OH MY GOD TREM IS SO WRONG BECAUSE I DIE A LOT! AS AN EXPERIENCED NS PLAYER I REQUEST.. NAY, I DEMAND! THAT THE GAME BE ALTERED IN WAYS THAT MAKE IT EASIER FOR ME
If this is the attitude the trem devs have Im not so sure I will be playing much longer,
Honestly, Rekov, I've seen the complaints of the OP levelled at Trem many times in just the last couple months. The consensus among the regulars (the core of the community) is that basically he needs to spend more time with the game, because those are really features, not bugs.
You'll have to excuse the Unix guy here, but I'm with that crowd. Some things need to be learned to be enjoyed, and they're worth it. If you mow down the learning curve, you deny access to what was at the top. Some things can't be dumbed down.
There are a ton of suggestions made in this forum, and everyone here is working on a volunteer basis. This isn't a software company. They aren't going to make every change you request (hell, they wouldn't even if they were a software company). But, the situation is better than if it was a software company. You have all of the game source+art and access to all of the tools you could need to modify and improve it. There's also a perfect feature for trying out new gameplay rules, they're called 'mods'.
As it is, the game play is in a stable state. It's well balanced and people like it the way it is right now. I think we, as a community can accept change, but you've got to show us the code first.
But really, the OP was fucking rude. That was not polite criticism. And poieo, I got the fact that you didn't want Trem to be exactly like NS, that you weren't part of that crowd--rather that you were just using it to compare and contrast. But that doesn't change the fact that you're a complete asshole, and that you made that fact abundantly clear in your first post.
Well Ill admit that alot of what he complained about is not viable, but my concern was with the blatant arrogence the dev team seems to be showing. Insteat of addressing the concers, the dev ridiculed him in what seems to me to be a very primative defence mechanism.
The one point that makes sense to me is this:
People (lava croft) constantly whine that humans camp. Lets face the fact: The way the game is currently set up, that will never end, because humans are
base dependant. They need their base for defense (cause a goon is one it kill in phase one), ammo, and health, and upgrades. The ammo in the rifle really is short, and the chaingun especially. They cant leave teh base, because they need it to survive.
Also, the human base cant repair itself, which means there constantly has to be a builder there doing that, which means there constantly has to be protection for the builder there... The list goes on. The human base is dependent on presence there as much as humans are dependant on the base.
Aliens on the other hand can evolve in the field, heal in the field, and they never run out of ammo. Their base regenerates, so that once the defenses have removed the threat, it returns to full condition. It doesnt need the aliens to survive, and the aliens dont need it.
I am annoyed that people complain about no camping, and immediatly make a fuss when someone points out what keeps humans camping.
I have no desire to have a commanders chair or to have to get resource nodes or whatever the else bullshit, but the point i am making, is if you dont want humans to camp, dont make them.