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Mission 1 crusher

Started by nubcake, May 15, 2010, 04:46:37 AM

nubcake

How does one make a crusher like on mission 1, where everything gets destroyed without waint for the delay of buildings to blow up?

DraZiLoX


nubcake

Nah cos that can only orignate from 0,0 which is a glitch..

DraZiLoX

Well, recompiled mission, and its func_train ...

nubcake

ok thanks, kinda odd though...