Author Topic: [MODS] Rescue human  (Read 3444 times)

Lachu

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[MODS] Rescue human
« on: November 21, 2009, 02:45:47 pm »
Tremulous needs new modes!

One good idea is connection between key hunter and capture the flag. Rescue civilians will be similar to standard mode, but also AI controls civilians eatable for aliens. Civilians can only flee and follow by good/guardians race(humans). In future we can add possibility to use civilians in some way, example each living civilian can give cash to whole team. This mode will also force aliens to find a way, to get in some places. Some door will be locked and must been destroyed by aliens, so killing humans and destroying doors can open new tactical possibilities. Humans will also have additional reactor.

How humans can protect humans? By conduct him/his to secure position, for example closed room. Aliens can destroy door, so guardians must protect it.

So:
- Human team must protect civilians and destroy aliens(kill each alien and destroy it base).
- Aliens must destroy human race.
- Each living civilian will give point to humans.
- Some rooms are not access able by dretches.

I waiting for yours opinion

CreatureofHell

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Re: [MODS] Rescue human
« Reply #1 on: November 21, 2009, 03:13:40 pm »
Some of those things can be done with AMP if I'm not mistaken
{NoS}StalKer
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Demolution

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Re: [MODS] Rescue human
« Reply #2 on: November 21, 2009, 05:24:23 pm »
I don't think most people have the time nor the ability to do these, not to mention that those who do are working on their own projects. The Unvanquished comes to mind.

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Haraldx

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Re: [MODS] Rescue human
« Reply #3 on: January 31, 2010, 08:47:43 pm »
Nice idea, actually. Civilians could open doors that normal humans cant or aliens cant destroy.
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES