Bump for lolz.
I just started using wings3d, and as I had imagined the swarmer a bit differently, I thought that would be as good a place as any to have a first bash at modelling. I tried to stick fairly low poly (162 verts), though I went a bit vertex crazy around the eyes. I have no idea about how to go about skinning or animating stuff. Perhaps I'll tackle that later, but perhaps not; this was mostly just to have a play.
I envisaged the swarmer as less of a big deal - 3 or 4 evos tops, 100hp, a weakish swipe attack, no bigger than a mara, and with basi like movement. I had imagined the hives behaving as autonomous homing entities you charge up and fire off, rather than directly control. This affected how I designed it: I gave it a fairly generic mara like body, a hivesque thing on top, fairly non threatening grangerish facial features and the goon/granger head spikes.





Feedback and constructive criticism is very welcome. There are bits I'm not particularly wild about and where I'm not entirely sure how to make it look "right" (the legs and sides of the body), but I'm fairly pleased with it as a first attempt.
As another random question, what's the best way to get an md3 from the game into wings?