Author Topic: codes? where?  (Read 6368 times)

swamp-cecil

  • Posts: 774
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    • Tremulous
codes? where?
« on: May 08, 2010, 06:30:44 pm »
where is a library for codes?  :reactor:
if you don't get it, stuff like how to make a blaster blast 20 blasts per second.
and how will i add them onto a server?

negative help will occur that count dretchula will kill you.  :dretch:
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Snake

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    • IdeaShock
Re: codes? where?
« Reply #1 on: May 09, 2010, 08:38:01 pm »
Please kill me, Count Dretchula
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googles

  • Posts: 219
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Re: codes? where?
« Reply #2 on: May 09, 2010, 10:36:31 pm »
All of those types of settings(blaster speed, reload rate, etc) is held in "tremulous.h". You have to compile your own QVM(Quake Virtual Machine) and run it on your server.

Tremulous source code:

svn://svn.icculus.org/tremulous/trunk/

cron

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    • GrangerHub
Re: codes? where?
« Reply #3 on: May 10, 2010, 02:43:13 pm »

swamp-cecil

  • Posts: 774
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    • Tremulous
Re: codes? where?
« Reply #4 on: May 11, 2010, 09:18:06 pm »
 ??? :o :-\
(to googles)
may you please repeat everything you said, how to do it, and etc. I'm new to trem hacking.
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

Snake

  • Posts: 541
  • Turrets: +43/-110
    • IdeaShock
Re: codes? where?
« Reply #5 on: May 11, 2010, 10:18:50 pm »
1'D sugg3s7 1st l34rn1ng t0 c0d3 in C, th3n y0u m1gh7 be 4bl3 2 h4x tr3m !1111!!!!11one!!1
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swamp-cecil

  • Posts: 774
  • Turrets: +80/-163
    • Tremulous
Re: codes? where?
« Reply #6 on: May 12, 2010, 11:19:10 pm »
well, i do know c-sharp application form code, so yeah
these are stupid suggestions, don't even waste our time.
I don't like your negative attitude.

ACKMAN

  • Posts: 342
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Re: codes? where?
« Reply #7 on: May 12, 2010, 11:20:42 pm »
toasting in epic thread

Snake

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    • IdeaShock
Re: codes? where?
« Reply #8 on: May 14, 2010, 11:20:21 pm »
C sh4rp d03s n0t 4pply, g0 r34d C tut0s, G0

4ls0 l00k @ th3 stick13s 4rr0und h3r3 0n th3 tr3m f0rums
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