being modded.
"Any sufficiently advanced stupidity is indistinguishable from malice." -- Grey's Law


gimhael

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Re: 1.2 places dev servers at the top by default.
« Reply #86 on: October 28, 2009, 11:23:47 am »
I think that this feature is of course neither "good" nor "evil" like any technical tool, the question is how you use it.

What technically happens is that the master server sends out a new flag for "featured" servers (as decided by those who run the master server) and the tremulous default clients happens to sort servers based on this flag.

Other clients may ignore the flag or you could even distribute a special "Ozzy" client that puts the featured server at the bottom of the list. The master server simply cannot force a special ordering on the clients.

So how to use this ? Who will be guided to the featured servers ? Mostly new players who tend to get kicked from the "pro" servers anyway. After a while they will have more skill and look for a greater challenge and try out other servers (and by that time they know how to find their favourite servers).

So put a few well administered and newbie friendly servers on top and everybody wins.

danmal

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Re: 1.2 places dev servers at the top by default.
« Reply #87 on: October 28, 2009, 12:08:03 pm »
Wow, you guys just love drama.

Remember AKKA?

Remember TJW?

Remember BeerGarden?

Remember Aliens Wrath?

Remember SST?

I can honestly say I've never heard of most of those servers.

The stickies help the situation by providing an obvious frame of reference by which someone can see what is being modded.

Having the devs make regular bug fix releases would probably help more in all honestly. Plus those servers can only help a certain minority of Tremulous players (those who live close to the server).

My only problem with these proposed servers are the following:
1. They can only serve a certain percentage of the Tremulous community
2. There doesn't seem to be any plan on how the servers will be run
3. Lack of updates in Trem 1.1 seem to indicate that either official servers will soon be running non-official QVMs or be vulnerable to griefers
4. The servers will not adequately address the problems that they are meant to solve

I'm sick and tired so sorry if I miss something or don't make any sense.

F50

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Re: 1.2 places dev servers at the top by default.
« Reply #88 on: October 28, 2009, 04:42:50 pm »
The stickies help the situation by providing an obvious frame of reference by which someone can see what is being modded.
Having the devs make regular bug fix releases would probably help more in all honestly.
What does that have to do with gameplay-changing mods? It might have made certain non-gamplay changing mods (like lakitu's qvm) obsolete, but I fail to see how that is relevant to the quoted text.

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Plus those servers can only help a certain minority of Tremulous players (those who live close to the server).

My only problem with these proposed servers are the following:
1. They can only serve a certain percentage of the Tremulous community
I have no problem playing on the Euro server from North America, so I assume things aren't going to be unplaybly horrible from Austrailia and Asia. Also, as I understand it most of the players are from either Europe or North America.

Even if it worse than I think it is then perhaps it doesn't serve its purpose for that area. In this case I would like to see the master server sort offical and featured servers by ping only if their ping is greater than a certain amount (200? 250?).

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2. There doesn't seem to be any plan on how the servers will be run
I guess that's fair enough.
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3. Lack of updates in Trem 1.1 seem to indicate that either official servers will soon be running non-official QVMs or be vulnerable to griefers
If it got to that point, you'd either see a realease or clients that change the master server's ordering. This is a trust of the dev's thing, though. I don't think this will happen again, and at very least it won't happen in the near future.

Even if it does (which I doubt), you release a separate client that everyone uses (like TJW's was used beccause of guids) that unstickifies the offical servers, new non-gamplay changing qvms become commonplace, and the offical servers stay at the bottom of the list.
"Any sufficiently advanced stupidity is indistinguishable from malice." -- Grey's Law


Lakitu7

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Re: 1.2 places dev servers at the top by default.
« Reply #89 on: October 28, 2009, 05:47:34 pm »
Considering I made the most popular unofficial non-gameplay-altering game.qvm for anti-griefers and such and I now make such things for official stuff, I don't think you terribly have to worry about such things being on official stuff as necessary. :)