Author Topic: I have a few ideas for aliens and human weapons  (Read 6540 times)

Plasma

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I have a few ideas for aliens and human weapons
« on: December 06, 2009, 12:16:21 am »
 My first idea is some sort of Wasp like creature with marauder health that could fly like a jetpack and shoot longrange barbs that would do around basilisk or maruder swipe damage to counteract jetpack campers with massdrivers and for it to posion with that barb. it would have a trimary fire to turn on or turn flight and a secondary bite attack that did granger swipe damage.

another idea is some like super basilisk that is like a scorpion it would be slightly faster than a basilisk and tyrant size it would trap like a basilisk and have a primary claw attack and a secondary sting attack that would have slow "repeat" time it would have 300 health or 400 health and be powerful (maybe a reason to bring in stage 4)

For humans i would have an idea for some sort of tesla "weapon" to counteract the scorpion and maybe even some sort of phaseweapon that works like massdriver

doran1994

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Re: I have a few ideas for aliens and human weapons
« Reply #1 on: December 06, 2009, 01:50:15 am »
Ohh, those are some good ideas :D I <3 Scorpions ^-^

your face

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Re: I have a few ideas for aliens and human weapons
« Reply #2 on: December 06, 2009, 01:57:15 am »
scorpion sting would paralyze ok
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mooseberry

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Re: I have a few ideas for aliens and human weapons
« Reply #3 on: December 06, 2009, 08:15:09 am »
My first idea is some sort of Wasp like creature with marauder health that could fly like a jetpack and shoot longrange barbs that would do around basilisk or maruder swipe damage to counteract jetpack campers with massdrivers and for it to posion with that barb. it would have a trimary fire to turn on or turn flight and a secondary bite attack that did granger swipe damage.

Jetpack really isn't such a problem that you need a flying barb spaming alien to fix it. It's been said 1000 times and I'll say it again, if they are jetcamping, just ignore them.
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Plasma

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Re: I have a few ideas for aliens and human weapons
« Reply #4 on: December 06, 2009, 01:22:53 pm »
i still think that a wasp alien would be cool and sorry for my abrupt stop for humans but i had to go

teslas would be like 360 degree flamthrowers they would be expesive low ammo and massive damage although you would risk hurting teamates

phase suit... it would be as strong lightarmour and would cover whole body it could be activated with wallwalk but you would only walk forward with it and wouldn't allow ou to use a ckit or an ackit because that would bring in way too many problems but it would be able to be used for 5 second intervals and would have 3 uses before you recharged it. it would probably be about 1800 credits =( neat idea but a lot of people wont like it

the phase weapon would just be like a mass driver but shot would go through anything it shoots until it reaches boundries of the map, a bit more than massdriver damage, and is an energy weapon have no clips but 15 ammunition probably?    :advmarauder: <- by the way is there a way i can get these symbols on my word documents and stuff?


oooo and btw stinger that paralyzes would be pretty cool i think.
« Last Edit: December 06, 2009, 10:21:46 pm by Plasma »

Plasma

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Re: I have a few ideas for aliens and human weapons
« Reply #5 on: December 06, 2009, 01:25:43 pm »
i still think that a wasp alien would be cool and sorry for my abrupt stop for humans but i had to go

teslas would be like 360 degree flamthrowers they would be expesive low ammo and massive damage although you would risk hurting teamates

phase suit... it would be as strong lightarmour and would cover whole body it could be activated with wallwalk but you would only walk forward with it and wouldn't allow ou to use a ckit or an ackit because that would bring in way too many problems but it would be able to be used for 5 second intervals and would have 3 uses before you recharged it. it would probably be about 1800 credits =( neat idea but a lot of people wont like it

the phase weapon would just be like a mass driver but shot would go through anything it shoots until it reaches boundries of the map, a bit more than massdriver damage, and is an energy weapon have no clips but 15 ammunition probably?    :advmarauder: <- by the way is there a way i can get these symbols on "my" word documents and stuff?


oooo and btw stinger that paralyzes would be pretty cool i think. maybe the wasp could have a granger spit damageing attack that paralyzes instead of the bite thing :granger:

Plasma

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Re: I have a few ideas for aliens and human weapons
« Reply #6 on: December 06, 2009, 02:10:15 pm »
and btw 400 health for something as big as it is  :-\ maybe 600  :laugh:
« Last Edit: December 16, 2009, 08:24:08 pm by Plasma »

SlayerN

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Re: I have a few ideas for aliens and human weapons
« Reply #7 on: February 07, 2010, 03:27:17 am »
Though i don't agree with the giant scorpion with 400 health!!! i think the game is in need with something to combat jetpack campers :jetpack: other then adv goons barbs :dragoon: and adv Granger globs :Granger:. the wasp idea is great, you could use the same control style as spectator movement and make it fast like a dretch :dretch:, but i would only give it around 80-110 health with a grab and slash (sting) attack, and the shots would do something more then just slow (i would like a weaker goon barb type of attack for it) and that would balance the game just a bit more   

Conzul

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Re: I have a few ideas for aliens and human weapons
« Reply #8 on: February 07, 2010, 04:45:34 pm »
You people are making jetcampers into something bigger than they are! Jets aren't used much anymore (well some, but), and if they are they are easy to dispatch/evade. Only an entry level player has trouble dealing with jetties :/

I don't like either of your alien suggestions, they are too big a jump and other aliens (barring the wasp) already fill those roles. Those aliens would be redundant. I would like to see (maybe) an alien with the texture and look of a scorpion, maybe the proposed swarmer.

GeneralScott

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Re: I have a few ideas for aliens and human weapons
« Reply #9 on: March 03, 2010, 12:58:18 pm »
A human item that lets them walk on walls, like anti-grav boots or something would be cool. But theyed be like, 200 creds

Haraldx

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Re: I have a few ideas for aliens and human weapons
« Reply #10 on: March 03, 2010, 05:09:01 pm »
I don't like these ideas, I'm fine with current tremulous.
...princibles of judgement do not apply to me.
I JUST MINED ANIMATED CREATURES